333guts333 the Dungeon [Shop] Zuram's Jewellery Boutique a ring of protection from fire (275 gold) a +5 ring of evasion (396 gold) a ring of flight (192 gold) a ring of see invisible (165 gold) a ring of see invisible (165 gold) a +6 ring of intelligence (396 gold) an amulet of regeneration (330 gold) a +6 ring of intelligence (396 gold) the ring "Maamany" {Ice Int+4} (444 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. [Shop] Tetzopp's Jewellery Shop a ring of see invisible (150 gold) a +5 ring of evasion (360 gold) a +4 ring of protection (360 gold) a ring of see invisible (150 gold) the amulet "Poequepo" {Spirit Contam rF+ Will+ Str+2} (482 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. an amulet of faith (400 gold) an amulet of faith (400 gold) a ring of wizardry (300 gold) a +5 ring of evasion (360 gold) a ring of fire (250 gold) [Shop] Qulaas's Book Boutique a book of Rime (280 gold) an Inescapable Atlas (320 gold) a book of Touch (220 gold) a book of Scorching (300 gold) a book of Fire (440 gold) a book of Callings (200 gold) a book of Party Tricks (160 gold) a book of Displacement (220 gold) [Shop] Ymuhij's Weapon Shop a +0 dagger (22 gold) a +0 spear (33 gold) a +0 club (11 gold) 4 stones (4 gold) 5 stones (5 gold) a +0 club (11 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) the +3 great sword of Fragile Peace {spect, rN+ Will+ Dex-3} (458 gold) Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D) 6 large rocks (0, 1, D) a +0 longbow (0, 3, D) a +0 longbow (0, 10, D) a +0 giant spiked club a +0 dire flail +0 acid dragon scales (0, 13, D) a +0 leather armour (0, 14, D) a +0 helmet (0, 15, D) a +0 helmet (0, 17, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of protection a +1 heavy broad axe a +2 rapier of draining (0, 57, D) a +3 whip (4, 1, D) a +0 cloak (4, 4, D) a +0 helmet (4, 41, D) 3 atropa-tipped darts (4, 46, D) a +0 ring mail (4, 47, D) a +0 club (6, 25, D) a +1 great sword of protection (6, 26, D) a +0 falchion a +0 leather armour (8, 8, D) a +0 flail a +0 war axe (8, 16, D) a +0 mace a +0 scale mail (8, 17, D) a +0 club a +0 dagger a +0 leather armour (8, 18, D) a +0 club a +0 ring mail (8, 19, D) a +0 hand axe of freezing a +0 ring mail a +0 halberd (8, 20, D) a +0 war axe a +0 hand axe a +0 ring mail a +0 short sword a +0 trident a +0 hand axe (8, 24, D) a +0 long sword a +0 chain mail (8, 27, D) a +0 arbalest a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (8, 28, D) a +0 plate armour of willpower an atropa-tipped dart a +0 flail 2 boomerangs of dispersal a +0 club (8, 29, D) a +0 halberd a +0 arbalest a +0 plate armour (8, 32, D) a +0 hand axe a +0 plate armour a +0 battleaxe a +0 plate armour of positive energy a +0 great mace a +0 chain mail (8, 33, D) a +0 long sword a +0 plate armour a +0 halberd a +0 arbalest a +0 chain mail (8, 34, D) a +0 plate armour a +0 short sword of draining (8, 39, D) a +0 flail (8, 40, D) a +0 club (8, 41, D) a +0 morningstar 2 boomerangs a +0 leather armour (8, 42, D) a +0 short sword a +0 leather armour a +0 club (8, 43, D) a +0 hand axe a +0 chain mail (8, 44, D) a +0 mace a +0 flail (8, 45, D) a +0 battleaxe a +0 leather armour (8, 46, D) a +0 hand axe a +0 dagger a +0 robe (8, 47, D) a +0 long sword a +0 arbalest a +0 plate armour (8, 48, D) a +0 scimitar a +0 plate armour (10, 11, D) a +0 quarterstaff a +0 sling a +0 leather armour (10, 44, D) an atropa-tipped dart a +2 scimitar of flaming a +0 robe (10, 45, D) a -2 spear a +0 animal skin (12, 9, D) a +0 robe (12, 10, D) a +2 great sword of flaming (12, 11, D) 4 large rocks (12, 12, D) a +1 battleaxe of freezing (12, 13, D) a +0 broad axe a +0 animal skin (12, 14, D) a +0 dagger a +0 robe (12, 17, D) a +0 longbow (12, 18, D) 2 atropa-tipped darts 6 large rocks (12, 19, D) a +0 whip a +0 robe 3 large rocks a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (12, 30, D) +1 fire dragon scales (12, 31, D) +0 shadow dragon scales (12, 32, D) +1 ice dragon scales (12, 33, D) +0 swamp dragon scales (12, 35, D) +0 swamp dragon scales (12, 36, D) the +0 leather armour "Hiont" {Regen+} Regen: It increases your rate of health regeneration. (12, 37, D) a +2 plate armour (12, 39, D) a +1 battleaxe (12, 40, D) a +3 quick blade (12, 41, D) a +1 giant spiked club (12, 42, D) a +1 shortbow of electrocution (12, 43, D) a +1 giant spiked club (12, 44, D) a +1 battleaxe (12, 45, D) a +3 dire flail (12, 46, D) a +0 executioner's axe (12, 48, D) a ring of willpower a ring of ice (16, 13, D) a +0 whip a +0 robe (16, 14, D) a +0 spear (16, 15, D) a +0 trident a +0 robe a +0 scimitar (16, 16, D) a +0 short sword (16, 32, D) a +0 trident (16, 33, D) a +0 trident (16, 45, D) a +0 pair of boots the +5 scale mail of Okawaru, Enfolding {SInv} SInv: It lets you see invisible. (18, 8, D) a +0 dagger a +0 robe a +0 short sword a +0 trident a +0 plate armour an orc skeleton an orc skeleton (18, 10, D) a +0 battleaxe a +0 plate armour a +2 glaive of flaming (18, 11, D) a +0 dagger an orc skeleton (18, 12, D) a +2 dagger of draining a +2 robe of the Archmagi a +0 mace a +0 leather armour the orc skeleton of Nergalle (20, 30, D) 2 silver javelins (20, 37, D) 2 silver javelins (20, 38, D) 5 javelins (20, 43, D) a +2 robe of fire resistance +0 fire dragon scales a +0 dire flail a +0 dire flail a +0 dire flail a +0 great mace a spriggan corpse a fire dragon corpse an ettin corpse (20, 44, D) a +3 dire flail a +0 leather armour a throwing net a tengu corpse (20, 45, D) a +0 robe a +0 long sword a +3 leather armour a +0 kite shield a spriggan corpse an ice dragon corpse (20, 46, D) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower.