333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) a +0 war axe a +0 buckler a +0 scale mail the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 3, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 0, D) a box of beasts (19, 1, D) a +2 leather armour of cold resistance (unseen) (20, 8, D) a +2 triple crossbow of flaming (21, 0, D) a +1 great sword of holy wrath (unseen) (21, 1, D) the +7 mace of Corruption {chaos, +Blink rPois rN++ Will-} rPois: It protects you from poison. rN: It greatly protects you from negative energy. +Blink: It lets you blink. Will: It decreases your willpower. (23, 0, D) a +1 morningstar of freezing (unseen) (23, 18, D) a staff of earth (unseen) (24, 18, D) a book of Displacement (25, 0, D) a phial of floods (25, 1, D) the +1 scale mail of Jufisia {rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. (25, 18, D) a ring of protection from fire (26, 0, D) a staff of conjuration (unseen) (26, 1, D) a +0 tower shield a +2 long sword of holy wrath (27, 0, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (unseen) (27, 1, D) a +3 heavy broad axe (unseen) (28, 0, D) a piece from Xom's chessboard (15/15) (28, 28, D) a +0 great sword of draining (still there?) a +0 plate armour (still there?) a ring of resist corrosion (still there?) (29, 0, D) a staff of cold (unseen) (29, 27, D) the +0 pair of boots "Gyrghoj" {rN++} rN: It greatly protects you from negative energy. (29, 28, D) a caustic shrike corpse (30, 26, D) a caustic shrike corpse a caustic shrike corpse (30, 27, D) a +0 battleaxe of draining (still there?) a +0 chain mail (still there?) a caustic shrike corpse (still there?) a caustic shrike corpse (still there?) a caustic shrike corpse (still there?) (30, 28, D) a caustic shrike corpse (34, 5, D) a +1 great sword a +0 chain mail (34, 37, D) a wind drake corpse (skeletalised by now) (34, 38, D) a wind drake corpse (skeletalised by now) (35, 0, D) a +3 great mace (unseen) (35, 5, D) a +7 vampiric halberd a +0 chain mail an iron dragon corpse (skeletalised by now) (35, 6, D) an iron dragon corpse (skeletalised by now) (35, 7, D) a +2 great sword of draining a +0 plate armour a +0 morningstar (35, 14, D) the +2 glaive of Bloody Death {heavy, rF+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (35, 29, D) a +3 ring mail of positive energy (35, 38, D) a storm dragon corpse (skeletalised by now) a titan corpse (skeletalised by now) (35, 39, D) the +1 pair of boots "Boirch" {Rampage *Corrode rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (36, 0, D) a staff of conjuration (unseen) (36, 1, D) the +8 autumn katana {manifold assault} (36, 5, D) a +0 flail (36, 6, D) a +3 broad axe of electrocution a caustic shrike corpse (skeletalised by now) (36, 14, D) the +0 scale mail "Ridob" {*Slow rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (36, 15, D) a +0 heavy mace (36, 29, D) a ring of see invisible (36, 37, D) a +0 robe (36, 38, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (37, 0, D) a staff of air (unseen) (37, 5, D) a +1 great mace of draining a +0 chain mail (37, 14, D) the ring "Libbeu Vuel" {rC+ rN+++ Int-2 Dex+6 SInv} [ring of dexterity] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). rC: It protects you from cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. (37, 15, D) a ring of flight (37, 28, D) the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. (37, 29, D) the +0 robe of Conscience {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (unseen) (37, 36, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (37, 38, D) a wind drake corpse (skeletalised by now) (38, 0, D) a +5 shortbow of draining (38, 1, D) a +2 flail of holy wrath (38, 14, D) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (38, 15, D) a +2 chain mail of cold resistance (unseen) (38, 28, D) a +0 mace of protection (38, 29, D) the +6 leather armour of Makhleb's Generosity {Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). (unseen) (38, 36, D) a storm dragon corpse (skeletalised by now) (38, 37, D) a +0 robe a spriggan corpse (skeletalised by now) (39, 0, D) a phantom mirror (39, 15, D) a +2 long sword of electrocution (unseen) (39, 18, D) the +9 battleaxe of Gallantry {venom, *Noise rPois rCorr Stlth+} rPois: It protects you from poison. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (39, 28, D) a book of Lightning (39, 29, D) a +4 plate armour of cold resistance (unseen) (40, 0, D) a +1 antimagic halberd (unseen) (40, 1, D) a +3 rapier of freezing (unseen) (40, 14, D) a +8 heavy morningstar (unseen) (40, 15, D) a ring of flight (40, 29, D) a staff of death (unseen) (41, 0, D) a lightning rod (4/4) (41, 1, D) the +2 scimitar "Ruyrak" {flame, rN++} rN: It greatly protects you from negative energy. (unseen) (41, 14, D) the staff of death "Beesh" {rN+ Will++ Str+6 Int+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (+3). rN: It protects you from negative energy. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (41, 15, D) a staff of fire (unseen) (41, 29, D) a +2 war axe of flaming (unseen) (42, 0, D) the staff of cold "Puomua" {rC+ Str+6 Int+4 Dex-5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rC: It protects you from cold. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (42, 1, D) the ring of Xenoellu {Wiz rC+ rCorr} [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (42, 14, D) a +4 eveningstar of protection (unseen) (42, 15, D) the +11 dagger "Giant's Funeral" {drain, rN+ Stlth+} rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (42, 29, D) the staff of conjuration "Jekekhli" {rC+ Dex+5 Stlth-} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rC: It protects you from cold. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (43, 14, D) the +9 sling of Extremism {elec, Str+3} Str: It affects your strength (+3). (unseen) (43, 15, D) a +2 buckler of protection (unseen) (43, 28, D) a +2 vampiric spear (43, 29, D) a +2 vampiric hand axe (unseen) (44, 28, D) a +2 plate armour of cold resistance (unseen) (49, 1, D) a +6 spear of freezing (unseen) (49, 36, D) a +2 antimagic sling (unseen) (49, 40, D) a +0 giant club a +0 giant club 3 large rocks (49, 41, D) 9 large rocks (49, 42, D) a +1 battleaxe of freezing (50, 0, D) a staff of earth (unseen) (50, 12, D) the +0 ring mail of Indomitability {-Cast Str+6 SInv} Str: It affects your strength (+6). SInv: It lets you see invisible. -Cast: It prevents spellcasting. (50, 13, D) a ring of willpower (50, 25, D) the staff of death "Veenump" {rPois rF+ rN+ Int+3 Dex-5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (50, 37, D) the ring of the Cuttlefish {Wiz Int+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). a +4 ring of protection a ring of wizardry the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (50, 40, D) 4 large rocks a +0 giant club a +0 giant club (51, 0, D) a +0 heavy spear (51, 1, D) a +2 dagger of draining (51, 12, D) a ring of fire (51, 13, D) the +6 sling "Vyusk" {flame, rElec rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (51, 24, D) a +0 club (51, 25, D) a +6 ring of strength a ring of magical power (51, 36, D) a book of the Dragon (51, 37, D) a staff of air (51, 40, D) 2 large rocks a +0 giant club (51, 41, D) a +0 giant spiked club a +0 giant club a +0 giant club (52, 0, D) the +1 leather armour "Leethrebb" {-Tele Rampage rElec} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. (52, 12, D) a +2 robe of cold resistance (52, 13, D) a +0 helmet of see invisible (52, 19, D) a +0 battleaxe of freezing a +6 ring of dexterity a +0 battleaxe of freezing (52, 25, D) a staff of conjuration (unseen) (52, 37, D) a +6 ring of intelligence a ring of flight the ring of Ejyr {Ice rElec rPois Dex-2 Slay+2} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (53, 0, D) a staff of earth (53, 1, D) a +0 robe of the Archmagi (unseen) (53, 12, D) the +3 glaive "Ilauzaus" {pain, Contam rF++ Will++} rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (unseen) (53, 13, D) the staff of earth "Robeuth" {Will++ Str-4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (53, 19, D) a +2 battleaxe of freezing (unseen) (53, 24, D) a +0 robe (53, 25, D) the staff of cold "Hilaleir" {rC+ Int-2 Dex+5} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). rC: It protects you from cold. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (53, 27, D) a +0 great sword of electrocution the +1 robe of Brilliance {Harm rPois Str-5 Stlth+} Str: It affects your strength (-5). rPois: It protects you from poison. