333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (47, 28, D) a +0 great mace of draining a +0 chain mail (47, 29, D) a +2 heavy great sword a +0 chain mail (47, 30, D) a +0 great mace of draining a +0 chain mail (47, 31, D) a +3 great mace of draining a +0 plate armour (48, 32, D) a +3 great sword a +0 plate armour (49, 24, D) a wand of digging (5) (49, 36, D) a ring of positive energy (49, 37, D) a staff of earth (unseen) (50, 24, D) an amulet of the acrobat (50, 25, D) a +2 quarterstaff of draining (unseen) (50, 32, D) a +0 morningstar (50, 36, D) a +6 whip of draining (unseen) (50, 41, D) a blink frog corpse (51, 24, D) the staff of earth "Cojuereix" {Dex+4 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 25, D) a +2 sling of flaming (unseen) (51, 36, D) a +0 ring mail of fire resistance (51, 37, D) a staff of earth (still there?) a komodo dragon corpse (still there?) (51, 40, D) a bullfrog corpse (51, 41, D) a yak corpse a water moccasin corpse (51, 42, D) a bullfrog corpse (52, 24, D) a +1 spectral quarterstaff (unseen) (52, 25, D) a wand of mindburst (11) (52, 36, D) a staff of conjuration (52, 37, D) a staff of earth (unseen) (52, 40, D) a yak corpse a wyvern corpse (53, 24, D) a book of Decay (53, 25, D) a wand of paralysis (3) (53, 36, D) a +3 leather armour of cold resistance (53, 37, D) the staff of conjuration "Ybuet" {rF- Dex+4} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. It falls into the 'Staves' category. It is a one-handed weapon. (54, 24, D) a +8 antimagic quarterstaff (unseen) (54, 25, D) an amulet of reflection (54, 36, D) a +4 dagger of flaming (unseen) (55, 24, D) a +1 scale mail of fire resistance (unseen) (60, 37, D) a +2 mace of protection (unseen) (61, 0, D) a +2 dire flail of holy wrath (unseen) (61, 16, D) a +2 leather armour of fire resistance (61, 26, D) a +0 great sword of protection (unseen) (61, 37, D) a +1 scale mail of cold resistance (62, 0, D) a +2 battleaxe of distortion (62, 1, D) the +5 glaive "Wielepno" {freeze, Fly rF+ rC++ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It greatly protects you from cold. Fly: It grants you flight. (62, 9, D) a +0 plate armour of poison resistance (unseen) (62, 16, D) a +6 heavy arbalest (62, 19, D) a +1 heavy long sword a +0 leather armour (62, 26, D) a +3 shortbow of electrocution (unseen) (62, 27, D) the +0 leather armour of Resonance {+Blink rF+} rF: It protects you from fire. +Blink: It lets you blink. (62, 30, D) a +0 war axe a +0 robe (62, 36, D) the staff of poison "Xuinepio" {rPois Dex+6} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (62, 37, D) a +3 vampiric spear (63, 17, D) a +2 vampiric morningstar (unseen) (63, 19, D) a +0 short sword (63, 20, D) a +0 long sword (63, 21, D) a +0 long sword (63, 26, D) a +0 broad axe of venom (unseen) (63, 27, D) a +2 leather armour of fire resistance (63, 28, D) a +0 halberd (63, 30, D) a +0 battleaxe (63, 31, D) a +0 short sword a +0 robe of willpower (63, 37, D) a +1 ring mail of poison resistance (63, 40, D) a ghoul corpse (skeletalised by now) (64, 16, D) a +0 leather armour of fire resistance (64, 17, D) the +1 flail of the Heavens {pain, rPois} rPois: It protects you from poison. (64, 20, D) a +0 dagger a +0 shortbow a +0 leather armour (64, 26, D) a +5 shortbow of freezing (64, 27, D) an amulet of regeneration (65, 26, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (67, 0, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (69, 0, D) a +0 robe (70, 8, D) a +1 leather armour of fire resistance (70, 9, D) a +2 spear of flaming (unseen) (70, 36, D) a ring of poison resistance a +6 ring of dexterity a +5 ring of evasion a staff of earth (70, 37, D) a +5 ring of evasion (71, 16, D) a +1 whip of electrocution (unseen) (71, 17, D) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (71, 19, D) a +0 giant spiked club (71, 26, D) a +1 arbalest of electrocution (unseen) (71, 27, D) a +0 trident of venom (unseen) (72, 8, D) the staff of poison "Bupoc" {rElec rPois rCorr Dex-2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (72, 9, D) a +0 war axe of electrocution (unseen) (72, 16, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (72, 17, D) an amulet of faith (72, 18, D) a +0 giant club a +0 giant club (72, 19, D) a +0 giant spiked club (72, 20, D) a +0 giant spiked club a +0 giant club (72, 26, D) a +0 rapier of speed (72, 27, D) a +0 glaive of venom (72, 36, D) the +8 plate armour "Muxzosm" {rElec} rElec: It insulates you from electricity. (72, 37, D) the +11 short sword of Haha {flame, rF+ rCorr Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (73, 16, D) a +0 chain mail of fire resistance (unseen) (73, 26, D) a +1 antimagic great sword (unseen) (73, 27, D) an amulet of regeneration (73, 36, D) the scarf of Qoheib {harm, Will+ Regen+ Str+3 Slay-4} Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). Regen: It increases your rate of health regeneration. Will: It increases your willpower. (73, 37, D) an amulet of guardian spirit (74, 18, D) 5 large rocks