Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 10346090651779405407 12 1n5z the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 6, 2024. Shot with a sling bullet by a goblin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:38 (107 turns). 1n5z the Magician (Djinni Conjurer) Turns: 107, Time: 00:00:38 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 45% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17892 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. You see here a +0 leather armour. Found a dagger. A hobgoblin and a goblin come into view. The goblin shouts! The hobgoblin shouts! The goblin shoots a sling bullet. The sling bullet hits you. The hobgoblin shoots a sling bullet. The sling bullet misses you. A goblin comes into view. It is wielding a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The goblin shoots a sling bullet. The sling bullet barely misses you. The hobgoblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! * * * LOW HITPOINT WARNING * * * The hobgoblin shoots a sling bullet. The sling bullet barely misses you. Unknown command. Unknown command. The goblin shoots a sling bullet. The sling bullet hits you. You die... ~~~~~ .... ~~~~...g.~ ... g.. .).... #g#.# #...# #.# #.# #@# #.# #.# #[### #####...#### #........<.# #.#####.##.# # #.# .# #.# .# You could see a goblin. Vanquished Creatures An adder (D:2) A goblin (D:1) A hobgoblin (D:3) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 75 | D:2 | Reached XP level 2. HP: 16/21 MP: 0/0 89 | D:3 | Reached skill level 4 in Spellcasting 89 | D:3 | Reached skill level 4 in Conjurations 89 | D:3 | Reached skill level 4 in Hexes 89 | D:3 | Reached skill level 4 in Summonings 89 | D:3 | Reached skill level 4 in Necromancy 89 | D:3 | Reached skill level 4 in Translocations 89 | D:3 | Reached skill level 4 in Fire Magic 89 | D:3 | Reached skill level 4 in Ice Magic 89 | D:3 | Reached skill level 4 in Air Magic 89 | D:3 | Reached skill level 4 in Earth Magic 89 | D:3 | Reached skill level 4 in Alchemy 102 | D:3 | HP: 5/21 [hobgoblin/sling bullet (4)] 107 | D:3 | Shot with a sling bullet by a goblin Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 0 | 3 | 35.3 | Dungeon | 106 | 106 | 0 | 0 | 0 | 3 | 35.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts D:2: 31 daAuts D:3: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------