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (53, 36, D) a +1 scale mail of willpower (unseen) (54, 0, D) the +3 dagger "Gesoikho" {protect, *Slow rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. *Slow: It may slow you when you take damage. (54, 1, D) a +5 ring of evasion (54, 8, D) a +1 battleaxe a +0 plate armour (54, 9, D) a +3 great sword of flaming a +0 chain mail (54, 12, D) a ring of ice (54, 28, D) a +2 chain mail of poison resistance (54, 36, D) a +2 rapier of venom (unseen) (55, 1, D) a +3 leather armour of willpower (unseen) (55, 9, D) a +5 hand axe of freezing a +3 great mace a +0 plate armour (55, 13, D) a +2 trident of freezing (unseen) (56, 9, D) a +0 flail (56, 30, D) a +2 flail of holy wrath a +0 robe a +1 tower shield of resistance (57, 4, D) a +2 great mace of freezing a +0 plate armour (57, 7, D) a +0 heavy great mace a +0 flail (57, 8, D) a +0 flail a +2 heavy flail (57, 31, D) a +0 flail a +0 club a +0 robe a +6 ring of intelligence (60, 36, D) a +6 ring of strength (60, 37, D) a +6 ring of strength (61, 16, D) a +3 chain mail of poison resistance (unseen) (61, 26, D) a +2 chain mail of fire resistance (unseen) (61, 40, D) the scarf "Loucsuol" {repulsion, rF+ Str+3 Stlth+} Str: It affects your strength (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 battleaxe of freezing (62, 0, D) the ring "Cifias" {rPois Str-4 Dex+4 Slay+3 Stlth+} [ring of poison resistance] Str: It affects your strength (-4). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (62, 8, D) a +2 spectral quarterstaff (62, 9, D) a +4 ring of protection (62, 16, D) a +1 ring mail of fire resistance (unseen) (62, 17, D) a staff of earth (62, 27, D) a staff of death (unseen) (62, 31, D) a +0 dagger a +0 longbow a +0 leather armour (62, 32, D) a +0 long sword a +0 short sword (62, 36, D) a +1 rapier of speed (unseen) (63, 0, D) a +3 great sword of draining (unseen) (63, 8, D) a +3 plate armour of positive energy (63, 16, D) a +2 robe of the Archmagi (63, 17, D) a +0 demon trident of freezing (unseen) (63, 26, D) a +2 chain mail of fire resistance (unseen) (63, 27, D) a +2 dagger of venom (unseen) (63, 32, D) the +11 scale mail of True Grit {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (63, 36, D) the staff of cold "Mawnou" {rC+ Will+ Str+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It protects you from cold. Will: It increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (63, 37, D) a staff of cold (unseen) (64, 16, D) a +4 heavy long sword (unseen) (64, 17, D) a staff of cold (unseen) (64, 26, D) a staff of cold (unseen) (64, 27, D) a +2 heavy hand axe (unseen) (64, 31, D) a +0 short sword a +0 shortbow a +0 leather armour a +1 trident of distortion (65, 26, D) the staff of conjuration "Odengoleez" {rElec rN+ rCorr} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (67, 0, D) a +0 trident of flaming (unseen) (68, 2, D) a +0 dagger a +0 robe (69, 2, D) a +0 club a +0 leather armour (69, 3, D) a +0 whip (69, 36, D) a +0 great sword of holy wrath (unseen) (70, 9, D) a +3 heavy broad axe (70, 11, D) a +0 falchion a +0 flail (70, 36, D) the +7 halberd "Cihag" {elec, MP+9} MP: It affects your magic capacity (+9). (70, 37, D) a +1 chain mail of cold resistance (unseen) (70, 39, D) a +0 dagger a +0 robe a +0 flail (70, 40, D) a +0 scimitar a +0 chain mail (71, 11, D) a +0 dagger a +0 robe (71, 17, D) the staff of air "Wadof" {rElec Will+ Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (71, 22, D) a +0 short sword a +0 robe (71, 31, D) a +0 long sword (71, 32, D) the ring "Diefairgh" {Will+ MP+9} [ring of willpower] MP: It affects your magic capacity (+9). Will: It increases your willpower. a +6 ring of strength a +0 long sword (71, 37, D) a +4 mace of protection (unseen) (71, 39, D) a +0 flail a +0 war axe a +0 dagger a +0 robe a +0 trident a +0 plate armour (72, 11, D) a +0 club (72, 12, D) a +0 dagger of protection (still there?) a +0 robe (still there?) (72, 16, D) a staff of death (unseen) (72, 17, D) a +1 crystal plate armour (72, 21, D) a +0 spear (72, 26, D) a +0 pair of boots of flying (72, 27, D) a ring of wizardry (72, 31, D) a +0 long sword a +4 heavy scimitar (72, 37, D) the staff of cold "Duninwy" {rC+ Str+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. It falls into the 'Staves' category. It is a weapon for one hand-pair. (72, 39, D) a +0 scimitar a +0 plate armour (72, 40, D) a +0 short sword (73, 2, D) a +0 trident (73, 16, D) a +4 sling of freezing (unseen) (73, 17, D) a +4 scimitar of holy wrath (unseen) (73, 23, D) a +0 quarterstaff a +0 robe (73, 26, D) a +0 lajatang of speed (unseen) (73, 27, D) a +2 chain mail of poison resistance (73, 32, D) a +0 short sword a +1 buckler of reflection (73, 36, D) the +4 arbalest of Ysomi {elec, Str+2} Str: It affects your strength (+2). (unseen) (74, 2, D) a +0 trident