Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c (webtiles) character file. Game seed: 7565531374617243696 5 230501 the Charlatan (level 1, 0/13 HPs) Began as a Gnoll Wanderer on June 8, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (499 turns). 230501 the Charlatan (Gnoll Wanderer) Turns: 499, Time: 00:00:59 Health: 0/13 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 4/4 EV: 10 Int: 12 God: Gold: 24 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 5 poisoned darts Armour g - a +0 leather armour (worn) Talismans d - a maw talisman h - a serpent talisman Wands b - a wand of polymorph (7) Scrolls c - a scroll of fear Potions e - a potion of enlightenment {unknown} f - a potion of might {unknown} j - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 2.4 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 2.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 5.3 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 6.4 Evocations + Level 2.4 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 28% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 28% N/A 5% 2 Volatile Blastmotes Fire/Tloc 16% 2d11 32% 3 Jinxbite Hex 2% N/A 43% 2 Animate Armour Summ/Erth 2% N/A 97% 4 Cause Fear Hex 0% N/A 97% 4 Fireball Conj/Fire 0% 3d3 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 3d9 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the goblin. The goblin barely misses you. The adder bites you but does no damage. The goblin hits you with a +0 dagger. You miss the adder. The adder is moderately wounded. You closely miss the goblin. The adder bites you. x2 You are poisoned. The adder poisons you! The goblin barely misses you. You barely miss the adder. The adder is moderately wounded. You hit the goblin. You feel sick. A bat comes into view. An orc comes into view. It is wielding a +0 whip. The adder bites you but does no damage. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. You die... #.......## .......#..######... .#######........... . ###..####.. .. ##..# ... ##.# .... #.### ..... .######.S.#....(. .......@g.S...o.# .#########..#.### ...>. ....... ....... [...... .....## b....# You could see 2 adders, an orc and a goblin. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 230501 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 230501 set off with the following items: a +0 hand axe, a | wand of polymorph (7), a scroll of fear, a +0 robe; and the | following spell memorised: Apportation; and the following | spells available to memorise: Blink, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 205 | D:1 | Found a faded altar of an unknown god. 439 | D:1 | You fall into a shaft and drop 1 floor! 499 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, serial_co_window_serial, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_2corner, co_window_of_opportunity_c, co_window_of_opportunity_c, co_window_2corner, co_window_of_opportunity_b, co_window_corner_ca, glass_columns_a, glass_columns_b, shapermc_ecumenical_altar_venn D:2: layout_basic, chequers_serial_rivers_small_b Action || total ---------------------------++------- Melee: Hand axe || 14 Bite || 1 Armour: Leather armour || 12 Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 494 | 7 | 0 | 407 | 2 | 250.5 | Dungeon | 501 | 494 | 7 | 0 | 407 | 2 | 250.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts D:2: 60 daAuts