Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 1188328639026009076 10 333guts333 the Conjurer (level 2, -5/20 HPs) Began as a Demigod Conjurer on May 27, 2023. Slain by a merfolk ... wielding a +0 trident (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:39 (168 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 168, Time: 00:00:39 Health: -5/20 AC: 5 Str: 8 XL: 2 Next: 0% Magic: 8/8 EV: 13 Int: 32 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . q - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.23/turn u - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons q - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) w - a +6 ring of strength Wands x - a wand of charming (5) y - a wand of mindburst (7) z - a wand of quicksilver (5) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.4 Dodging + Level 3.6 Stealth + Level 3.2 Spellcasting + Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your Spellcasting skill gained 2 levels and is now at level 3! Your Conjurations skill gained 2 levels and is now at level 5! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. You start resting. Magic restored. You start waiting. Done waiting. There is a transporter here. Unknown command. Okay, then. Okay, then. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! x2 Found two items. Found a transporter. Unknown command. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk looks frightened! x2 The merfolk attempts to regain its composure. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (fleeing, 64% to hit) The bolt of dispelling energy hits the merfolk! The merfolk is moderately wounded. Your attack snaps the merfolk out of its fear. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (moderately wounded, 64% to hit) The bolt of dispelling energy hits the merfolk! The merfolk is heavily wounded. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8m8.▓ ▓.....▓ ▓.).).▓ ▓.m...▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 35 | D | Reached skill level 5 in Conjurations 35 | D | Reached XP level 2. HP: 20/20 MP: 5/8 39 | D | Learned a level 2 spell: Searing Ray 165 | D | Entered arena 2. 165 | D | Noticed a merfolk 165 | D | Noticed a merfolk 165 | D | Found a transporter. 168 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 3 | 3.6 Spellcasting | 3 | 3.2 Conjurations | 5 | 5.6 Action || total ---------------------------++------- Evoke: Wand || 2 Use: Potion || 1 Scroll || 1