Dungeon Crawl Stone Soup version 0.32-a0-1302-gd3ef473 (webtiles) character file. Game seed: 12494324564650484564 12 230501 the Prestidigitator (level 2, 0/20 HPs) Began as a Gnoll Wanderer on May 25, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (205 turns). 230501 the Prestidigitator (Gnoll Wanderer) Turns: 205, Time: 00:00:37 Health: 0/20 AC: 7 Str: 9 XL: 2 Next: 33% Magic: 5/7 EV: 7 Int: 11 God: Gold: 13 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . e - +2 short sword (freeze) rCold . . . (no shield) rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +2 short sword of freezing (weapon) Armour b - a +0 scale mail (worn) Wands d - a wand of quicksilver (2) Scrolls a - a scroll of identify {unknown} c - a scroll of fog Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 4.5 Armour + Level 0.4 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 8.5 Evocations + Level 2.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 80% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 80% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you but does no damage. Casting: Summon Small Mammal (safe; 80% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. Nothing appears to happen. The endoplasm closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ................##P..#.#~~P## ....####.....######PP#.#PP## ..................####+#### #####..####.#........... ### #.## #...#.......... ..###.## #.#............ .......# #.##.#..#...... .......##..##.#..#...... ............#.#.@Jw..... .......##.#.#.#.##.#..#. ....(..##.# ..... ... .. .......# #..... ..# .......# ##.... .... .......# #....w #### ....)..# #... ##.##### #... #.# You could see a dart slug and an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 giant cockroaches (D:1) A kobold (D:1) A quokka (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 230501 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 230501 set off with the following items: a +0 dagger, a +0 | scale mail, a scroll of fog, a wand of quicksilver (2); and | the following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 143 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 205 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_rooms, hangedman_decor_clover_reticule Action || total ---------------------------++------- Melee: Dagger || 19 Short sword || 14 Bite || 2 Armour: Scale mail || 33 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 138 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 138 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts