333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 scale mail a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 war axe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a wand of charming (5) (49, 36, D) +0 pearl dragon scales (49, 43, D) a +1 battleaxe of draining a +0 chain mail a +0 dire flail (50, 24, D) a ring of magical power (50, 25, D) 4 scrolls of enchant weapon (50, 36, D) a +0 pair of gloves of hurling (50, 37, D) the +4 glaive of Defiance {speed, rN++} rN: It greatly protects you from negative energy. (unseen) (50, 42, D) a +2 great mace of freezing a +0 plate armour a +0 morningstar a +0 morningstar (50, 43, D) a +4 broad axe of venom 3 javelins (51, 24, D) a book of the Sky (51, 25, D) a +6 ring of strength (51, 36, D) the amulet of Past Mistakes {Faith +Inv rN+} [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. +Inv: It lets you turn invisible. the ring of Xom's Passing Interest {Fly rPois} [ring of flight] rPois: It protects you from poison. Fly: It grants you flight. (51, 37, D) the +1 leather armour "Afet" {Dex+2} Dex: It affects your dexterity (+2). (51, 42, D) a +3 great sword of draining a +0 chain mail a +0 morningstar (51, 43, D) a +0 great mace a +0 chain mail a +2 morningstar of protection (52, 24, D) a +2 dagger of venom (unseen) (52, 25, D) a +4 giant club (53, 24, D) a staff of conjuration (unseen) (53, 25, D) a wand of flame (7) (53, 36, D) a +0 vampiric battleaxe (unseen) (54, 24, D) a wand of charming (5) (54, 25, D) a +2 quarterstaff of speed (unseen) (59, 36, D) the staff of fire "Veppan" {rElec rPois rF+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 43, D) a +5 hand axe a +0 robe (60, 44, D) a +0 robe (61, 8, D) a +6 ring of strength an amulet of faith the ring "Qiumodda" {rPois Dex+3} [ring of poison resistance] Dex: It affects your dexterity (+3). rPois: It protects you from poison. (61, 16, D) a +3 long sword of freezing (unseen) (61, 26, D) a ring of wizardry (61, 36, D) a +3 long sword of holy wrath (61, 37, D) the +4 quick blade "Uhie" {protect, rC+++ rN+ Str-4 Stlth+} Str: It affects your strength (-4). rC: It renders you almost immune to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (61, 42, D) a +0 spear a +0 robe (61, 43, D) a +0 war axe a +0 plate armour (62, 0, D) the +1 morningstar "Pipimm" {flame, rF+ Will+ Str-3 Dex+3} Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. (62, 1, D) +1 acid dragon scales (62, 8, D) a staff of death (62, 9, D) a staff of poison (62, 16, D) a +4 short sword of venom (unseen) (62, 17, D) the +1 great mace "Vutom" {drain, Int+3} Int: It affects your intelligence (+3). (62, 30, D) a +0 spear (62, 36, D) the +0 robe "Wackixo" {rElec rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (62, 37, D) a +1 ring mail of willpower (unseen) (62, 43, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (63, 17, D) a ring of magical power the amulet "Orchumim" {Regen+ Int+3} [amulet of regeneration] Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. a ring of protection from fire (63, 31, D) a +0 rapier a +0 robe (63, 37, D) a wand of charming (3) (64, 16, D) the +0 plate armour of Responsibility {Rampage *Corrode rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (64, 31, D) a +0 dagger a +0 robe a +0 buckler (64, 32, D) a +0 rapier a +0 robe (65, 26, D) a +1 plate armour of cold resistance (unseen) (67, 0, D) the +7 morningstar of Domination {heavy, rPois Int+2 Dex+2 Stlth-} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rPois: It protects you from poison. Stlth: It makes you less stealthy. (unseen) (68, 0, D) a +2 flail of draining (69, 0, D) a +7 dagger of draining (unseen) (69, 36, D) the +11 plate armour "Uffe" {Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a +6 ring of strength (70, 11, D) a +0 shortbow a +0 arbalest (70, 36, D) an orb of wrath (70, 37, D) a ring of ice (70, 39, D) 5 large rocks (70, 40, D) a +0 arbalest a +0 shortbow of flaming (71, 8, D) a staff of poison (71, 11, D) a +0 arbalest (71, 16, D) a +0 leather armour of poison resistance (unseen) (71, 17, D) an amulet of guardian spirit (71, 27, D) the staff of death "Beohur" {rN+ Int+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 36, D) a staff of earth (71, 37, D) the staff of death "Geicwyk" {rN+ Dex+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (71, 39, D) 3 large rocks (71, 40, D) a +0 heavy hand axe a +0 longbow (72, 8, D) a staff of poison (unseen) (72, 9, D) a staff of conjuration (unseen) (72, 11, D) a +0 shortbow (72, 12, D) a +0 shortbow (72, 16, D) a staff of air (72, 26, D) a +2 flail of holy wrath (72, 32, D) 2 atropa-tipped darts (72, 39, D) a +0 shortbow (72, 40, D) a +0 arbalest (73, 2, D) a +0 club a +0 leather armour (73, 16, D) the +1 short sword "Lup Uzaunk" {vamp, rC- Will++} rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (unseen) (73, 17, D) a +2 buckler of protection (73, 27, D) a staff of conjuration (unseen) (73, 31, D) a +0 mace (73, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str: It affects your strength (+7). (73, 37, D) the +8 rapier of Deformation {flame, rF+ rC+ Str-4} Str: It affects your strength (-4). rF: It protects you from fire. rC: It protects you from cold. (unseen) (73, 40, D) a +0 shortbow (73, 41, D) a +0 arbalest (74, 2, D) a +0 short sword a +0 ring mail