Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 14539139659982993544 87 1n5z the Vexing (level 5, 22/60 HPs) Began as a Meteoran Hexslinger on June 17, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:02:13 (360 turns). 1n5z the Vexing (Meteoran Hexslinger) Turns: 360, Time: 00:02:13 Health: 22/60 AC: 22 Str: 11 XL: 5 Next: 8% Magic: 9/9 EV: 2 Int: 17 God: Gold: 39 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: tree-form (expiring), glowing A: stationary, stasis, torment immunity, boosted hp, sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (melded) Scrolls b - a scroll of poison d - a scroll of amnesia e - 2 scrolls of fog h - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} Skills: - Level 1.1 Fighting - Level 2.1 Ranged Weapons - Level 2.4 Dodging + Level 2.5 Spellcasting * Level 4.8 Hexes * Level 2.8 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 72% N/A 2% 1 b - Inner Flame Hex/Fire 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Portal Projectile Hex/Tloc 20% N/A 21% 3 Cause Fear Hex 9% N/A 26% 4 Vampiric Draining Necr 2% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 2022 Temple: D:4-7 Altars: Cheibriados Elyvilon Hepliaklqana Uskayaw Wu Jian Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You cannot move. You cannot move. You cannot move. You cannot move. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a sling bullet. You start resting. Your transformation is almost over. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) <# ... #8...8# #......... .# #.# ##.....#####......... .# #.# * #_....._#............ .#####.## * ##.....######........ .....#..# #8...8# ####........ ###...#.# ##.....###....###.### ##....### #_....._##.#### #.# * ####...# ##.....###.# #.# * #...# #8.♣.8###.# #.# , * ##..######>####..# #.# * #####....#########.## #.# #...........#.###.## #.# * ,#.............# #.# #.# ,# #..........#.####.# #.# #.#####.##.###...##.# #.# #...###.....###..[..# #.# *#...###.#...#.....# #.# There were no monsters in sight! Vanquished Creatures A phantom (D:3) An adder (D:3) A bat (D:2) A goblin (D:2) 2 hobgoblins (D:2 D:3) A quokka (D:3) A frilled lizard (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Meteoran Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 8 | D:2 | Found an ornate altar of the Wu Jian Council. 36 | D:2 | Found a faded altar of an unknown god. 118 | D:3 | Reached XP level 2. HP: 23/23 MP: 5/5 181 | D:3 | Found a hazy altar of Hepliaklqana. 183 | D:3 | Found a white marble altar of Elyvilon. 187 | D:3 | Reached skill level 1 in Fire Magic 234 | D:3 | Reached skill level 4 in Hexes 245 | D:3 | Reached XP level 3. HP: 28/28 MP: 6/6 268 | D:4 | Learned a level 3 spell: Confusing Touch 274 | D:4 | Learned a level 3 spell: Inner Flame 299 | D:4 | Noticed a phantom 316 | D:3 | Found a hide-covered altar of Uskayaw. 316 | D:3 | Found a snail-covered altar of Cheibriados. 321 | D:3 | HP: 10/28 [phantom (3)] 322 | D:3 | HP: 4/28 [phantom (2)] 328 | D:3 | HP: 8/42 [phantom (2)] 333 | D:3 | Killed a phantom 334 | D:3 | Reached skill level 2 in Spellcasting 334 | D:3 | Reached skill level 2 in Fire Magic 334 | D:3 | Reached XP level 4. HP: 12/35 MP: 6/8 334 | D:3 | Reached XP level 5. HP: 14/40 MP: 6/9 360 | D:3 | Quit the game Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 2 | 2.8 Hexes | 4 | 4.8 Spellcasting | 2 | 2.5 Fighting | | 1.1 Ranged Weapons | | 2.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 53 | 6 || 59 Cast: Slow | 7 | || 7 Use: Scroll | 2 | || 2 Potion | 2 | || 2 Armour: Robe | 5 | || 5 Skin | 6 | || 6 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 377 | 370 | 7 | 20 | 0 | 4 | 94.2 | Dungeon | 377 | 370 | 7 | 20 | 0 | 4 | 94.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 210 daAuts D:2: 92 daAuts D:4: 65 daAuts D:1: 8 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.2 +-------+-------+-------+-------+-------+----------------------