Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 17222076868671222637 10 333guts333 the Conjurer (level 2, -14/20 HPs) Began as a Demigod Conjurer on May 8, 2023. Demolished by a two-headed ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:56 (55 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 55, Time: 00:01:56 Health: -14/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/9 EV: 11 Int: 26 God: Gold: 0 SH: 6 Dex: 12 Spells: 5/8 levels left rFire . . . i - +5 quick blade rCold . . . h - +3 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ y - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons i - a +5 quick blade (weapon) Armour a - a +0 robe (worn) h - a +3 buckler (worn) Jewellery v - a ring of flight w - a +6 ring of dexterity x - a +6 ring of dexterity y - a +6 ring of intelligence (left hand) z - a +6 ring of intelligence A - a +6 ring of strength B - a +6 ring of strength Wands s - a wand of mindburst (7) t - a wand of iceblast (8) u - a wand of quicksilver (5) Scrolls g - 4 scrolls of blinking j - 4 scrolls of amnesia k - 7 scrolls of fog l - 5 scrolls of identify m - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage n - 2 potions of brilliance o - 2 potions of invisibility p - 4 potions of resistance r - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting * Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 11% 3 Fulminant Prism Conj/Hex 11% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel clever. y - a +6 ring of intelligence (left hand) The two-headed ogre shouts in stereo! x2 Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs The mass of ice explodes! The iceblast engulfs the two-headed ogre!! The two-headed ogre is moderately wounded. The iceblast engulfs the two-headed ogre! The two-headed ogre is lightly wounded. Unknown command. Unknown command. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! Ouch! That really hurt! You block the two-headed ogre's attack. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 86% to hit) The bolt of dispelling energy hits the two-headed ogre! The two-headed ogre is heavily wounded. Unknown command. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 86% to hit) The bolt of dispelling energy hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.".?.▓ ▓.....▓ ▓..OO.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 two-headed ogres. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a transporter. 42 | D | Reached skill level 6 in Conjurations 42 | D | Reached XP level 2. HP: 20/20 MP: 6/9 46 | D | Learned a level 2 spell: Searing Ray 50 | D | Entered arena 2. 50 | D | Noticed a two-headed ogre 50 | D | Noticed a two-headed ogre 50 | D | Found a transporter. 55 | D | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Conjurations | 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Searing Ray || 1 Evoke: Wand || 3 Use: Potion || 1 Dodge: Dodged || 2 Block: Buckler || 1