333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (8, 0, D) a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 15, D) a ring of resist corrosion (36, 0, D) a staff of conjuration (36, 15, D) a staff of poison (unseen) (37, 0, D) the staff of poison "Ciygroy" {rElec rPois rC+ Int+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (37, 15, D) a staff of death (unseen) (38, 1, D) a staff of air (unseen) (38, 15, D) a +2 robe of willpower (unseen) (39, 0, D) a condenser vane (39, 1, D) the +1 morningstar of Cataclysm {heavy, Int+3 SInv} Int: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (39, 15, D) a +0 sling of electrocution (unseen) (40, 0, D) a lightning rod (4/4) (40, 1, D) a +6 short sword of draining (unseen) (40, 15, D) a +2 war axe of distortion (unseen) (41, 0, D) the +9 staff of Olgreb {rPois∞} It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. (41, 1, D) a +1 triple sword of holy wrath (unseen) (42, 0, D) a +4 spear of flaming (unseen) (42, 5, D) a wind drake skeleton (42, 6, D) a ring of fire the ring of Husepode {+Blink rElec rCorr Int-2 SInv} [ring of resist corrosion] Int: It affects your intelligence (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 trident 2 boomerangs a +0 rapier a +0 robe a merfolk skeleton (43, 7, D) a +4 rapier of venom a +0 robe a +4 trident of protection a +0 robe a +0 demon trident of draining a +2 robe of cold resistance a +3 rapier of protection a +0 robe a merfolk skeleton a merfolk skeleton a merfolk skeleton (44, 7, D) a +2 scimitar of holy wrath a silver javelin a +0 leather armour a +1 rapier of draining a +0 robe a snapping turtle corpse (skeletalised by now) a merfolk skeleton a merfolk skeleton (45, 7, D) a +0 trident a +0 trident of venom a +0 robe (49, 0, D) a +5 great mace of protection (unseen) (49, 16, D) a +0 dagger a +0 robe (49, 36, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (50, 0, D) a +2 dagger of protection (50, 1, D) a staff of air (unseen) (50, 5, D) a komodo dragon corpse (skeletalised by now) (50, 13, D) a +0 chain mail of poison resistance (50, 17, D) a staff of cold a +0 robe (50, 19, D) the +4 dagger of World's End {freeze, *Rage rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 robe (50, 25, D) a +2 morningstar of protection (51, 0, D) a +0 helmet of see invisible (51, 1, D) a +5 triple sword of holy wrath (51, 3, D) a bullfrog corpse (skeletalised by now) (51, 5, D) a cane toad corpse (skeletalised by now) (51, 12, D) a +0 short sword of electrocution (51, 13, D) a +2 chain mail of cold resistance (unseen) (51, 24, D) the staff of poison "Hamoipn" {rPois rC+ Str+3 Int+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (51, 37, D) a +2 mace of holy wrath (52, 1, D) the +1 war axe of Revolt {elec, rC+ MP-9 Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. MP: It affects your magic capacity (-9). (52, 3, D) a bullfrog corpse (skeletalised by now) (52, 5, D) a bullfrog corpse (skeletalised by now) (52, 12, D) a +0 dagger (52, 13, D) a +3 whip of electrocution (unseen) (52, 16, D) a staff of poison a +0 robe (52, 23, D) a ring of resist corrosion (53, 0, D) a ring of resist corrosion (53, 13, D) the staff of earth "Ryhy" {*Slow rC+++ Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It renders you almost immune to cold. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (53, 25, D) the staff of death "Depy" {rN+ Will+ Str+5 Int-3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). Int: It affects your intelligence (-3). rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (53, 36, D) a +5 antimagic morningstar (53, 37, D) a +2 shortbow of electrocution (54, 2, D) a yak corpse (skeletalised by now) (54, 12, D) a +6 giant club (54, 13, D) a staff of cold (unseen) (54, 24, D) a +2 heavy shortbow (54, 25, D) a +4 heavy hand axe (unseen) (54, 36, D) the +0 ring mail of a Labyrinth {+Inv rN+} rN: It protects you from negative energy. +Inv: It lets you turn invisible. (55, 0, D) a +6 giant club (55, 1, D) a +2 heavy flail (unseen) (55, 13, D) the +10 shortbow "Ipien" {speed, Str+4} Str: It affects your strength (+4). (unseen) (60, 36, D) a +5 heavy hand axe (60, 37, D) a +6 ring of intelligence a +0 robe (60, 38, D) a +0 dagger a +0 robe (60, 40, D) a +0 great sword a +0 chain mail (61, 0, D) a +1 sling of draining (unseen) (61, 40, D) a +0 hand axe a +0 chain mail (61, 41, D) a +0 mace a +0 plate armour (61, 42, D) a +2 shortbow of draining a +0 long sword a +0 plate armour a +0 scimitar a +0 chain mail (61, 43, D) a +0 short sword a +0 chain mail (62, 0, D) the +7 chain mail of the Old and Reckless {rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. (62, 8, D) a +6 ring of intelligence (62, 9, D) a +3 trident of freezing (still there?) a +0 robe (still there?) the staff of cold "Vedumic" {rC+ Str+6 Int-5 SInv} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). Int: It affects your intelligence (-5). rC: It protects you from cold. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (62, 16, D) the staff of poison "Wuexze" {Fly rElec rPois rC- Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (62, 26, D) a staff of earth (62, 36, D) a +1 long sword (62, 43, D) a +2 heavy hand axe a +4 chain mail of fire resistance (63, 8, D) a +2 eveningstar of venom (unseen) (63, 27, D) a +3 scimitar of electrocution (unseen) (63, 37, D) the staff of poison "Tifrost" {rPois Str+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (63, 40, D) a +0 club (64, 16, D) a +2 chain mail of cold resistance (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 26, D) a +1 scale mail of poison resistance (unseen) (64, 27, D) a staff of cold (unseen) (65, 26, D) a staff of fire (unseen) (69, 36, D) a +4 ring of slaying (70, 37, D) a +4 quick blade of holy wrath (unseen) (71, 8, D) the +1 falchion "Huiwiady" {holy, Fragile rF++ rC++ SInv} rF: It greatly protects you from fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (71, 17, D) a staff of poison (unseen) (71, 26, D) a +1 chain mail of fire resistance (unseen) (71, 27, D) a staff of poison (unseen) (71, 29, D) a +0 flail (71, 36, D) a +2 eveningstar of protection (71, 37, D) the +3 chain mail of the Beginning {rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (72, 9, D) a +2 heavy scimitar (unseen) (72, 17, D) a +4 ring of protection (72, 26, D) a +2 chain mail of poison resistance (72, 27, D) a staff of poison (unseen) (72, 28, D) a +0 mace (72, 36, D) a book of Spectacle (72, 37, D) a +1 robe of fire resistance (73, 1, D) a +1 long sword of distortion (unseen) (73, 17, D) a +2 quarterstaff of speed (73, 26, D) a +1 long sword of draining (73, 37, D) a +0 morningstar of holy wrath (unseen) (75, 0, D) a ring of magical power