333guts333 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -13, D:1) a +0 dagger (5, -9, D:1) a +0 mace (7, -16, D:1) a +0 robe (28, -6, D:1) a +0 dagger (32, 3, D:1) a +0 club (40, 4, D:1) a +0 quarterstaff (41, -9, D:1) a +0 dagger (42, -18, D:1) a +0 club (48, 28, D:1) a +0 dagger (52, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 club a +0 whip (1, 0, D:2) a +0 club (2, 2, D:2) a +0 flail (2, 15, D:2) a +0 flail (16, -5, D:2) the +0 robe "Beblel" {-Tele Rampage rPois Int+4} Int: It affects your intelligence (+4). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (20, 5, D:2) a +0 war axe (21, 6, D:2) a +0 dagger a +0 robe (21, 7, D:2) a +0 club (27, 24, D:2) a +0 robe (36, -5, D:2) a +0 whip (36, 29, D:2) a +0 rapier (42, 1, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, 14, D:3) a jackal corpse (skeletalised by now) (7, 14, D:3) a jackal corpse (skeletalised by now) (8, 14, D:3) a jackal corpse (skeletalised by now) (11, 2, D:3) a +2 trident of venom (22, -26, D:3) 7 stones (23, -14, D:3) a +0 dagger (26, -16, D:3) a +0 ring mail (36, -9, D:3) a +0 hand axe (38, 11, D:3) a +0 sling (40, -23, D:3) 3 poisoned darts (42, 0, D:3) a +0 war axe (44, -5, D:3) a +0 morningstar (49, -7, D:3) 7 stones (50, 5, D:3) a +0 club a +0 ring mail (54, 11, D:3) a +0 whip (56, -24, D:3) a +2 flail of venom a +2 flail of protection a +0 club (58, -32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, -5, D:4) a +0 leather armour (17, 14, D:4) 3 poisoned darts (27, 13, D:4) a hound corpse (28, 13, D:4) a +0 leather armour (32, -13, D:4) a +0 club (33, -14, D:4) a +0 club a +0 leather armour an adder corpse (33, -13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a scroll of identify (34, -13, D:4) a +0 war axe a +0 ring mail a +0 club a gnoll corpse (35, -5, D:4) a +0 great mace (40, -17, D:4) a book of Weapons