Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 16377169496004908171 10 333guts333 the Conjurer (level 2, -13/20 HPs) Began as a Demigod Conjurer on May 28, 2023. Killed from afar by a rime drake (33 damage) ... with an icy flash freeze ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:45 (209 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 209, Time: 00:01:45 Health: -13/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 13/15 EV: 11 Int: 38 God: Gold: 0 SH: 6 Dex: 12 Spells: 5/8 levels left rFire . . . k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . t - +3 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.23/turn w - +6 ring of intelligence MPRegen 0.14/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Armour a - a +0 robe (worn) s - +5 gold dragon scales t - a +3 buckler (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of light (7) z - a wand of flame (29) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 64% N/A 4% 3 Fulminant Prism Conj/Hex 16% 3d11 16% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. You start putting on your armour. You continue putting on your +3 buckler. x4 You finish putting on your +3 buckler. Unknown command. Okay, then. You start resting. You start resting. Magic restored. You start waiting. Done waiting. Okay, then. Items here: ====. Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A rime drake and a steam dragon come into view. Found a staff of fire and a ring of flight. Found a transporter. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (asleep, 100% to hit) Okay, then. Unknown command. Unknown command. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (asleep, 100% to hit) The searing ray hits the rime drake! You feel better. The rime drake is moderately wounded. The rime drake hisses angrily. (Press . to maintain the ray.) The steam dragon hisses angrily. The rime drake breathes ice at you. The icy flash freeze hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.k.D.▓ ▓.....▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a rime drake (catching breath) and a steam dragon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 20 | D | Reached skill level 6 in Conjurations 20 | D | Reached XP level 2. HP: 20/20 MP: 5/9 24 | D | Learned a level 2 spell: Searing Ray 208 | D | Entered arena 2. 208 | D | Noticed a rime drake 208 | D | Noticed a steam dragon 208 | D | Found a transporter. 209 | D | Killed from afar by a rime drake Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.9 Conjurations | 6 | 6.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Searing Ray || 1 Use: Potion || 1