Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c (webtiles) character file. Game seed: 8830654052789760806 37 1n5z the Magician (level 3, -7/37 HPs) Began as a Djinni Conjurer on June 8, 2024. Mangled by a gnoll ... wielding a +0 halberd (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (192 turns). 1n5z the Magician (Djinni Conjurer) Turns: 192, Time: 00:01:18 Health: -7/37 AC: 3 Str: 6 XL: 3 Next: 60% Gold: 36 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-8 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of poison {unknown} Potions d - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Slow Hex 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23808 Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Unknown command. Unknown command. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Unknown command. Unknown command. You struggle against the net. You struggle against the net. Unknown command. Unknown command. You tear a large gash into the net. You shred the net and break free! Unknown command. Unknown command. The gnoll barely misses you. Unknown command. Unknown command. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll misses you. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll barely misses you. x2 You punch the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is severely wounded. Unknown command. Unknown command. You punch the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... ####....##.....### #..'...........'.# # #.##....##.....#.#.#. # #....##....[....... #....##>........... #<...##....##....... #.#####.....###.#... #.# #.........#... #.# #....@..### .. #.. +...)##.# ### #..g.# ... #....# #.# #....# # #..#'## #....#)# ###.##.# #. #.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:3) 3 ball pythons (D:1 D:2) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:2) 2 rats (D:2 D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 76 | D:2 | Reached skill level 4 in Spellcasting 76 | D:2 | Reached skill level 4 in Conjurations 76 | D:2 | Reached skill level 4 in Hexes 76 | D:2 | Reached skill level 4 in Summonings 76 | D:2 | Reached skill level 4 in Necromancy 76 | D:2 | Reached skill level 4 in Translocations 76 | D:2 | Reached skill level 4 in Fire Magic 76 | D:2 | Reached skill level 4 in Ice Magic 76 | D:2 | Reached skill level 4 in Air Magic 76 | D:2 | Reached skill level 4 in Earth Magic 76 | D:2 | Reached skill level 4 in Alchemy 160 | D:4 | Noticed a centaur 161 | D:4 | Noticed a bombardier beetle 161 | D:4 | Noticed Ijyb 162 | D:4 | HP: 6/21 [centaur/arrow (13)] 179 | D:3 | Reached XP level 3. HP: 7/25 MP: 0/0 179 | D:3 | Learned a level 1 spell: Slow 187 | D:3 | HP: 5/25 [gnoll/+0 club (3)] 190 | D:3 | HP: 1/37 [gnoll/+0 halberd (8)] 192 | D:3 | Mangled by a gnoll Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 27 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 183 | 8 | 0 | 0 | 4 | 47.8 | Dungeon | 191 | 183 | 8 | 0 | 0 | 4 | 47.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts D:3: 57 daAuts D:2: 37 daAuts D:4: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------