Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 2920272341701245941 2655 333guts333 the Destroyer (level 9, 0/78 HPs) Began as a Demigod Conjurer on May 8, 2023. Killed by the air ... invoked by a wind drake (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:34 (1047 turns). 333guts333 the Destroyer (Demigod Conjurer) Turns: 1047, Time: 00:04:35 Health: 0/78 AC: 14 Str: 12 XL: 9 Next: 14% Magic: 24/27 EV: 11 Int: 40 God: Gold: 0 SH: 8 Dex: 12 Spells: 14/28 levels left rFire + + . B - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + + + C - +3 buckler rNeg . . . G - +2 ring mail {rC+} rPois + k - +2 helmet {SInv} rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... F - amulet of magic regeneration Stlth + w - +6 ring of intelligence HPRegen 0.33/turn x - +6 ring of intelligence MPRegen 0.60/turn %: no teleportation @: resistant, studying Fire Magic A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons B - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour k - a +2 helmet of see invisible (worn) C - a +3 buckler (worn) D - +5 gold dragon scales E - the +1 robe of Bedevilment {rCorr SInv} (You found it in the Dungeon) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. G - a +2 ring mail of cold resistance (worn) Jewellery t - a ring of flight v - an amulet of reflection w - a +6 ring of intelligence (left hand) x - a +6 ring of intelligence (right hand) y - a +6 ring of strength z - a +6 ring of strength F - an amulet of magic regeneration (around neck) Wands a - a wand of polymorph (5) q - a wand of mindburst (15) r - a wand of iceblast (12) s - a wand of acid (7) A - a wand of digging (6) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear u - 4 scrolls of enchant weapon Potions b - 8 potions of magic c - 10 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 3 potions of resistance l - 5 potions of might Skills: + Level 6.4 Fighting + Level 5.1 Armour - Level 5.0 Dodging - Level 1.7 Stealth - Level 5.0 Shields - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 5.0 Hexes - Level 5.0 Translocations + Level 5.0 Earth Magic - Level 3.0 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 68% 2d14 2% 4 d - Fulminant Prism Conj/Hex 34% 3d16 2% 4 e - Stone Arrow Conj/Erth 100% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 80% 2d16 5% 3 Animate Armour Summ/Erth 80% N/A 17% 4 Lee's Rapid Deconstruct Erth 28% 3d15* 17% 5 Borgnjor's Revivificati Necr 10% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 34% 10d9 100% 8 Necromutation Tmut/Necr 10% N/A 100% 8 Death's Door Necr 10% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You shrug off the repeated paralysis! The air elemental fires a burst of electricity at you. The stunning burst hits you but does no damage. You shrug off the repeated paralysis! The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you. You resist. * * * LOW HITPOINT WARNING * * * The wind drake completely misses your fulminant prism. The wind drake flaps its wings at you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. The air elemental hits you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Unknown command. You feel much better. The air elemental fires a burst of electricity at you. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits the air elemental. The air elemental completely resists. The stunning burst hits you but does no damage. The air elemental hits you but does no damage. The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You shrug off the repeated paralysis! * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You shrug off the repeated paralysis! * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. You shrug off the repeated paralysis! * * * LOW HITPOINT WARNING * * * The air elemental hits you but does no damage. The wind drake flaps its wings at you. The air twists around and strikes you! You die... ▓..8©8..