333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 war axe (9, 0, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a ring of protection from cold (36, 0, D) a +0 leather armour of cold resistance (unseen) (36, 1, D) a +4 morningstar of venom (unseen) (37, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (37, 1, D) the +2 leather armour of Ru's Generosity {rN+} rN: It protects you from negative energy. (38, 0, D) a staff of conjuration (38, 1, D) a ring of flight (39, 1, D) an amulet of guardian spirit (40, 0, D) a lightning rod (4/4) (40, 1, D) a piece from Xom's chessboard (15/15) (41, 0, D) a scroll of brand weapon (41, 1, D) a wand of iceblast (5) (42, 0, D) a +1 helmet of intelligence (42, 1, D) Sif Muna's Exposition on Ensnaring Necromancy Spells Type Level a - Sublimation of Blood Necromancy 2 b - Leda's Liquefaction Hexes/Earth 4 c - Summon Mana Viper Hexes/Summoning 5 d - Necromutation Transmutation/Necromancy 8 (unseen) (48, 31, D) a ghoul corpse (skeletalised by now) (49, 1, D) the +1 scale mail of Reason {Harm rC+ Will++ MP-9} rC: It protects you from cold. MP: It affects your magic capacity (-9). Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (49, 12, D) the +0 plate armour "Liczya" {Rampage Will++ Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. (49, 24, D) a +1 glaive of protection (unseen) (50, 0, D) a book of Decay (50, 1, D) a staff of conjuration (50, 12, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (50, 17, D) a +0 shortbow a centaur corpse (skeletalised by now) (50, 18, D) a +0 longbow a +0 leather armour (50, 24, D) the +6 trident "Ludapis" {protect, Fly rN+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. (unseen) (50, 37, D) a staff of air (unseen) (51, 1, D) the staff of cold "Teluu" {rPois rC+ Str+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (51, 4, D) a +0 glaive a +0 chain mail a human corpse (skeletalised by now) (51, 12, D) a staff of poison (unseen) (51, 13, D) the staff of death "Omyt" {Fly rElec rN+ rCorr Dex-4} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (51, 17, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (51, 18, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (51, 24, D) the staff of conjuration "Egay" {rPois} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 25, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (51, 37, D) a +2 chain mail of fire resistance (unseen) (52, 0, D) a +1 crystal plate armour (52, 4, D) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (52, 12, D) the staff of poison "Vionoedgh" {rPois Will- Str+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rPois: It protects you from poison. Will: It decreases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (52, 17, D) 5 large rocks (52, 18, D) 5 large rocks (52, 24, D) the +4 lajatang of Amorality {venom, rPois rC- Str+3} Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (unseen) (52, 25, D) a +2 heavy scimitar (52, 37, D) a staff of death (unseen) (53, 0, D) a box of beasts (53, 1, D) a +6 ring of dexterity (53, 5, D) a +0 glaive a +0 chain mail a +0 dire flail a +0 chain mail a +0 dire flail a +0 plate armour a +0 long sword a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) a human corpse (skeletalised by now) (53, 6, D) 4 large rocks a +0 broad axe a +0 plate armour a stone giant corpse (skeletalised by now) (53, 7, D) 4 large rocks a stone giant corpse (skeletalised by now) (53, 12, D) a staff of fire (unseen) (53, 17, D) a +0 shortbow a centaur corpse (skeletalised by now) (53, 18, D) 3 large rocks a +0 arbalest a stone giant corpse (skeletalised by now) (53, 19, D) 8 large rocks a stone giant corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (53, 25, D) a +2 robe of positive energy (unseen) (53, 36, D) a +5 ring of evasion (53, 37, D) a +4 heavy morningstar (unseen) (54, 0, D) a condenser vane (54, 5, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 13, D) the +3 leather armour of Obachyug {Str+2 Dex+5} Str: It affects your strength (+2). Dex: It affects your dexterity (+5). (unseen) (54, 18, D) a +0 shortbow a wand of charming (4) a centaur corpse (skeletalised by now) (54, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 24, D) a +1 great sword of holy wrath (54, 25, D) a staff of fire (unseen) (54, 36, D) the +1 leather armour "Votah" {-Cast rN++ Will+ Dex+3} Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. -Cast: It prevents spellcasting. Will: It increases your willpower. (unseen) (55, 1, D) an amulet of faith (55, 13, D) a staff of fire (unseen) (55, 24, D) a +4 ring of protection a +6 ring of intelligence (59, 36, D) a +3 falchion of holy wrath (unseen) (59, 37, D) a +6 ring of strength (60, 20, D) 4 large rocks (60, 37, D) the +6 glaive of the Quick God {antimagic, Dex+3} Dex: It affects your dexterity (+3). (unseen) (61, 5, D) a +0 dagger (61, 8, D) a +0 antimagic spear (unseen) (61, 20, D) a +1 trident of freezing (unseen) (61, 26, D) the staff of fire "Pecurhij" {rF+ rN++ Will- Int+3 Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It greatly protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 37, D) a +1 helmet of intelligence (62, 0, D) a +1 heavy long sword (62, 1, D) the +5 sling "Widowermaker" {heavy, Int-4 Dex+4} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). (unseen) (62, 4, D) a +0 long sword a +0 leather armour a +0 buckler (62, 8, D) a staff of earth (unseen) (62, 9, D) a +1 short sword of venom (62, 17, D) the +5 chain mail "Omni" {rN+ Regen+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (62, 20, D) 3 boomerangs a +0 trident (62, 21, D) a +0 trident (62, 30, D) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger (62, 31, D) a +0 flail a +0 ring mail (63, 2, D) a +0 dagger a +0 longbow a +0 leather armour (63, 16, D) the +7 plate armour "Leigo" {Str+3} Str: It affects your strength (+3). (63, 26, D) a +0 hand axe of holy wrath (63, 27, D) a +5 rapier of freezing (unseen) (63, 30, D) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (63, 37, D) a Necronomicon (64, 20, D) a +0 trident (64, 27, D) the +3 flail "Nyajya" {holy, rF++ Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. (unseen) (64, 30, D) a +0 dagger a +0 robe (64, 31, D) a +0 hand axe a +0 plate armour (65, 26, D) a +3 leather armour of cold resistance (unseen) (67, 0, D) a +2 plate armour of fire resistance (unseen) (68, 0, D) a staff of death (unseen) (69, 0, D) the staff of conjuration "Nerph" {rElec rF- Str+4 Int+6} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (69, 36, D) a +6 ring of strength a +6 ring of intelligence a ring of fire (70, 8, D) the +5 short sword of Nerogh {heavy, rElec rF+ Int+4} Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. (unseen) (70, 9, D) the +2 robe of the Mackerel {rC+ Int-4 SInv Archmagi} Int: It affects your intelligence (-4). rC: It protects you from cold. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (unseen) (70, 36, D) the staff of poison "Biguxauzxe" {rElec rPois} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (70, 37, D) an amulet of regeneration (71, 16, D) a +1 helmet of see invisible (71, 17, D) a +3 rapier of flaming (unseen) (71, 20, D) a +0 spear a +0 buckler (71, 36, D) a staff of conjuration (unseen) (72, 8, D) a +0 shortbow of freezing (unseen) (72, 9, D) a staff of cold (unseen) (72, 16, D) the +9 morningstar "Worm's Wrath" {flame, Will+ rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen) (72, 17, D) the +2 falchion of Acwaa {freeze, rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (unseen) (72, 21, D) a +0 short sword a +0 robe (72, 26, D) a +1 heavy arbalest (72, 27, D) the +0 ring mail of the Eagle {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. (unseen) (72, 36, D) a +0 heavy hand axe (unseen) (73, 21, D) a +0 rapier a +0 robe (73, 36, D) a +3 scale mail of willpower (unseen) (73, 37, D) a +2 halberd of protection (unseen) (75, 1, D) a +3 vampiric lajatang (unseen)