Seeded DCSS version 0.30-a0-728-gc68057b (webtiles) character file. Game seed: 1900090322094580285 (custom seed) 4 333guts333 the Ducker (level 1, -2/16 HPs) Began as a Minotaur Hexslinger on Jan 30, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (183 turns). 333guts333 the Ducker (Minotaur Hexslinger) Turns: 183, Time: 00:01:12 Health: -2/16 AC: 0 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 12 Int: 10 God: Gold: 34 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (no body armour) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn e - ring of poison resistance MPRegen 0.07/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour c - a +0 robe Jewellery e - a ring of poison resistance (left hand) Scrolls b - a scroll of poison f - a scroll of butterflies {unknown} Potions d - a potion of berserk rage {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Ranged Weapons + Level 2.3 Dodging + Level 0.4 Unarmed Combat - Level 1.0 Spellcasting + Level 2.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 56% 3 Portal Projectile Hex/Tloc 4% N/A 56% 3 Cause Fear Hex 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You furiously retaliate! You headbutt the jackal, but do no damage. The jackal bites you. There are monsters nearby! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. x2; The jackal misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal barely misses you. You furiously retaliate! You headbutt the jackal. Okay, then. You are now empty-handed. You drop a +1 sling. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal closely misses you. You furiously retaliate! You headbutt the jackal. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * A rat comes into view. The jackal bites you. You die... #.. #.. #.. r #.###### #. #...?..# .. ##.#.#.# .# ######......# ##.# #.......#.#.##...# #..........hh@.# #....[.....##### #..........# + #............. .###.............. ..####...###..... #. ##..### #...$. #.##..## ##### #....## You could see 2 jackals and a rat (asleep). Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 333guts333 the Minotaur Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_glass, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 16 Cast: Slow || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 144 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 0 | 144 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts