Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 2387863754666649763 10 333guts333 the Conjurer (level 2, -16/20 HPs) Began as a Demigod Conjurer on May 27, 2023. Demolished by a large abomination (33 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:14 (58 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 58, Time: 00:01:15 Health: -16/20 AC: 5 Str: 8 XL: 2 Next: 0% Magic: 2/9 EV: 11 Int: 32 God: Gold: 0 SH: 6 Dex: 12 Spells: 5/8 levels left rFire + . . t - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . x - +3 buckler rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.23/turn w - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons t - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) u - +5 gold dragon scales x - a +3 buckler (worn) Jewellery s - a ring of flight v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of acid (7) z - a wand of polymorph (9) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 0.0 Shields + Level 3.9 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 7% 3 Fulminant Prism Conj/Hex 13% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You finish putting on your +3 buckler. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe There is a transporter here. You feel more experienced! Your Spellcasting skill gained 2 levels and is now at level 3! Your Conjurations skill gained 3 levels and is now at level 6! You have reached level 2! There are no items here. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Memorise Searing Ray, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Welcome to arena 1. You enter the transporter and appear at another place. A large abomination and a crimson imp come into view. The crimson imp shouts! Found an amulet of guardian spirit and a +2 spear of distortion. Found a transporter. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - large abomination Aim: a large abomination (90% to hit) The searing ray hits the large abomination but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the large abomination. The large abomination is lightly damaged. The crimson imp closely misses you. Unknown command. The searing ray hits the large abomination. The large abomination is lightly damaged. The crimson imp hits you. The large abomination hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).".▓ ▓.....▓ ▓.X5..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a large abomination and a crimson imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 51 | D | Reached skill level 6 in Conjurations 51 | D | Reached XP level 2. HP: 20/20 MP: 6/9 55 | D | Learned a level 2 spell: Searing Ray 55 | D | Entered arena 2. 55 | D | Noticed a large abomination 55 | D | Found a transporter. 58 | D | Demolished by a large abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Conjurations | 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 1