333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 16, D) a wand of iceblast (6) (19, 17, D) a +3 spear of venom (unseen) (20, 0, D) a ring of poison resistance (20, 16, D) a ring of willpower (20, 17, D) the ring "Ekkoekar" {rPois rC+ Str+6 Dex-5} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (-5). rC: It protects you from cold. rPois: It protects you from poison. (unseen) (21, 0, D) a staff of death (21, 1, D) a wand of charming (8) (21, 7, D) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (21, 16, D) a +4 heavy flail (unseen) (21, 17, D) a staff of cold (unseen) (22, 1, D) a +1 vampiric rapier (unseen) (22, 7, D) a +0 dagger an elf corpse (22, 16, D) the ring "Suxkanud" {Fly rPois Slay+3 Stlth+} [ring of poison resistance] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. Fly: It grants you flight. Stlth: It makes you more stealthy. (unseen) (22, 17, D) the staff of poison "Zitastroga" {Fragile rElec rPois rCorr Str+4} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (23, 0, D) a phantom mirror (23, 1, D) a staff of conjuration (unseen) (23, 7, D) a +0 dagger a +0 short sword a +1 scimitar of electrocution a +2 rapier of venom a +2 rapier of venom a +0 leather armour an elf corpse (23, 8, D) a +3 heavy trident a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an amulet of regeneration (23, 9, D) a shapeshifter corpse (23, 16, D) the +3 morningstar of Patterns {heavy, Int+4} Int: It affects your intelligence (+4). (unseen) (23, 17, D) a +0 tower shield of positive energy (unseen) (23, 18, D) a ring of wizardry (24, 1, D) an amulet of reflection (24, 7, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 mace of protection (still there?) a +2 dire flail of draining (still there?) an elf corpse (still there?) an elf corpse (still there?) (24, 8, D) a +2 spectral quarterstaff (24, 16, D) the Book of the Queen Bee and Sculpting Spells Type Level a - Beastly Appendage Transmutation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Necromutation Transmutation/Necromancy 8 (unseen) (24, 17, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (24, 18, D) a +2 short sword of draining (unseen) (25, 0, D) a +0 dagger (25, 5, D) a +1 spear of freezing an elf corpse (25, 7, D) a +0 dagger (still there?) the ring "Tomownel" {Str+2 Dex+6} (still there?) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (25, 8, D) a +0 dagger a +0 chain mail a +0 long sword a +0 chain mail an elf corpse (25, 16, D) the ring "Vewio" {*Slow Fly Int+3 SInv} [ring of see invisible] Int: It affects your intelligence (+3). SInv: It lets you see invisible. Fly: It grants you flight. *Slow: It may slow you when you take damage. (unseen) (25, 17, D) a +2 long sword of holy wrath (unseen) (25, 18, D) a wand of polymorph (3) (26, 1, D) a +2 vampiric spear (unseen) (26, 16, D) a +2 hand axe of flaming (unseen) (26, 17, D) a +3 ring mail of fire resistance (unseen) (27, 0, D) a +1 heavy flail (unseen) (27, 1, D) a staff of cold (unseen) (27, 16, D) a +1 crystal plate armour (unseen) (27, 17, D) a staff of poison (unseen) (28, 0, D) a +2 heavy longbow (unseen) (28, 1, D) a ring of magical power (28, 16, D) a ring of flight (28, 17, D) the +0 robe "Mekahun" {rF+} rF: It protects you from fire. (unseen) (29, 0, D) a book of Death (29, 1, D) a +3 vampiric morningstar (unseen) (29, 16, D) a +3 glaive of venom (unseen) (29, 17, D) a +4 ring of protection (34, 28, D) a +2 ring mail of willpower (unseen) (35, 0, D) the staff of air "Imymeny" {rElec Str+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (35, 14, D) a staff of death (unseen) (35, 15, D) a +0 hand axe of freezing (unseen) (35, 28, D) a staff of cold (unseen) (35, 29, D) a wand of charming (1) (36, 0, D) a +2 heavy great sword (unseen) (36, 1, D) a +2 ring mail of willpower (36, 14, D) a +3 hand axe of freezing (unseen) (36, 15, D) a +1 heavy mace (unseen) (36, 28, D) a wand of charming (2) (37, 0, D) a +3 short sword of speed (37, 