Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16300565669415209115 1675 2so the Mimic (level 8, 0/90 HPs) Began as a Troll Shapeshifter on Oct 21, 2025. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (3 damage) ... on level 7 of the Dungeon. The game lasted 00:10:17 (5028 turns). 2so the Mimic (Troll Shapeshifter) Turns: 5028, Time: 00:10:17 Health: 0/90 AC: 6 Str: 25 XL: 8 Next: 70% Magic: 7/7 EV: 8 Int: 6 God: Gold: 169 SH: 0 Dex: 9 Spells: 7/7 levels left rFire x . . - Horns rCold + + + (offhand unavailable) rNeg . . . n - melded +0 fire dragon scales rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (no amulet) SInv . s - ring of protection from cold Will ..... v - ring of flight Stlth + HPRegen 1.15/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -15), yak-form, flying A: frigid aura, ice wizardry, amphibious, boosted hp, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1) a: Begin Untransformation You were on level 7 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 169 gold pieces. Inventory: Missiles C - 2 poisoned darts (quivered) Armour a - a +0 animal skin n - +0 fire dragon scales (melded) y - the +1 pair of boots "Gufi" {rF+ Will+ Regen+ Str+3 Int-5} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). E - a scarf of resistance Jewellery s - a ring of protection from cold (worn) v - a ring of flight (worn) Wands p - a wand of flame (13) w - a wand of acid (13) Scrolls f - 2 scrolls of acquirement {unknown} i - 2 scrolls of vulnerability {unknown} k - 6 scrolls of identify {unknown} l - a scroll of blinking {unknown} o - 2 scrolls of teleportation {unknown} u - a scroll of noise {unknown} x - a scroll of immolation {unknown} F - a scroll of amnesia {unknown} G - a scroll of enchant weapon {unknown} Potions c - a potion of lignification g - 2 potions of brilliance {unknown} h - 3 potions of ambrosia {unknown} m - a potion of curing {unknown} q - a potion of cancellation {unknown} r - 2 potions of might {unknown} t - 2 potions of enlightenment {unknown} z - 2 potions of mutation {unknown} A - a potion of attraction {unknown} B - a potion of heal wounds {unknown} H - a potion of berserk rage {unknown} J - a potion of moonshine {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman e - a maw talisman j - a rimehorn talisman (active) D - a scarab talisman I - a dragon-coil talisman Skills: + Level 4.7 Fighting - Level 1.5 Dodging + Level 6.2 Unarmed Combat - Level 8.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 13% 1 Frozen Ramparts Ice 0% 1d1 36% 3 Hailstorm Conj/Ice 0% 3d5 36% 3 Kiss of Death Conj/Necr 0% 2d5 45% 1 Blink Tloc 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Confusing Touch Hex 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Dispel Undead Necr 0% 3d6 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Hepliaklqana Kikubaaqudgha Makhleb Ru Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) Message History You closely miss the water moccasin. The water moccasin is almost dead. The frigid air chills the gnoll. You kill the gnoll! The frigid air chills the water moccasin! You kill the water moccasin! You feel sick. The water moccasin closely misses you. The gnoll hits you but does no damage. The gnoll barely misses you. Your Unarmed Combat skill increases to level 6! You hit the water moccasin. The water moccasin is lightly wounded. The frigid air chills the gnoll! You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You hit the gnoll. You kill the gnoll! You feel very sick. The water moccasin closely misses you. The gnoll closely misses you. The gnoll hits you with a +0 whip. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The gnoll hits you with a +0 whip. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The frigid air chills the gnoll! The frigid air chills the gnoll. You feel very sick. The gnoll closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ####.# #. ..# ####.##.. #.......## ..⌠...⌠..## ..........# ....⌠....j# .<.....