Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd66 (webtiles) character file. Game seed: 2760768564412038344 19 1n5z the Ruffian (level 2, 0/21 HPs) Began as a Vine Stalker Shapeshifter on June 20, 2024. Slain by Terence ... wielding a +2 flail of holy wrath (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (245 turns). 1n5z the Ruffian(Vine Stalker Shapeshifter) Turns: 245, Time: 00:01:08 Health: 0/21 AC: 21 Str: 16 XL: 2 Next: 75% Magic: 0/3 EV: 2 Int: 10 God: Gold: 26 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . f - melded +0 ring mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + e - ring of poison resistance HPRegen 1.03/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 2), regeneration 1, magic shield, (antimagic bite), no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour f - a +0 ring mail (melded) (You found it on level 1 of the Dungeon) Jewellery e - a ring of poison resistance (left branch) (You found it on level 1 of the Dungeon) Talismans c - a beast talisman (active) d - a flux talisman Scrolls a - a scroll of enchant armour {unknown} g - a scroll of fog {unknown} h - a scroll of identify {unknown} Skills: + Level 1.5 Fighting + Level 2.0 Dodging + Level 3.3 Unarmed Combat - Level 3.0 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11756 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have extremely sharp teeth.)) Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. ((Your bite disrupts and absorbs the magic of your enemies.)) Potions cannot restore your health. Message History Unknown command. The goblin shouts! You hit the shadow imp but do no damage. You bite the shadow imp. The shadow imp's magic leaks into the air. You drain its magic. You feel invigorated. The shadow imp is heavily wounded. The shadow imp puffs mist at you. The shadow imp barely misses you. You punch the shadow imp! You kill the shadow imp! The goblin hits you with a +0 club. Your Dodging skill increases to level 2! Unknown command. Unknown command. You hit the goblin. The goblin is moderately wounded. Terence hits you with a +2 flail of holy wrath. The goblin hits you but does no damage. Unknown command. Unknown command. You hit Terence but do no damage. Terence barely misses you. The goblin hits you but does no damage. Unknown command. You hit Terence. Terence is lightly wounded. Terence hits you with a +2 flail of holy wrath! * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit Terence. You bite Terence, but do no damage. Terence is lightly wounded. Terence hits you with a +2 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Unknown command. Your transformation has ended. You turn into a tree. Your +0 ring mail melds into your body. Your roots penetrate the ground. The goblin hits you but does no damage. Terence hits you with a +2 flail of holy wrath. You die... Terence says, "Rest in peace." ..g #............. ... +........<.... .... #............. ..... #............. ...r###.........#... ###'#....#........###. .....5....†..<....... ####.####.#########.##. +....g♣@......... ..> ####.###..####### #..# # #..# ..# #..# ... #..# #..# #..# #..# You could see Terence and a goblin. Vanquished Creatures A shadow imp (D:2) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Vine Stalker Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 89 | D:2 | Noticed Terence 103 | D:1 | Reached skill level 1 in Fighting 144 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 241 | D:2 | Reached skill level 2 in Dodging 243 | D:2 | HP: 5/14 [Terence/+2 flail of holy wrath (6)] 244 | D:2 | HP: 1/14 [Terence/+2 flail of holy wrath (5)] 245 | D:2 | Slain by Terence Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | 2 | 2.0 Unarmed Combat | | 3.3 Shapeshifting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 35 Bite || 5 Punch || 1 Use: Potion || 1 Armour: Ring mail || 19 Skin || 2 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 0 | 0 | 2 | 121.0 | Dungeon | 242 | 242 | 0 | 0 | 0 | 2 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 214 daAuts D:2: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------