333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of poison (unseen) (61, 8, D) a +0 morningstar a +0 leather armour a staff of poison (61, 9, D) a +0 arbalest a +0 falchion a +0 ring mail (61, 18, D) a shapeshifter corpse (61, 26, D) a wand of polymorph (6) (62, 0, D) a box of beasts (62, 1, D) a staff of fire (62, 8, D) the +8 morningstar of Righteous Anger {heavy, Stlth+} Stlth: It makes you more stealthy. (62, 9, D) a +2 vampiric hand axe (62, 11, D) a +0 dagger a +0 robe (62, 16, D) the +7 scimitar "Earthworm" {flame, *Slow rCorr Int+3 Stlth-} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you less stealthy. (62, 17, D) the +1 great sword "Goalemoro" {vamp, rCorr Str+3 Int+5 Stlth-} Str: It affects your strength (+3). Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (unseen) (62, 26, D) the +1 robe "Zuigrusm" {Will+} Will: It increases your willpower. (unseen) (62, 27, D) the ring "Bigam" {Ice rElec rCorr} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (63, 0, D) a ring of flight (63, 8, D) a phantom mirror (63, 9, D) a +0 arbalest a +0 long sword a +0 ring mail (63, 16, D) a staff of air (63, 19, D) a shapeshifter corpse (63, 20, D) a shapeshifter corpse (63, 26, D) an amulet of the acrobat (63, 27, D) a book of Sloth (64, 17, D) a +1 dagger of speed (unseen) (64, 21, D) an ugly thing corpse (64, 26, D) a +1 lajatang of electrocution (unseen) (64, 27, D) the +9 mace of Guilt {antimagic, Will- Str+5 Int+4} Str: It affects your strength (+5). Int: It affects your intelligence (+4). Will: It decreases your willpower. (unseen) (65, 26, D) the +4 consecrated labrys {holy, Valiant Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (unseen) (67, 0, D) a +0 chain mail of cold resistance (unseen) (68, 0, D) a staff of cold (unseen) (69, 0, D) a ring of flight (70, 8, D) the ring "Pasodu Hozo" {rC+ Dex+2} [ring of protection from cold] Dex: It affects your dexterity (+2). rC: It protects you from cold. (71, 8, D) a +2 great mace of protection (unseen) (71, 16, D) a staff of air (unseen) (71, 17, D) a necrophage corpse (skeletalised by now) (71, 26, D) a +6 ring of intelligence (72, 8, D) the +8 battleaxe of Cuacsout {protect, rF- Str+7} Str: It affects your strength (+7). rF: It makes you vulnerable to fire. (unseen) (72, 16, D) a +1 plate armour of fire resistance (72, 17, D) a +2 war axe of flaming (72, 19, D) a necrophage corpse (skeletalised by now) (72, 27, D) a +8 chain mail of ponderousness (73, 1, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the ring of Nuemired {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (73, 16, D) the +0 plate armour "Opheg" {Rampage Drain rC+ Regen+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (unseen) (73, 17, D) a +6 ring of dexterity (73, 26, D) a +0 sling of flaming (unseen) (73, 27, D) a +5 trident of protection (unseen) (75, 1, D) a +8 chain mail of ponderousness (unseen)