Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 3953890998771617022 10 333guts333 the Conjurer (level 2, -20/20 HPs) Began as a Demigod Conjurer on May 28, 2023. Demolished by a +4 dire flail of holy wrath (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (38 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 38, Time: 00:01:25 Health: -20/20 AC: 5 Str: 8 XL: 2 Next: 0% Magic: 5/7 EV: 12 Int: 32 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/4 levels left rFire + . . s - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.23/turn w - +6 ring of intelligence MPRegen 0.10/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons s - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of acid (5) z - a wand of charming (5) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting * Level 6.0 Conjurations - Level 3.1 Hexes - Level 3.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 64% N/A 3% 3 Fulminant Prism Conj/Hex 16% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 11% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - +4 dire flail of holy wrath Aim: a +4 dire flail of holy wrath (dormant, 100% to hit) The searing ray hits the +4 dire flail of holy wrath but does no damage. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - +4 dire flail of holy wrath Aim: a +4 dire flail of holy wrath (61% to hit) Okay, then. Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - deep elf zephyrmancer, p - +4 dire flail of holy wrath Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather armour (asleep, 100% to hit) The bolt of acid hits the +4 dire flail of holy wrath. The +4 dire flail of holy wrath is lightly damaged. The bolt of acid hits the deep elf zephyrmancer! The acid corrodes the deep elf zephyrmancer! The deep elf zephyrmancer is moderately wounded. The deep elf zephyrmancer shouts! The +4 dire flail of holy wrath hits you! Ouch! That really hurt! Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 long sword and wearing a +0 leather armour (moderately wounded, covered in acid, 60% to hit) The bolt of acid misses the +4 dire flail of holy wrath. The bolt of acid hits the deep elf zephyrmancer! The deep elf zephyrmancer is heavily wounded. The +4 dire flail of holy wrath hits you. * * * LOW HITPOINT WARNING * * * The +4 dire flail of holy wrath hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.=.|.▓ ▓.....▓ ▓.e(..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a deep elf zephyrmancer (corroded) and a +4 dire flail of holy wrath. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 26 | D | Reached skill level 6 in Conjurations 26 | D | Reached XP level 2. HP: 20/20 MP: 7/7 34 | D | Learned a level 2 spell: Searing Ray 35 | D | Entered arena 2. 35 | D | Noticed a deep elf zephyrmancer 35 | D | Noticed a +4 dire flail of holy wrath 35 | D | Found a transporter. 38 | D | Demolished by a +4 dire flail of holy wrath Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.0 Hexes | 3 | 3.1 Translocations | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action || total ---------------------------++------- Cast: Searing Ray || 1 Evoke: Wand || 2 Use: Potion || 1