333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 3, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +1 plate armour of poison resistance (unseen) (61, 8, D) a +0 long sword of protection (unseen) (61, 16, D) the +5 whip of Egomania {heavy, rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. (unseen) (61, 17, D) a necrophage corpse (skeletalised by now) (61, 19, D) a +3 flail (still there?) a +0 robe (still there?) (62, 0, D) a +4 vampiric scimitar (unseen) (62, 1, D) the staff of conjuration "Ofat" {*Slow Int+6} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). *Slow: It may slow you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (62, 3, D) a +2 battleaxe of freezing (unseen) (62, 8, D) a +0 chain mail of willpower (62, 16, D) a ring of wizardry (62, 17, D) a +0 heavy sling (unseen) (62, 26, D) the +4 chain mail "Ikyc" {Harm Will+ Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. Will: It increases your willpower. (62, 27, D) a +5 short sword of venom (unseen) (62, 32, D) a +4 scimitar of flaming (63, 8, D) a +2 long sword of holy wrath (unseen) (63, 17, D) the +5 rapier of Doors {freeze, MP+9 Str+3} Str: It affects your strength (+3). MP: It affects your magic capacity (+9). (63, 26, D) a +2 plate armour of positive energy (63, 27, D) a +0 antimagic quarterstaff (63, 30, D) a hell hog corpse (63, 31, D) a +0 scimitar of flaming (64, 16, D) a +1 crystal plate armour (64, 17, D) the staff of air "Zadgh" {rElec rPois} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (64, 26, D) a +4 great mace of protection (unseen) (65, 26, D) a ring of ice (69, 36, D) a book of the Wilderness (70, 8, D) a +0 heavy halberd (70, 9, D) a +0 great sword a +0 robe (70, 36, D) the staff of fire "Fiasiky" {*Slow rF+ Will+ Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. *Slow: It may slow you when you take damage. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 37, D) a +0 quarterstaff of draining (unseen) (71, 8, D) the +9 lajatang of Gluttony {heavy, Int+3} Int: It affects your intelligence (+3). (71, 10, D) a +0 trident a +0 robe (71, 16, D) a ring of positive energy (71, 26, D) a ring of protection from fire (71, 27, D) a staff of death (71, 36, D) a scroll of brand weapon (71, 37, D) the +10 storm dragon scales of the Snake Pit {rElec Stlth+} rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen) (72, 16, D) the +1 leather armour of Ifrazud {rF+ rC- Will+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. (72, 17, D) a +1 battleaxe of electrocution (72, 26, D) a staff of fire (72, 36, D) the ring of Veafixog {Ice Slay+3} [ring of ice] It enhances your ice magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. (unseen) (72, 37, D) Vorhuvy's Folio of Spectral Detritus Spells Type Level a - Lehudib's Crystal Spear Conjuration/Earth 8 b - Death's Door Necromancy 9 (unseen) (73, 1, D) a +2 chain mail of poison resistance (unseen) (73, 16, D) a +1 arbalest of electrocution (unseen) (73, 17, D) a staff of earth (unseen) (73, 36, D) 4 scrolls of enchant weapon (73, 37, D) a staff of poison (unseen) (75, 1, D) a staff of earth (unseen)