333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 7, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +7 spear of Vubbyp {drain, *Corrode rN+ Str+4} Str: It affects your strength (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (61, 8, D) a +4 ring of protection (61, 16, D) a +2 shortbow of electrocution (unseen) (61, 26, D) a staff of cold (unseen) (62, 9, D) an amulet of faith (62, 19, D) a +0 short sword a +0 robe a +0 buckler (62, 20, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (62, 26, D) a staff of death (unseen) (62, 27, D) a +6 ring of dexterity (63, 0, D) a +0 dagger of holy wrath (unseen) (63, 8, D) the +10 spear "Exkufil" {pain, rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (unseen) (63, 16, D) a +1 mace of protection (63, 17, D) a staff of poison (63, 21, D) a black bear corpse (skeletalised by now) (63, 27, D) a ring of protection from fire (64, 16, D) a staff of cold (unseen) (64, 17, D) a +0 robe (64, 18, D) a wolf corpse (skeletalised by now) (64, 20, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (64, 26, D) a +3 dagger of draining (64, 27, D) a +1 shortbow of electrocution (unseen) (67, 0, D) a staff of earth (unseen) (67, 3, D) a +0 dagger a +0 ring mail (68, 0, D) a box of beasts (68, 2, D) a +0 rapier (68, 4, D) a +0 long sword (69, 0, D) a +2 ring mail of cold resistance (unseen) (69, 36, D) the staff of poison "Upuuppes" {rPois Will+ Str+2 Stlth-} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 8, D) a +0 short sword of freezing (70, 20, D) a +0 whip (70, 36, D) a ring of positive energy (70, 37, D) the staff of death "Wyduskygg" {rN+ Int+5 Stlth+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rN: It protects you from negative energy. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 41, D) a +0 broad axe a +0 chain mail (71, 21, D) a +0 war axe a +0 chain mail (71, 26, D) the +10 halberd of Honour {drain, Fly} Fly: It grants you flight. (unseen) (71, 36, D) a +2 robe of willpower (unseen) (71, 37, D) a wand of roots (2) (71, 40, D) a +0 great sword a +0 chain mail a human corpse (72, 8, D) a staff of air (unseen) (72, 16, D) a +1 mace of protection (unseen) (72, 18, D) a +0 dagger of venom a +0 robe (72, 19, D) a +0 glaive a +0 plate armour a +0 hand axe a +0 chain mail (72, 20, D) a +0 whip a +0 ring mail (72, 26, D) a +8 chain mail of ponderousness (72, 31, D) a hell hound corpse (skeletalised by now) (72, 36, D) a wand of roots (6) (72, 37, D) a wand of flame (7) (73, 16, D) a +3 glaive of freezing (unseen) (73, 17, D) a +0 scimitar of holy wrath (73, 27, D) a +2 scale mail of willpower (73, 36, D) the +9 broad axe of the Final Xeniums {flame, *Noise rElec rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. (unseen) (73, 37, D) the +0 robe "Cohiyrphi" {rPois} rPois: It protects you from poison. (unseen) (75, 1, D) a +6 ring of dexterity (75, 39, D) a lindwurm corpse