Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 13732385686432618741 266 333guts333 the Conjurer (level 5, -10/38 HPs) Began as a Demigod Conjurer on May 27, 2023. Killed from afar by a deep elf zephyrmancer (23 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:46 (250 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 250, Time: 00:01:47 Health: -10/38 AC: 5 Str: 8 XL: 5 Next: 67% Magic: 8/16 EV: 14 Int: 36 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/15 levels left rFire + . . s - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ v - +6 ring of intelligence HPRegen 0.26/turn w - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons s - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands k - a wand of paralysis (6) q - a wand of mindburst (7) r - a wand of light (3) z - a wand of roots (9) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 6.0 Dodging - Level 6.5 Stealth + Level 5.5 Spellcasting + Level 7.5 Conjurations * Level 0.0 Hexes * Level 0.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 37% 2d9 8% 4 d - Fulminant Prism Conj/Hex 18% 3d10 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 74% N/A 2% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The deep elf archer shouts! The deep elf zephyrmancer shouts! The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits your fulminant prism! Your fulminant prism resists. The bolt of lightning misses you. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - fire elemental Aim: a fire elemental (64% to hit) The bolt of light misses the fire elemental. The bolt of light misses the deep elf archer. The deep elf archer hits your fulminant prism with a +0 short sword. Your fulminant prism detonates feebly. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - fire elemental You conjure a prism of explosive energy! A fulminant prism comes into view. The fire elemental completely misses you. The deep elf zephyrmancer casts a spell at you. The bolt of lightning misses the fire elemental. The bolt of lightning hits you!! Ouch! That really hurt! The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.°|[.▓.....▓ ▓..ee.▓...).▓ ▓....*▓.....▓ ▓..°..▓.....▓ ▓..E..▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles), a deep elf zephyrmancer (ally target), a fire elemental and a friendly fulminant prism. Vanquished Creatures A slime creature (D) A floating eye (D) 2 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 25 | D | Reached skill level 5 in Conjurations 25 | D | Reached XP level 2. HP: 20/20 MP: 5/8 29 | D | Learned a level 2 spell: Searing Ray 33 | D | Entered arena 2. 33 | D | Noticed a floating eye 33 | D | Noticed a slime creature 33 | D | Found a transporter. 35 | D | Killed a floating eye 36 | D | Reached skill level 5 in Stealth 36 | D | Reached skill level 6 in Conjurations 36 | D | Reached XP level 3. HP: 26/26 MP: 6/11 36 | D | Reached XP level 4. HP: 33/33 MP: 7/13 42 | D | Killed a slime creature 43 | D | Reached skill level 5 in Spellcasting 43 | D | Reached skill level 7 in Conjurations 43 | D | Reached XP level 5. HP: 21/38 MP: 3/16 240 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 245 | D | Learned a level 4 spell: Fulminant Prism 247 | D | Entered arena 3. 247 | D | Noticed a fire elemental 247 | D | Noticed a deep elf archer 247 | D | Noticed a deep elf zephyrmancer 247 | D | Found a transporter. 250 | D | Killed from afar by a deep elf zephyrmancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 6 | 6.0 Stealth | 3 5 6 | 6.5 Spellcasting | 3 4 5 | 5.5 Conjurations | 5 6 7 | 7.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | | 1 || 1 Fulminant Prism | | 2 || 2 Evoke: Wand | 2 | 3 || 5 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Armour: Robe | | 2 || 2 Dodge: Dodged | | 2 || 2