333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 chain mail of willpower (unseen) (35, 1, D) a javelin (36, 0, D) a scarf of shadows (unseen) (36, 1, D) the ring of Paedol {Fly rPois rN+} [ring of flight] rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. (unseen) (37, 0, D) a staff of conjuration (unseen) (37, 1, D) a +0 short sword of venom (unseen) (38, 0, D) a +0 hand axe of freezing (unseen) (38, 1, D) a +3 great sword of draining (unseen) (39, 0, D) a +2 pair of gloves of infusion (unseen) (39, 1, D) a silver javelin 2 javelins 4 potions of haste (40, 1, D) the +1 robe of Paranoia {MP+9} MP: It affects your magic capacity (+9). (unseen) (41, 0, D) a box of beasts (41, 1, D) the +4 morningstar of the Sage {heavy, *Rage Int+8 Dex+3} Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (42, 0, D) a staff of death (unseen) (42, 1, D) the +2 plate armour of Dishonour {Dex+2} Dex: It affects your dexterity (+2). (unseen) (47, 6, D) a salamander corpse (47, 7, D) a +0 great sword of flaming a +1 great sword of flaming a +0 demon whip a fire giant corpse a hell hog corpse (47, 8, D) a hell hog corpse (47, 30, D) the +1 pair of gloves of the Game of Life {rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. a datura-tipped dart (48, 6, D) a salamander corpse (48, 8, D) a +0 broad axe of electrocution a salamander corpse (48, 20, D) an apis corpse (skeletalised by now) (48, 29, D) a rime drake corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (48, 30, D) a bullfrog corpse (skeletalised by now) a yak corpse (skeletalised by now) (49, 0, D) a +4 battleaxe of electrocution (unseen) (49, 9, D) a +0 great sword of flaming a fire giant corpse (49, 12, D) the staff of fire "Deczopt" {rF+ Will++ Str-5} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). rF: It protects you from fire. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 16, D) a +3 flail of flaming a +0 sling a +0 robe a +2 buckler a pearl dragon skeleton (49, 24, D) the staff of cold "Lamarphi" {rC+ rCorr} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (49, 36, D) the +10 long sword "Jykkaleh" {flame, Dex+2} Dex: It affects your dexterity (+2). (unseen) (49, 37, D) the +1 whip of the Voracious God {speed, rElec Dex-4 Stlth+} Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen) (50, 0, D) a +1 leather armour of fire resistance (unseen) (50, 1, D) a phantom mirror (50, 13, D) a staff of cold (unseen) (50, 15, D) a +3 scimitar of holy wrath a +0 tower shield (50, 25, D) a +1 demon trident of venom (50, 36, D) a +1 cloak of preservation (50, 37, D) the staff of fire "Wipn" {*Slow rF+ rN+ Will+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (50, 41, D) a +0 dagger the +2 robe of the Vaults {Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). (50, 42, D) a +3 heavy executioner's axe a +0 robe (50, 43, D) a +0 robe (51, 0, D) a +2 vampiric dagger (51, 1, D) +0 acid dragon scales (51, 13, D) the +7 hand axe "Demonslayer" {heavy, rN+ Dex+3 SInv} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (51, 16, D) an apis corpse (skeletalised by now) (51, 24, D) a +3 dagger of holy wrath (51, 36, D) a +3 spear of freezing (51, 37, D) the +3 dire flail of Dissolution {spect, rC+ Str+3 Dex-2} Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rC: It protects you from cold. (51, 42, D) a +1 mace of freezing a +0 robe (51, 43, D) 2 atropa-tipped darts (52, 0, D) a piece from Xom's chessboard (15/15) (52, 1, D) a phial of floods (52, 13, D) the staff of conjuration "Ynnox" {Int+3 Dex+6} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). It falls into the 'Staves' category. It is a one-handed weapon. (52, 37, D) a +0 heavy trident (unseen) (52, 43, D) a +0 great sword a +0 plate armour (53, 0, D) a staff of poison (unseen) (53, 12, D) the +10 glaive of Disaster {heavy, rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (53, 24, D) a +1 heavy hand axe (53, 25, D) a +4 flail of protection (53, 36, D) a +0 robe (53, 37, D) the +5 hand axe "Eviscerator" {holy, rF+++ rCorr Str-3 Stlth-} Str: It affects your strength (-3). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (unseen) (54, 0, D) the +7 great sword of Analysis {heavy, Fly rC+ Will+ rCorr} rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen) (54, 1, D) the staff of fire "Leech" {Drain rF+ rCorr Str+3 Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (54, 12, D) an amulet of reflection the amulet "Icaont" {RegenMP rC+} [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It protects you from cold. (54, 13, D) a staff of death (unseen) (54, 24, D) the staff of earth "Muhel" {Int+7} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+7). It falls into the 'Staves' category. It is a one-handed weapon. (55, 0, D) a staff of death (unseen) (55, 13, D) a ring of fire (59, 37, D) +1 swamp dragon scales (60, 36, D) a staff of fire (60, 37, D) a ring of protection from fire (61, 16, D) a ring of willpower a ring of see invisible (61, 26, D) the +3 quarterstaff of Tartarus {antimagic, rElec rPois rN++ rCorr Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (61, 36, D) a +1 robe of the Archmagi (61, 37, D) the +3 hand axe of the Boiling Point {freeze, Str+2} Str: It affects your strength (+2). (61, 43, D) a +0 pair of gloves of strength (61, 44, D) an atropa-tipped dart (62, 1, D) a staff of conjuration (unseen) (62, 8, D) a +2 scale mail of cold resistance (unseen) (62, 16, D) the +5 glaive "Ogrunor" {heavy, rN++ Str-2 Dex+3} Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (62, 21, D) a +0 long sword a +0 robe (62, 26, D) quicksilver dragon scales (62, 27, D) a +1 flail of protection (unseen) (62, 36, D) a +6 ring of strength (62, 37, D) a +1 pair of gloves of stealth (63, 0, D) a book of Callings (63, 8, D) a staff of death (unseen) (63, 16, D) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (63, 27, D) the +8 chain mail of Ashenzari's Fury {Rampage rElec Stlth-} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. (63, 30, D) a +0 halberd a +0 robe (63, 36, D) a +0 ring mail of poison resistance (63, 37, D) a staff of earth (unseen) (64, 17, D) the +4 dagger of the Present {drain, *Noise rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Noise: It may make noises in combat. (64, 21, D) a +0 hand axe a +0 robe (64, 26, D) a staff of air (64, 27, D) the staff of earth "Bomoal" {rC+ rN+ rCorr SInv} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 29, D) a +3 trident of freezing a +0 robe (65, 26, D) a +0 pair of gloves of strength (67, 0, D) a +1 long sword of protection (unseen) (67, 4, D) a +0 war axe (68, 4, D) a +0 hand axe (68, 5, D) 2 atropa-tipped darts (69, 4, D) a +1 dagger of protection (69, 36, D) a +1 dagger of venom (unseen) (70, 8, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will: It increases your willpower. (70, 36, D) a +1 heavy arbalest (unseen) (70, 37, D) a staff of poison (unseen) (71, 8, D) a +0 kite shield of protection (71, 17, D) a +6 heavy long sword (unseen) (71, 26, D) a +1 plate armour of fire resistance (unseen) (71, 36, D) a staff of death (72, 16, D) a +1 spear of flaming (unseen) (72, 22, D) a silver javelin (72, 26, D) the +7 sling "Fixoh" {flame, rN++} rN: It greatly protects you from negative energy. (72, 36, D) a staff of death (72, 37, D) the staff of earth "Ypokis" {rC+ Dex+3 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rC: It protects you from cold. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 39, D) a +3 spear (still there?) a +0 robe (still there?) (73, 1, D) a +0 rapier of speed (unseen) (73, 2, D) a +0 flail a +0 scale mail (73, 16, D) a +1 halberd of venom (unseen) (73, 37, D) a staff of poison (unseen) (74, 1, D) a +0 war axe (74, 2, D) a +0 dagger a +0 robe (75, 1, D) a +0 plate armour of cold resistance (unseen)