Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 16832646354643096740 16 230501 the Magician (level 2, -1/23 HPs) Began as a Gnoll Wanderer on June 6, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:09 (513 turns). 230501 the Magician (Gnoll Wanderer) Turns: 513, Time: 00:01:10 Health: -1/23 AC: 5 Str: 10 XL: 2 Next: 58% Magic: 10/10 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 14 Spells: 14/15 levels left rFire . . . a - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... i - amulet of Nighy {RegenMP+ Int+5} Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.52/turn %: no passive effects @: lethally poisoned (-1 -> -21) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) n - a +0 pair of boots (worn) Jewellery i - the amulet of Nighy (around neck) {RegenMP+ Int+5} (You found it on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). RegenMP+: It increases your rate of magic regeneration. Scrolls c - a scroll of silence f - a scroll of vulnerability {unknown} g - a scroll of amnesia {unknown} h - 2 scrolls of fear {unknown} l - a scroll of fog {unknown} Potions e - 2 potions of lignification {unknown} j - a potion of brilliance {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 6.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Fire Magic + Level 2.0 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Alchemy + Level 2.5 Invocations + Level 0.5 Evocations + Level 0.4 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 26% 2 Sublimation of Blood Necr 5% N/A 26% 2 Summon Ice Beast Ice/Summ 8% N/A 34% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 45% 3 Ignite Poison Fire/Alch 5% N/A 86% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 98% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the adder. Your bite misses the adder. The adder is lightly wounded. You feel very sick. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You sock the adder! The adder is almost dead. You die... #.###...########.#.#####..# #.# ##.## #[....###.......# #.# #.# #.####.#.######.# #.# #.# #.# ##.## #.# #.. #.# #.# #.# ### #.# #.# #.# #.# #.. #.# .##.#######. #.# #.##.@S..)... ∆ #.# #.########### #.# #.# #.# ###.# #.# ##...# ##.###§...## ∆ ####.....†....####.##. ......§≈≈≈≈≈.......... ####.#.§g.§≈...###.# You could see an adder. Vanquished Creatures A bat (D:2) A goblin (D:2) 3 hobgoblins (D:2) A kobold (D:2) 2 quokkas (D:2) 4 ball pythons (D:2) 2 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 230501 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 230501 set off with the following items: a +2 quarterstaff, | a +0 cloak, a scroll of silence, a +0 leather armour; and | the following spell memorised: Freeze; and the following | spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 51 | D:1 | You fall into a shaft and drop 1 floor! 158 | D:2 | Reached XP level 2. HP: 22/23 MP: 10/10 352 | D:2 | Found a faded altar of an unknown god. 357 | D:2 | Identified the amulet of Nighy {RegenMP+ Int+5} 513 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, minivault_4 D:2: layout_loops_ring, nicolae_ecumenical_oubliette Skill XL: | 1 | ---------------+----+----- Ice Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 6.5 Ranged Weapons | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 2.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 0.3 Hexes | | 0.3 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Fire Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Alchemy | | 0.3 Invocations | | 2.5 Evocations | | 0.5 Shapeshifting | | 0.4 Action || total ---------------------------++------- Melee: Quarterstaff || 51 Bite || 2 Stab: Sleeping || 1 Armour: Leather armour || 40 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 511 | 506 | 5 | 0 | 352 | 2 | 255.5 | Dungeon | 511 | 506 | 5 | 0 | 352 | 2 | 255.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 460 daAuts D:1: 51 daAuts