Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c (webtiles) character file. Game seed: 9086847862559402558 19 1n5z the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 8, 2024. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:53 (151 turns). 1n5z the Magician (Djinni Conjurer) Turns: 151, Time: 00:00:54 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 95% Gold: 60 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison d - a scroll of brand weapon Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17848 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc but does no damage. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. d - a scroll labelled ZEIJIT RUXTUG Things that are here: a +0 hand axe; a +0 leather armour; an orc corpse Found 7 stones. b - 2 scrolls labelled NULYIDGHAMOX (gained 1) As you read the scroll labelled NULYIDGHAMOX, it crumbles to dust. It is a scroll of identify. c - a scroll of poison As you read the scroll of identify, it crumbles to dust. d - a scroll of brand weapon An adder comes into view. The adder hisses angrily. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.....# .. #.....# .# #.....+ ... #.....# #.######### ####.....# #.#....<..# #........# #.#.#.†.#.# #.....(..###.#.#...# # #.....@......#.#...# #....S#####..#.#.### #..... #.)#.#.. #..... #....### #..... ##.### ###### #.# #.# ..# ### You could see an adder. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:3) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 100 | D:2 | Reached skill level 4 in Spellcasting 100 | D:2 | Reached skill level 4 in Conjurations 100 | D:2 | Reached skill level 4 in Hexes 100 | D:2 | Reached skill level 4 in Summonings 100 | D:2 | Reached skill level 4 in Necromancy 100 | D:2 | Reached skill level 4 in Translocations 100 | D:2 | Reached skill level 4 in Fire Magic 100 | D:2 | Reached skill level 4 in Ice Magic 100 | D:2 | Reached skill level 4 in Air Magic 100 | D:2 | Reached skill level 4 in Earth Magic 100 | D:2 | Reached skill level 4 in Alchemy 100 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 136 | D:3 | HP: 4/21 [orc/+0 hand axe (6)] 150 | D:3 | HP: 3/21 [adder (3)] 151 | D:3 | Slain by an adder Illustrated notes Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 23 Searing Ray || 2 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 130 | 20 | 0 | 0 | 3 | 50.0 | Dungeon | 150 | 130 | 20 | 0 | 0 | 3 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts D:2: 55 daAuts D:3: 31 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.3 +-------+-------+-------+-------+-------+----------------------