▓ ▓..)[)=...▓..).)..▓ ▓...|k?...▓....)..▓ ▓.........▓.......▓ ▓..k*k....▓...†...▓ ▓....E....▓...)..†▓ ▓.........▓...†...▓ ▓.▓.EEE.▓.▓.▓...▓.▓ ▓....@....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓...[...▓ ▓...||..▓ ▓.......▓ ▓.......▓ ▓.......▓ ▓.......▓ You could see 3 wind drakes, 4 air elementals and a friendly fulminant prism. Vanquished Creatures A salamander (shapeshifter) (D) 3 guardian mummies (D) A tarantella (shapeshifter) (D) A spriggan (D) 2 ushabtiu (D) A fire bat (shapeshifter) (D) 2 black bears (D) 3 wolves (D) 3 scorpions (D) 4 quasits (D) An iron imp (D) A mummy (D) A white imp (D) An ufetubus (D) 5 ball pythons (D) A fulminant prism (D) 31 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms (D) 10 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, curses, Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 7 | D | Found a transporter. 49 | D | Reached skill level 5 in Conjurations 49 | D | Reached XP level 2. HP: 26/26 MP: 7/7 55 | D | Entered arena 2. 55 | D | Noticed a tarantella 55 | D | Noticed a fire bat 55 | D | Found a transporter. 60 | D | Learned a level 2 spell: Searing Ray 62 | D | Killed a tarantella 62 | D | Killed a fire bat 63 | D | Reached skill level 5 in Shields 63 | D | Reached skill level 5 in Spellcasting 63 | D | Reached XP level 3. HP: 27/31 MP: 8/13 63 | D | Reached XP level 4. HP: 34/39 MP: 9/15 63 | D | Reached XP level 5. HP: 40/45 MP: 9/16 63 | D | Reached XP level 6. HP: 45/51 MP: 10/18 125 | D | Got the +1 robe of Bedevilment {rCorr SInv} 143 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 148 | D | Learned a level 4 spell: Fulminant Prism 150 | D | Entered arena 3. 150 | D | Found a transporter. 154 | D | Reached skill level 10 in Conjurations 154 | D | Reached skill level 1 in Hexes 154 | D | Reached skill level 1 in Translocations 317 | D | Entered arena 4. 317 | D | Noticed a salamander 317 | D | Found a transporter. 321 | D | Killed a salamander 322 | D | Reached skill level 5 in Hexes 322 | D | Reached skill level 5 in Translocations 322 | D | Reached XP level 7. HP: 57/57 MP: 3/22 480 | D | Learned a level 3 spell: Stone Arrow 483 | D | Entered arena 5. 483 | D | Found a transporter. 603 | D | Entered arena 6. 603 | D | Found a transporter. 735 | D | Entered arena 7. 735 | D | Noticed a spriggan 738 | D | Killed a spriggan 739 | D | Reached XP level 8. HP: 66/66 MP: 11/25 852 | D | Found a transporter. 881 | D | Entered arena 8. 881 | D | Noticed a guardian mummy 881 | D | Noticed a guardian mummy 881 | D | Noticed a guardian mummy 885 | D | Killed a guardian mummy 885 | D | Killed a guardian mummy 886 | D | Reached skill level 5 in Fighting 888 | D | Killed a guardian mummy 889 | D | Reached skill level 5 in Dodging 889 | D | Reached XP level 9. HP: 29/75 MP: 3/27 889 | D | Found a transporter. 891 | D | Reached skill level 5 in Armour 891 | D | Reached skill level 10 in Spellcasting 891 | D | Reached skill level 5 in Earth Magic 1044 | D | Entered arena 9. 1044 | D | Paralysed by an air elemental for 1 turns 1047 | D | Killed from afar by a wind drake Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 3 4 6 | 6.4 Shields | 3 5 | 5.0 Conjurations | 5 9 10 | 10.0 Spellcasting | 5 8 9 10 | 10.0 Hexes | 5 | 5.0 Translocations | 5 | 5.0 Dodging | 2 5 | 5.0 Armour | 2 4 5 | 5.1 Earth Magic | 2 4 5 | 5.0 Evocations | 2 3 | 3.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | | | 1 || 1 Cast: Iskenderun's Myst | | 5 | 7 || 12 Fulminant Prism | | 3 | 9 || 12 Magic Dart | | | 2 || 2 Searing Ray | | | 1 || 1 Stone Arrow | | | 1 || 1 Evoke: Wand | 3 | | || 3 Use: Potion | 1 | | 2 || 3 Scroll | 1 | | || 1 Armour: Robe | | | 2 || 2 Ring mail | | | 8 || 8 Dodge: Dodged | | | 2 || 2 Block: Buckler | 1 | | 2 || 3