333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 3, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 13, D) a +3 trident of protection a naga corpse (49, 16, D) an adder corpse (49, 24, D) the Tome of Vile Ice Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Borgnjor's Revivification Necromancy 8 (unseen) (49, 36, D) a +0 war axe of freezing (unseen) (49, 37, D) the Parchment of Pestilent Orientation Spells Type Level a - Blink Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Disjunction Translocation 8 (unseen) (50, 0, D) a +0 rapier of holy wrath (unseen) (50, 1, D) a +3 short sword of venom (unseen) (50, 12, D) the +1 leather armour "Qywapoeh" {Will+ Dex+5} Dex: It affects your dexterity (+5). Will: It increases your willpower. (50, 13, D) a +4 heavy bardiche (50, 24, D) the Grimoire of Conjuring Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Fulminant Prism Conjuration/Hexes 4 c - Orb of Destruction Conjuration 7 (unseen) (50, 25, D) the +0 giant spiked club "Pisad" {flame, rCorr} rCorr: It protects you from acid and corrosion. (50, 36, D) a ring of fire (50, 37, D) a book of Power (51, 0, D) a +2 leather armour of poison resistance (unseen) (51, 1, D) a +3 chain mail of fire resistance (unseen) (51, 12, D) the staff of air "Gadamm" {+Blink rElec rC++ rCorr Int-5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (51, 21, D) a +0 flail (51, 24, D) a +1 pair of gloves of strength (unseen) (51, 25, D) a staff of death (unseen) (51, 36, D) the +2 cloak "Lowin" {Str+3} Str: It affects your strength (+3). (unseen) (51, 37, D) a wand of flame (10) (52, 0, D) a staff of air (unseen) (52, 1, D) a +0 scale mail of positive energy (unseen) (52, 12, D) a +0 short sword (52, 13, D) a +4 sling of flaming (52, 19, D) a black mamba corpse (52, 20, D) a black mamba corpse (52, 24, D) a book of Cantrips (52, 25, D) the staff of poison "Zyon" {rElec rPois Int+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 36, D) a +2 great sword (unseen) (52, 37, D) a book of Misfortune (53, 0, D) 4 potions of haste (53, 1, D) a book of Dreams (53, 3, D) a +0 trident a merfolk corpse (53, 13, D) the +9 shortbow of Doimpane {heavy, Int+6} Int: It affects your intelligence (+6). (unseen) (53, 24, D) a ring of protection from fire (53, 25, D) a book of Weapons (53, 36, D) the +6 quick blade "Wocolu" {flame, rC++ SInv} rC: It greatly protects you from cold. SInv: It lets you see invisible. (unseen) (53, 37, D) a +4 hand axe of pain (unseen) (54, 0, D) a +3 leather armour of cold resistance (unseen) (54, 1, D) a +3 spectral quarterstaff (unseen) (54, 12, D) a +0 whip (54, 17, D) a +6 short sword of holy wrath (still there?) a naga corpse (still there?) (54, 24, D) a +2 falchion of holy wrath (unseen) (54, 25, D) a +2 ring mail of positive energy (unseen) (54, 36, D) a wand of quicksilver (7) (55, 0, D) a staff of death (unseen) (55, 1, D) a +3 heavy hand axe (unseen) (55, 4, D) a manticore corpse (55, 5, D) a +0 longbow (still there?) a +0 spear (still there?) a +1 spear of flaming (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a +3 trident of venom (still there?) a +0 robe (still there?) a manticore corpse (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a ring of positive energy (55, 24, D) a ring of flight (56, 5, D) a +0 trident a +0 robe (57, 5, D) a sea snake corpse (59, 37, D) a ring of flight (59, 43, D) a +0 war axe a +0 plate armour (60, 36, D) a +2 leather armour of cold resistance (60, 37, D) a +3 demon whip of draining (60, 43, D) a +0 long sword a +0 plate armour (60, 44, D) a +0 great sword a +0 chain mail (61, 0, D) a +1 demon whip of venom (61, 9, D) a +0 mace a +0 leather armour (61, 16, D) a +1 heavy scimitar (unseen) (61, 37, D) the staff of earth "Gieblaint" {+Blink} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (61, 42, D) a +0 bardiche a +0 plate armour a +0 arbalest a +0 battleaxe a +0 plate armour (61, 43, D) a +0 war axe a +0 plate armour (62, 0, D) the +4 trident "Xuxenk" {venom, Int+2} Int: It affects your intelligence (+2). (62, 1, D) a +3 battleaxe of draining (62, 8, D) a staff of air (62, 9, D) a +0 hand axe a staff of death (62, 12, D) a +0 dagger a +0 robe (62, 16, D) the +4 war axe of Jiptivu {heavy, rPois Int-4 Dex+3} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (62, 26, D) a staff of death (62, 27, D) a +1 heavy falchion (unseen) (62, 36, D) a +3 dagger of venom (62, 37, D) the +7 morningstar of Yzetramp {pain, rElec rN+ Will+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (62, 42, D) a +0 long sword a +0 chain mail (63, 8, D) a staff of conjuration (unseen) (63, 9, D) a +0 dagger a +0 robe (63, 16, D) a +1 tower shield of protection (63, 26, D) an amulet of the acrobat (63, 27, D) a +0 short sword of speed (63, 41, D) a +0 arbalest (64, 16, D) a staff of earth (unseen) (64, 17, D) a staff of death (unseen) (64, 27, D) the +0 rapier "Xebuotys" {flame, Fragile Dex+5} Dex: It affects your dexterity (+5). Fragile: It will be destroyed if unequipped. (67, 0, D) the staff of air "Zekeytumo" {rElec Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (68, 0, D) a phial of floods (68, 4, D) a +0 rapier a +0 robe (69, 0, D) a +3 hand axe of electrocution (unseen) (69, 18, D) a +0 long sword a +0 chain mail (70, 9, D) a ring of positive energy (70, 11, D) a +0 rapier a +0 leather armour (70, 36, D) the staff of fire "Vaosen" {rF+ Will+ Dex+3 Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (70, 37, D) the +5 chain mail of the Earth {rN+} rN: It protects you from negative energy. (unseen) (71, 8, D) a +0 shortbow a +0 dagger a +0 leather armour (71, 10, D) a +0 long sword (71, 12, D) a +0 long sword a +0 long sword a +0 leather armour a +0 buckler (71, 16, D) a +3 spectral quarterstaff (71, 21, D) a +0 short sword a +0 longbow a +0 leather armour (71, 26, D) a +1 falchion of holy wrath (unseen) (71, 28, D) a +0 long sword (71, 31, D) a +0 short sword a +0 buckler a +0 halberd of flaming a +2 heavy dire flail (71, 36, D) a +2 crystal plate armour (71, 37, D) an orb of energy (unseen) (72, 8, D) the +3 spear "Dasoisol" {drain, Int+3} Int: It affects your intelligence (+3). (72, 9, D) a +0 robe (72, 21, D) a +0 rapier (72, 26, D) the ring "Qofran" {EV+5 Dex+4} [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+4). a +6 ring of dexterity (72, 27, D) a ring of ice (72, 31, D) a +0 long sword a +0 ring mail (73, 16, D) a ring of fire (73, 17, D) a staff of death (unseen) (73, 27, D) the staff of poison "Ruhelith" {rElec rPois rC- Will+ Str+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (73, 36, D) a +0 spectral quarterstaff (unseen) (75, 1, D) a +1 plate armour of positive energy (unseen)