Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 980812131963886111 175 333guts333 the Destroyer (level 5, -13/35 (38) HPs) Began as a Demigod Conjurer on May 27, 2023. Killed from afar by an orc sorcerer (39 damage) ... with a bolt of negative energy ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:29 (354 turns). 333guts333 the Destroyer (Demigod Conjurer) Turns: 354, Time: 00:01:30 HP: -13/35 (38) AC: 5 Str: 8 XL: 5 Next: 8% MP: 10/14 EV: 13 Int: 36 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/12 levels left rFire + . . k - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.25/turn u - +6 ring of intelligence MPRegen 0.14/turn %: no teleportation @: drained A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons k - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) w - a +6 ring of strength Wands q - a wand of paralysis (7) x - a wand of flame (21) y - a wand of mindburst (7) z - a wand of light (6) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 4.4 Dodging + Level 2.9 Stealth + Level 4.1 Spellcasting + Level 9.5 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 6% 4 d - Fulminant Prism Conj/Hex 21% 3d12 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 5? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Unknown command. This spell is quite dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Unknown command. You start waiting. You start waiting. q - a wand of paralysis (7) x - a wand of flame (21) (gained 11 charges) There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. An orc sorcerer, a deep elf pyromancer and a deep elf archer come into view. The deep elf archer is wielding a +0 short sword and wearing a +2 leather armour of positive energy. The deep elf archer unwields a +0 short sword. The deep elf archer wields a +0 shortbow. The deep elf archer shoots an arrow. The arrow hits you! Found three items. Found a transporter. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The deep elf pyromancer shouts! A fulminant prism comes into view. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits you!!! You feel drained. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.o)e.▓.....▓ ▓..e..▓.....▓ ▓..*..▓.....▓ ▓.....▓..)..▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a deep elf archer (repels missiles), a deep elf pyromancer (ally target), an orc sorcerer and a friendly fulminant prism. Vanquished Creatures 2 ogres (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 20 | D | Reached skill level 6 in Conjurations 20 | D | Reached XP level 2. HP: 20/20 MP: 6/9 24 | D | Learned a level 2 spell: Searing Ray 158 | D | Entered arena 2. 158 | D | Noticed an ogre 158 | D | Noticed an ogre 158 | D | Found a transporter. 161 | D | Killed an ogre 162 | D | Reached skill level 8 in Conjurations 162 | D | Reached XP level 3. HP: 26/26 MP: 7/11 162 | D | Reached XP level 4. HP: 33/33 MP: 7/12 162 | D | Killed an ogre 163 | D | Reached skill level 9 in Conjurations 163 | D | Reached XP level 5. HP: 38/38 MP: 6/14 223 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 228 | D | Learned a level 4 spell: Fulminant Prism 353 | D | Entered arena 3. 353 | D | Noticed an orc sorcerer 353 | D | Noticed a deep elf pyromancer 353 | D | Noticed a deep elf archer 353 | D | Found a transporter. 354 | D | Killed from afar by an orc sorcerer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.4 Spellcasting | 3 4 | 4.1 Conjurations | 6 8 9 | 9.5 Stealth | 2 | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Searing Ray | 1 | || 1 Fulminant Prism | | 1 || 1 Evoke: Wand | 1 | || 1 Use: Potion | 1 | || 1