Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 4776826357740473417 6824 333guts333 the Destroyer (level 10, -12/79 (80) HPs) Began as a Demigod Conjurer on May 29, 2023. Mangled by a vampire knight ... wielding a +0 great mace (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:12 (1421 turns). 333guts333 the Destroyer (Demigod Conjurer) Turns: 1421, Time: 00:10:12 HP: -12/79 (80) AC: 7 Str: 8 XL: 10 Next: 49% MP: 5/28 EV: 14 Int: 44 God: Gold: 0 SH: 0 Dex: 12 Spells: 18/29 levels left rFire + + . s - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . C - +2 robe {rF+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ v - +6 ring of intelligence HPRegen 0.33/turn w - +6 ring of intelligence MPRegen 0.21/turn %: no teleportation @: studying Dodging, lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons s - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour t - the +0 leather armour "Jercho Faew" {Harm Fly rN+ rCorr} (You found it in the Dungeon) rN: It protects you from negative energy. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. C - a +2 robe of fire resistance (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) A - the ring of Pygut {rElec rPois rN+ Str+6} (You found it in the Dungeon) [ring of poison resistance] Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. B - the ring "Nyoll" {rF+ rC+ Will++ Str+4} (You found it in the Dungeon) [ring of protection from cold] Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. Will: It greatly increases your willpower. Wands k - a wand of roots (6) q - a wand of mindburst (7) r - a wand of quicksilver (2) x - a wand of paralysis (12) z - a wand of flame (19) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear y - 2 scrolls of brand weapon Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous u - a lightning rod (4/4) Skills: + Level 4.3 Fighting + Level 4.3 Armour + Level 6.5 Dodging + Level 5.2 Stealth - Level 10.0 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes - Level 10.0 Translocations - Level 10.0 Fire Magic + Level 4.3 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 83% 2d16 1% 4 d - Fulminant Prism Conj/Hex 41% 3d19 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Teleport Other Tloc 83% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Ozocubu's Armour Ice 22% N/A 4% 3 Irradiate Conj/Tmut 30% 3d21 4% 5 Summon Mana Viper Hex/Summ 60% N/A 4% 5 Malign Gateway Summ/Tloc 30% N/A 82% 7 Simulacrum Ice/Necr 11% N/A 90% 6 Haunt Necr/Summ 11% N/A 100% 7 Ozocubu's Refrigeration Ice 11% 4d9 100% 7 Borgnjor's Revivificati Necr 11% N/A 100% 8 Polar Vortex Ice 11% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the skeletal warrior. You destroy the skeletal warrior! The mystic blast hits the necromancer simulacrum! The necromancer simulacrum is moderately damaged. The necromancer simulacrum is knocked back by the mystic blast. The necromancer simulacrum collides with something! The necromancer simulacrum is almost destroyed. You hear some strange, mumbled words. Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Dodging skill increases to level 6! Your Stealth skill increases to level 5! Your Evocations skill increases to level 4! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something!! The mystic blast hits something. The mystic blast hits the necromancer simulacrum! The necromancer simulacrum vaporises! Unknown command. Unknown command. You start resting. Something hits you!! Something bites you. Something draws strength from your injuries! You start resting. Something hits you!! * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You start resting. Something barely misses you. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! Something touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ▓.........▓.......▓ ▓.▓.....▓.▓.......▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓...8©8...▓ ▓..):=/)..▓....).|..▓ ▓..)|)))..▓...=..)..▓ ▓...).....▓.........▓ ▓......@..▓....)....▓ ▓.....)...▓......†..▓ ▓.........▓.........▓ ▓.........▓.........▓ ▓.▓.....▓.▓....©....▓ ▓....©....▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A hell hog (D) A skeletal warrior (D) 2 necromancers (D) An efreet (D) 2 guardian mummies (D) 5 merfolk (D) A jumping spider (D) Sigmund (D) 4 flying skulls (D) 4 shadows (D) A fire elemental (D) 2 floating eyes (D) 3 hell hounds (D) 2 phantoms (D) Blork the orc (D) 3 necrophages (D) 3 scorpions (D) A wight (D) A crimson imp (D) 2 quasits (D) 2 iron imps (D) Jessica (D) 2 mummies (D) A white imp (D) 3 ufetubi (D) An adder skeleton (D) A bat skeleton (D) 2 bat zombies (D) 2 endoplasms (D) 3 ball python zombies (D) A giant cockroach zombie (D) A fire vortex (D) 61 creatures vanquished. Vanquished Creatures (others) A fire vortex (D) 18 fulminant prisms (D) 19 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 27 | D | Reached skill level 5 in Conjurations 27 | D | Reached XP level 2. HP: 20/20 MP: 7/7 33 | D | Learned a level 2 spell: Searing Ray 35 | D | Entered arena 2. 35 | D | Found a transporter. 160 | D | Got the +0 leather armour "Jercho Faew" {Harm Fly rN+ | rCorr} 163 | D | Entered arena 3. 163 | D | Noticed Sigmund 163 | D | Noticed Jessica 163 | D | Noticed Blork the orc 163 | D | Found a transporter. 165 | D | Killed Jessica 166 | D | Reached XP level 3. HP: 26/26 MP: 7/9 168 | D | Killed Blork the orc 169 | D | Reached XP level 4. HP: 33/33 MP: 8/13 169 | D | Killed Sigmund 170 | D | Reached skill level 5 in Spellcasting 170 | D | Reached XP level 5. HP: 38/38 MP: 6/16 185 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 190 | D | Learned a level 4 spell: Fulminant Prism 234 | D | Entered arena 4. 234 | D | Noticed a jumping spider 234 | D | Found a transporter. 240 | D | Reached skill level 10 in Conjurations 240 | D | Reached XP level 6. HP: 38/45 MP: 4/20 242 | D | Killed a jumping spider 243 | D | Reached XP level 7. HP: 27/50 MP: 1/23 367 | D | Got the Folio of Non-Euclidean Accompaniment 369 | D | Entered arena 5. 369 | D | Found a transporter. 373 | D | Reached skill level 10 in Spellcasting 374 | D | Paralysed by a floating eye for 3 turns 484 | D | Got the ring of Pygut {rElec rPois rN+ Str+6} 487 | D | Entered arena 6. 487 | D | Noticed a merfolk 487 | D | Noticed a merfolk 487 | D | Noticed a merfolk 487 | D | Noticed a merfolk 487 | D | Noticed a merfolk 487 | D | Found a transporter. 491 | D | Killed a merfolk 491 | D | Killed a merfolk 492 | D | Reached skill level 5 in Hexes 492 | D | Reached skill level 5 in Translocations 492 | D | Reached skill level 5 in Fire Magic 492 | D | Reached XP level 8. HP: 54/57 MP: 8/26 494 | D | Killed a merfolk 494 | D | Killed a merfolk 494 | D | Killed a merfolk 673 | D | Entered arena 7. 673 | D | Found the +8 frozen axe "Frostbite" {freeze, freezing | cloud, *Noise Fly rC+} 673 | D | Noticed a hell hog 673 | D | Noticed an efreet 677 | D | Killed an efreet 678 | D | Reached XP level 9. HP: 62/62 MP: 14/27 681 | D | Killed a hell hog 797 | D | Found a transporter. 850 | D | Entered arena 8. 852 | D | Found a transporter. 947 | D | Got Beppuq's Disquisition on the Morbid Gang 949 | D | Got the ring "Nyoll" {rF+ rC+ Will++ Str+4} 952 | D | Entered arena 9. 958 | D | Found a transporter. 1086 | D | Got the Compendium of the Remoulded Wendigo 1089 | D | Entered arena 10. 1089 | D | Noticed a guardian mummy 1089 | D | Noticed a guardian mummy 1095 | D | Found a transporter. 1098 | D | Reached skill level 10 in Hexes 1098 | D | Killed a guardian mummy 1104 | D | Killed a guardian mummy 1105 | D | Reached skill level 10 in Translocations 1105 | D | Reached skill level 10 in Fire Magic 1105 | D | Reached skill level 1 in Fighting 1105 | D | Reached skill level 1 in Armour 1105 | D | Reached skill level 1 in Evocations 1293 | D | Entered arena 11. 1298 | D | Reached XP level 10. HP: 73/73 MP: 11/28 1298 | D | Found a transporter. 1400 | D | Got the ring of the Moon {Ice Int+3} 1402 | D | Got the ring "Ejucke" {Ice *Slow rN++} 1407 | D | Entered arena 12. 1407 | D | Noticed a skeletal warrior 1410 | D | Noticed a necromancer 1410 | D | Noticed a lich 1410 | D | Noticed a necromancer 1410 | D | Noticed a vampire knight 1412 | D | Found a transporter. 1413 | D | Killed a necromancer 1414 | D | Reached skill level 5 in Dodging 1415 | D | Killed a necromancer 1416 | D | Killed a skeletal warrior 1417 | D | Reached skill level 5 in Stealth 1421 | D | Mangled by a vampire knight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 9 10 | 10.0 Hexes | 3 5 8 10 | 10.0 Translocations | 2 5 7 10 | 10.0 Fire Magic | 2 5 7 10 | 10.0 Spellcasting | 2 4 5 7 9 10 | 10.0 Fighting | 1 4 | 4.3 Armour | 1 4 | 4.3 Dodging | 3 6 | 6.5 Stealth | 2 5 | 5.2 Evocations | 1 4 | 4.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Lance | | 1 | 3 | || 4 Cast: Searing Ray | 2 | 1 | | || 3 Iskenderun's Myst | | 3 | 16 | 5 || 24 Fulminant Prism | | | 15 | 3 || 18 Evoke: Wand | 5 | 1 | 1 | || 7 Lightning rod | | | 2 | || 2 Use: Potion | 1 | | | || 1 Armour: Robe | | 1 | 9 | 1 || 11 Dodge: Dodged | | 2 | 8 | 4 || 14