1, D) the +0 helmet of Integrity {Harm Str+2} Str: It affects your strength (+2). Harm: It increases damage dealt and taken. (37, 14, D) a +1 robe of positive energy (37, 15, D) a +2 dire flail of protection (unseen) (37, 28, D) a +3 heavy flail (37, 29, D) a +0 trident of freezing (unseen) (37, 32, D) a +1 trident of holy wrath a naga corpse (38, 1, D) a staff of cold (38, 14, D) the +0 buckler "Hero's Friend" {Rampage SInv} SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (38, 29, D) a staff of poison (unseen) (38, 33, D) an adder corpse a ball python corpse (38, 34, D) a black mamba corpse an anaconda corpse (38, 35, D) a water moccasin corpse (39, 0, D) a +5 sling of flaming (unseen) (39, 1, D) a book of Death (39, 14, D) a ring of willpower (39, 15, D) a +1 heavy sling (39, 22, D) a +1 war axe of freezing (39, 29, D) a +5 antimagic shortbow (unseen) (39, 33, D) a +0 morningstar a +0 robe a +0 club a +0 robe a +0 flail a naga corpse a ball python corpse a water moccasin corpse (40, 0, D) a box of beasts (40, 1, D) a +1 ring mail of cold resistance (40, 15, D) a +1 dagger of venom (unseen) (40, 28, D) a +1 long sword of flaming (40, 29, D) a +1 heavy hand axe (unseen) (40, 33, D) a water moccasin corpse a ball python corpse an adder corpse a black mamba corpse (40, 34, D) a ball python corpse (41, 0, D) a book of the Wilderness (41, 1, D) a +5 shortbow (41, 29, D) a +5 falchion of electrocution (unseen) (41, 32, D) a +0 spear (42, 15, D) a +0 robe of positive energy (42, 29, D) an amulet of reflection (43, 14, D) a +2 short sword of draining (unseen) (43, 15, D) a +2 arbalest of flaming (unseen) (44, 28, D) a +0 short sword of speed (unseen) (49, 0, D) a staff of earth (unseen) (49, 5, D) 3 large rocks (49, 12, D) a ring of magical power (49, 36, D) a staff of poison (unseen) (49, 37, D) the +10 plate armour of Dyck {Str+5 Stlth+} Str: It affects your strength (+5). Stlth: It makes you more stealthy. (50, 0, D) a phial of floods (50, 4, D) a +0 giant spiked club (50, 5, D) a +2 battleaxe of freezing a +1 battleaxe of freezing (50, 13, D) a +0 scimitar of holy wrath (unseen) (50, 25, D) the +3 flail "Wenusyac" {flame, rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. (unseen) (50, 36, D) a +6 ring of intelligence (50, 37, D) a +4 rapier of holy wrath (50, 42, D) a +0 dire flail a +3 battleaxe of flaming a +0 chain mail (50, 43, D) a +1 lajatang of electrocution (51, 0, D) a +1 heavy arbalest (51, 1, D) a +1 heavy falchion (51, 4, D) a +0 giant spiked club a +0 giant club (51, 5, D) a +0 giant club 4 large rocks (51, 6, D) a +4 battleaxe of electrocution (51, 12, D) a ring of flight (51, 13, D) a +3 sling of freezing (51, 16, D) a +0 robe (51, 25, D) a +6 ring of strength (51, 31, D) a +0 dagger a +0 robe a +0 great mace a +0 plate armour (51, 36, D) a +2 great mace of protection (51, 37, D) a +2 ring mail of cold resistance (unseen) (51, 42, D) a +2 morningstar of holy wrath (52, 0, D) a staff of fire (unseen) (52, 5, D) a +0 giant club a +0 great sword of flaming (52, 6, D) a +0 giant club a +0 giant spiked club (52, 7, D) a +0 giant club a +0 giant club (52, 9, D) a ring of positive energy (52, 12, D) a wand of charming (6) (52, 16, D) a +0 dagger a +0 robe a +0 robe (52, 17, D) the +6 morningstar of the Beginning {heavy, rElec rPois Int+6} Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. (52, 21, D) a ring of fire (52, 25, D) a +4 scale mail of poison resistance (unseen) (52, 31, D) a +0 robe a +0 dagger a +0 robe a +1 vampiric falchion (52, 36, D) a +2 battleaxe of venom (unseen) (52, 37, D) a +0 chain mail of cold resistance (unseen) (52, 42, D) a +0 dire flail a +0 dire flail (52, 43, D) a +2 great mace of holy wrath a +0 flail (53, 0, D) a +1 sling of freezing (unseen) (53, 1, D) a +2 scale mail of fire resistance (53, 13, D) a +1 heavy great mace (unseen) (53, 24, D) a staff of fire (unseen) (53, 31, D) a +4 shortbow of electrocution a +3 mace of freezing