333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 7, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) the +2 leather armour of Wisdom {rElec rF- Str+4 SInv} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (37, 1, D) a +0 spear of venom (unseen) (38, 1, D) 4 scrolls of enchant weapon (39, 1, D) a +1 vampiric rapier (unseen) (39, 7, D) 4 large rocks (40, 1, D) a +1 shortbow of freezing (unseen) (41, 1, D) a ring of see invisible (42, 1, D) a +3 giant spiked club (47, 4, D) a +0 trident a +0 robe a naga corpse (49, 0, D) a phial of floods (49, 1, D) a +2 spectral quarterstaff (49, 3, D) a ball python corpse (49, 12, D) a +6 ring of strength (49, 24, D) a Young Poisoner's Handbook (49, 37, D) a +1 heavy spear (49, 38, D) a +3 falchion a +0 robe (50, 0, D) a +2 heavy battleaxe (unseen) (50, 1, D) the +2 robe of Sizymut {+Blink Str+2 Dex+2 Stlth-} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). +Blink: It lets you blink. Stlth: It makes you less stealthy. (50, 3, D) an adder corpse (50, 6, D) a +0 halberd a naga corpse (50, 12, D) the +0 shortbow "Cidi Onu" {antimagic, Contam rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (50, 13, D) a +4 plate armour of fire resistance (unseen) (50, 24, D) a +1 leather armour of cold resistance (50, 36, D) a +2 war axe of venom (50, 37, D) a +2 whip of venom (50, 38, D) a +0 hand axe a +0 robe (50, 40, D) a staff of death a +0 robe (51, 0, D) a +3 mace of protection (unseen) (51, 1, D) a +3 ring mail of cold resistance (51, 4, D) a +0 whip a naga corpse an adder corpse (51, 12, D) the +8 plate armour of Foolhardiness {Drain rN+ Dex+8 Stlth+} Dex: It affects your dexterity (+8). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (51, 13, D) a +1 vampiric scimitar (51, 15, D) a +2 heavy spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (51, 17, D) a +0 trident 2 boomerangs (51, 18, D) a +2 antimagic spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (51, 20, D) a +0 flail of protection (still there?) a +2 robe of willpower (still there?) (51, 25, D) the staff of conjuration "Puahuraklo" {rPois} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (51, 30, D) a staff of conjuration (51, 36, D) a +0 dagger (51, 37, D) the +5 short sword of an ossuary {flame, Str+3} Str: It affects your strength (+3). (52, 0, D) a +2 heavy broad axe (52, 4, D) a +2 heavy spear a naga corpse (52, 6, D) a +0 spear a +0 robe (52, 12, D) a +2 robe of positive energy (52, 13, D) a staff of death (unseen) (52, 25, D) a staff of cold (unseen) (52, 36, D) the +4 shadow dragon scales of Fashionability {rN+ Will++ MP+9 Str-4 Stlth++++} Str: It affects your strength (-4). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. Stlth: It makes you much more stealthy. (53, 0, D) a ring of willpower a ring of protection from cold an amulet of reflection (53, 12, D) a ring of positive energy (53, 13, D) a +1 vampiric war axe (53, 15, D) a +2 heavy trident (still there?) a +0 robe (still there?) (53, 18, D) a +2 spear of freezing (still there?) a silver javelin (still there?) a +0 leather armour (still there?) (53, 24, D) a staff of conjuration (53, 36, D) the +3 glaive of the King {pain, rPois Will+ Dex-4 SInv} Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (53, 37, D) a +0 dire flail a +2 plate armour of fire resistance (54, 0, D) a +3 chain mail of willpower (unseen) (54, 1, D) the +6 mace of the Enemy {venom, rElec Int+4 SInv} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (54, 12, D) the staff of earth "Udoil" {Will++} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (54, 13, D) an amulet of the acrobat (54, 24, D) the staff of cold "Ijimoro" {rC+ Int+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (54, 25, D) a +1 dagger of distortion (54, 36, D) a +2 vampiric spear (54, 38, D) a +0 great mace a +0 plate armour (55, 0, D) a +1 leather armour of cold resistance (55, 1, D) a +2 rapier of draining (55, 3, D) a +0 short sword a +0 robe (55, 12, D) the staff of conjuration "Sontaov" {Will+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (55, 13, D) a +2 rapier of protection (55, 14, D) a +2 rapier of freezing (still there?) a +0 robe (still there?) (59, 37, D) a staff of cold (unseen) (60, 37, D) a +2 long sword of electrocution (unseen) (61, 0, D) a +4 ring of protection (61, 26, D) the +3 shortbow "Qotig" {freeze, *Corrode rElec Int+5} Int: It affects your intelligence (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (unseen) (61, 36, D) the +5 ring mail "Uliobahy" {Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). (61, 37, D) the +3 ring mail of Ruerphash {rC- Regen+ Dex+7 Stlth+} Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (61, 39, D) a +0 dagger a +0 robe (62, 8, D) a ring of protection from cold (62, 9, D) a ring of positive energy (62, 16, D) a staff of cold (unseen) (62, 26, D) a +2 plate armour of cold resistance (unseen) (62, 27, D) a +1 vampiric dagger (62, 37, D) a staff of air (unseen) (62, 41, D) a +0 mace (63, 8, D) a staff of earth (unseen) (63, 17, D) the staff of death "Qunlieba" {rElec rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (63, 26, D) a +2 dagger of draining (63, 27, D) the +7 shortbow "Jiahaezxiu" {freeze, Fragile Str+5} Str: It affects your strength (+5). Fragile: It will be destroyed if unequipped. (63, 28, D) a +0 scimitar of flaming (unseen) (63, 36, D) a +1 long sword of electrocution (unseen) (63, 37, D) the +1 morningstar "Maamn" {heavy, rElec rF+ rN+} rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (64, 26, D) a staff of death (unseen) (65, 26, D) a +4 scale mail of fire resistance (unseen) (67, 0, D) the +1 halberd "Jaxij" {drain, Dex+3} Dex: It affects your dexterity (+3). (unseen) (69, 0, D) a +0 war axe of freezing (unseen) (69, 21, D) a +0 battleaxe a +0 plate armour (69, 36, D) a +5 ring of evasion (70, 8, D) a +3 shortbow of draining (70, 9, D) a +2 spectral quarterstaff (70, 37, D) a +2 tower shield of reflection (71, 11, D) +0 steam dragon scales (71, 16, D) a +0 pair of boots of rampaging (71, 17, D) the staff of earth "Bappegal" {rN+ Str+3 Int+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (71, 36, D) a +2 sling of flaming (71, 37, D) a ring of protection from cold (72, 8, D) a +0 glaive of freezing (72, 9, D) a +3 hand axe of venom (72, 15, D) a +6 ring of strength (72, 16, D) the +1 hand axe of Red Conscience {heavy, rC+} rC: It protects you from cold. (72, 17, D) a +4 lajatang of venom (72, 19, D) a +0 battleaxe a +0 plate armour (72, 20, D) a +3 antimagic great mace a +0 chain mail a +0 long sword a +0 plate armour (72, 21, D) a +0 war axe a +0 chain mail (72, 26, D) a +2 chain mail of fire resistance (72, 27, D) a +0 robe (72, 36, D) a +7 sling (unseen) (73, 1, D) a +0 hand axe a +3 quick blade of venom (73, 17, D) a +2 heavy war axe (73, 27, D) a +6 ring of intelligence (73, 36, D) a +0 sling of draining (unseen) (73, 37, D) a ring of magical power (75, 1, D) a +0 war axe