333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a wand of charming (3) (50, 37, D) a +1 flail of holy wrath (unseen) (50, 41, D) a +1 glaive (still there?) a +0 animal skin (still there?) a +0 dagger (still there?) a +0 robe (still there?) a potion of curing (still there?) the gnoll corpse of Grum (still there?) (50, 42, D) a +1 scimitar of flaming (unseen) (51, 37, D) a +0 spectral lajatang (unseen) (51, 38, D) a +1 dagger of freezing (still there?) a +0 robe (still there?) the amulet of Buprymez {-Tele Fly Regen+ Str+6} (still there?) [amulet of regeneration] Str: It affects your strength (+6). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. (51, 42, D) a +0 great mace of protection (still there?) a +0 ring mail (still there?) a potion of degeneration (still there?) the human corpse of Rupert (still there?) (52, 36, D) a +0 dagger (52, 37, D) a staff of poison (unseen) (52, 42, D) a +0 battleaxe a throwing net a +0 scale mail a wand of roots (5) (53, 37, D) the staff of fire "Orabb" {rF+ Will+ Str+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 36, D) the +2 pair of gloves of the Swan {rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (unseen) (59, 36, D) a +0 dagger (59, 37, D) a +6 ring of strength (60, 36, D) a +0 robe (60, 39, D) a +0 short sword a +0 plate armour (61, 0, D) a staff of conjuration (unseen) (61, 8, D) a +1 rapier of speed (unseen) (61, 16, D) a +7 spectral quarterstaff (unseen) (61, 26, D) the +4 plate armour of Dogma {*Corrode Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. (unseen) (61, 37, D) a +2 shortbow of electrocution (61, 38, D) a +0 dagger a +2 robe of positive energy (61, 39, D) a +0 scimitar a boomerang a +0 chain mail (61, 40, D) a +0 heavy hand axe the +2 robe of the Four Xenops {Fly} Fly: It grants you flight. (61, 41, D) a +0 long sword a +0 chain mail an amulet of reflection a +0 troll leather armour a +0 glaive a +0 chain mail a troll corpse (62, 0, D) a +2 plate armour of cold resistance (62, 8, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (62, 9, D) a +6 ring of intelligence (62, 16, D) a +1 shortbow of flaming (unseen) (62, 17, D) a +4 quarterstaff of speed (62, 19, D) a +1 scimitar of flaming (62, 37, D) a +0 dagger of holy wrath (unseen) (62, 41, D) a warg corpse (63, 0, D) a +5 arbalest of freezing (unseen) (63, 17, D) a +4 ring of protection (63, 21, D) a +2 scimitar of flaming (63, 26, D) a staff of poison (63, 27, D) a +4 scale mail of cold resistance (63, 39, D) a +0 short sword an orc corpse (64, 16, D) the +7 shortbow of Aqifer {flame, Dex+3} Dex: It affects your dexterity (+3). (unseen) (64, 17, D) a +1 war axe of freezing (unseen) (64, 26, D) a staff of earth (unseen) (65, 26, D) the +1 robe of Oluk {rPois Str+4 Int-2} Str: It affects your strength (+4). Int: It affects your intelligence (-2). rPois: It protects you from poison. a +6 ring of strength a +0 robe (68, 0, D) the +7 halberd of Caol {drain, rElec rN++ Will+ Int-2} Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It increases your willpower. (68, 1, D) a +0 hand axe (68, 3, D) a +0 short sword (69, 36, D) a +7 mace of protection (unseen) (70, 4, D) a +0 hand axe (70, 8, D) the +11 trident "Piesch" {protect, *Noise rF++ rC- MP+9} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (unseen) (70, 36, D) a +3 leather armour of fire resistance (unseen) (71, 16, D) the +2 ring mail of Feeborgh {Int+3} Int: It affects your intelligence (+3). (71, 27, D) the +6 shortbow "Bough" {freeze, Drain rN+++ rCorr Dex-5} Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (unseen) (72, 8, D) a ring of protection from cold (72, 9, D) a +0 leather armour of willpower (unseen) (72, 17, D) a staff of conjuration (72, 27, D) a +4 battleaxe of flaming (unseen) (72, 28, D) a +0 long sword (72, 30, D) a +0 spear (73, 1, D) the +8 glaive "Killer Bee's Peril" {heavy, rF+ rC+ Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It protects you from cold. (unseen) (73, 16, D) the +3 shortbow "Hujiehiu" {antimagic, Will++ Int+3 Stlth-} Int: It affects your intelligence (+3). Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (unseen) (73, 17, D) a +2 heavy sling (unseen) (73, 21, D) a +0 morningstar of holy wrath (73, 26, D) a +2 short sword of draining (unseen) (73, 28, D) a +0 dire flail (73, 36, D) a staff of cold (unseen) (73, 37, D) a staff of air (unseen) (75, 1, D) a +1 ring mail of cold resistance (unseen)