a +0 robe a +0 battleaxe of electrocution a +0 chain mail (53, 36, D) a +1 leather armour of cold resistance (unseen) (53, 37, D) a +1 ring mail of positive energy (unseen) (54, 0, D) a +0 spear of freezing (unseen) (54, 1, D) a staff of earth (unseen) (54, 13, D) the +2 quarterstaff of Deziak {heavy, Drain Fragile rCorr Stlth+} rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (unseen) (54, 25, D) a ring of willpower (54, 36, D) a staff of air (unseen) (55, 0, D) a piece from Xom's chessboard (15/15) (55, 1, D) a +4 falchion of holy wrath (unseen) (55, 12, D) a +0 troll leather armour (55, 13, D) a staff of fire (unseen) (59, 36, D) a +3 leather armour of willpower (unseen) (59, 37, D) the staff of air "Xiocreoh" {rElec Int+5 Dex-5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 30, D) a +0 long sword a +0 ring mail (60, 31, D) a +0 broad axe a +0 plate armour (60, 37, D) the staff of earth "Okoonus" {rC- Str+5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 44, D) a +2 antimagic hand axe a +0 animal skin (61, 0, D) a +0 war axe of electrocution (unseen) (61, 8, D) a +0 morningstar of venom (unseen) (61, 16, D) a staff of fire (unseen) (61, 30, D) a +0 long sword a +1 scale mail of fire resistance (61, 31, D) the +0 hand axe "Rauteu" {flame, rC+ rN++ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rN: It greatly protects you from negative energy. (61, 36, D) a staff of cold (61, 37, D) the +7 rapier of Termination {drain, MP+9 Stlth+} MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (unseen) (61, 44, D) the +1 robe of Discretion {Stlth+} Stlth: It makes you more stealthy. (62, 0, D) a staff of earth (unseen) (62, 1, D) a +2 plate armour of fire resistance (unseen) (62, 8, D) a staff of earth (62, 9, D) a +0 antimagic quarterstaff (62, 16, D) a staff of cold (unseen) (62, 26, D) a ring of ice (62, 27, D) the staff of air "Sotet" {rElec rC+ SInv Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (62, 30, D) a +0 battleaxe a +0 plate armour (62, 32, D) a +0 dagger a +0 robe (62, 36, D) a +8 chain mail of ponderousness (unseen) (62, 43, D) a +0 hand axe a +0 animal skin (63, 0, D) a +6 ring of strength (63, 8, D) a +1 whip of flaming (unseen) (63, 16, D) a staff of poison (63, 17, D) a +0 dagger of venom (unseen) (63, 26, D) a staff of fire (63, 37, D) a +0 heavy mace (unseen) (64, 16, D) the staff of earth "Wiosus" {rC+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 27, D) a +1 long sword of electrocution (unseen) (67, 0, D) the staff of cold "Liyxudut" {rElec rF- rC+ Str+2 Dex+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (69, 0, D) a +0 scimitar of electrocution (unseen) (70, 36, D) a +2 heavy dire flail (71, 8, D) the +7 chain mail "Eschokon" {Harm +Inv Fly Dex-4} Dex: It affects your dexterity (-4). +Inv: It lets you turn invisible. Fly: It grants you flight. Harm: It increases damage dealt and taken. (71, 17, D) a wand of charming (5) (71, 26, D) a +2 shortbow of flaming (unseen) (71, 27, D) a +3 plate armour of poison resistance (unseen) (71, 29, D) a +0 scythe a +0 robe (71, 30, D) a +0 long sword a +0 robe a +4 quarterstaff of chaos a +0 cloak (71, 31, D) a +5 club a +0 robe (71, 37, D) a +1 helmet of see invisible (72, 8, D) a wand of charming (4) (72, 9, D) a wand of charming (5) (72, 17, D) a +6 ring of intelligence (72, 30, D) a +0 short sword a +0 chain mail (73, 1, D) a ring of flight (73, 2, D) a +0 club a +0 leather armour (73, 17, D) a +0 spectral quarterstaff (73, 26, D) a ring of poison resistance the orb of Wyzet {mayhem, Int+4} Int: It affects your intelligence (+4). (73, 27, D) the +6 glaive of Qighabru {heavy, Fly rF- rN+ Stlth+} rF: It makes you vulnerable to fire. rN: It protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. (unseen) (73, 30, D) a +0 dagger of flaming a +0 robe (74, 2, D) a +0 dagger a +0 robe (75, 1, D) the staff of air "Lenuuc" {rElec rC+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen)