333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 3, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 17, D) a +1 great sword of flaming a fire giant corpse (48, 20, D) a fire dragon corpse (48, 25, D) a +0 arbalest a +0 great sword a +2 plate armour of poison resistance an orc corpse (skeletalised by now) (49, 1, D) a +2 trident of venom (unseen) (49, 12, D) a +1 pair of boots of stealth (49, 24, D) a +3 battleaxe of draining (50, 1, D) a +0 flail of venom (unseen) (50, 13, D) a ring of poison resistance (50, 24, D) the staff of air "Itahypu" {rElec rF+ Will+ Int+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (50, 25, D) a +2 plate armour of cold resistance (unseen) (50, 26, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (50, 27, D) a +0 dagger of speed a +0 robe an orc corpse (skeletalised by now) (50, 36, D) a +6 ring of strength (50, 37, D) the +4 scale mail of the Pit {rF++} rF: It greatly protects you from fire. (51, 1, D) a staff of poison (unseen) (51, 12, D) a +0 broad axe of flaming (51, 15, D) a hell hog skeleton (51, 18, D) a +0 great sword of flaming a fire giant corpse (51, 25, D) a +2 heavy longbow (unseen) (51, 27, D) 6 large rocks a cyclops corpse (skeletalised by now) (51, 28, D) a +0 battleaxe a +0 chain mail (51, 36, D) a +6 sling (51, 37, D) a +2 long sword of electrocution (52, 1, D) a ring of willpower (52, 5, D) a salamander corpse (52, 13, D) a +4 sling (unseen) (52, 24, D) a +2 pair of boots of flying (52, 25, D) the staff of air "Jaept" {rElec Str+3 Dex-3 SInv} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 27, D) a +0 giant club (52, 29, D) a +0 giant club a +0 flail a +0 chain mail an ogre corpse (skeletalised by now) (52, 36, D) a +2 hand axe of freezing (unseen) (53, 1, D) an amulet of magic regeneration (53, 12, D) a +10 plate armour of ponderousness (unseen) (53, 13, D) a book of the Tundra (53, 17, D) a +2 scimitar of flaming (53, 18, D) a hell hog skeleton (53, 26, D) a +0 halberd a +0 chain mail (53, 28, D) a +0 glaive a +0 chain mail (53, 36, D) a ring of see invisible (54, 1, D) an amulet of faith (54, 12, D) a staff of earth (unseen) (54, 13, D) a +2 mace of protection (unseen) (54, 24, D) the +0 fire dragon scales of Midsummer {Drain rF++ rC- rN+ Regen+ rCorr} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (54, 25, D) a +4 heavy falchion (55, 1, D) a staff of fire (unseen) (55, 12, D) a +1 heavy spear (unseen) (55, 19, D) a +2 great sword of flaming a fire giant skeleton (55, 24, D) a +2 rapier of draining (59, 36, D) the +1 leather armour "Saoqur" {rElec Will- rCorr Dex+6} Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (60, 36, D) the +11 trident of Wu Jian's Inspiration {venom, Will+ Str+5 Dex-5 Stlth+} Str: It affects your strength (+5). Dex: It affects your dexterity (-5). Will: It increases your willpower. Stlth: It makes you more stealthy. (61, 0, D) a +3 plate armour of poison resistance (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) the +3 leather armour of Indecent Exposure {rElec Str+7 Dex+3} Str: It affects your strength (+7). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (61, 26, D) a +1 plate armour of cold resistance (61, 29, D) a +0 shortbow (61, 37, D) a +2 scale mail of poison resistance (62, 0, D) a +4 ring of protection (62, 9, D) the +5 dagger of Ash {speed, Dex+3} Dex: It affects your dexterity (+3). (62, 16, D) the +3 rapier "Xusan" {elec, Str+2} Str: It affects your strength (+2). (62, 26, D) the +4 trident of the Pure Mice {freeze, rC+++ rN++ rCorr Dex-2} Dex: It affects your dexterity (-2). rC: It renders you almost immune to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (62, 29, D) a +0 shortbow (62, 36, D) the staff of cold "Wimat" {rElec rC+ Will+ Int+5 Stlth-} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (63, 0, D) a +1 scale mail of cold resistance (63, 16, D) a +2 heavy falchion (63, 27, D) a staff of fire (unseen) (63, 29, D) a +0 shortbow (63, 30, D) 2 large rocks (63, 37, D) the staff of fire "Vuypsi" {rF+ Dex+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (64, 16, D) a +2 quick blade of venom (unseen) (64, 26, D) the +8 war axe of Jickayth {flame, rF+ rC+ rN+} rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. (64, 29, D) a +0 shortbow a +0 arbalest (64, 30, D) 6 large rocks (66, 29, D) a +0 shortbow (68, 0, D) a +2 ring mail of cold resistance (unseen) (69, 0, D) a ring of resist corrosion (70, 9, D) a +6 ring of dexterity (70, 36, D) a +1 falchion of holy wrath (70, 37, D) a staff of cold (unseen) (71, 8, D) the staff of cold "Guuwka" {Fly rC+ Int+4} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). rC: It protects you from cold. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (71, 17, D) the +5 flail of the Median {flame, *Rage rPois Int+9 Dex+5} Int: It affects your intelligence (+9). Dex: It affects your dexterity (+5). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (71, 26, D) a +0 vampiric spear (unseen) (71, 27, D) the scarf "Pokkynapn" {repulsion, rPois rN+ Int-3} Int: It affects your intelligence (-3). rPois: It protects you from poison. rN: It protects you from negative energy. (71, 36, D) a +0 leather armour of willpower (72, -1, D) a +0 trident (72, 9, D) a ring of resist corrosion (72, 17, D) the +3 ring mail of Uttimiarph {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (72, 27, D) a +0 war axe of flaming (73, 1, D) a staff of air (73, 17, D) the +5 great sword of the Delightful God {drain, Stlth+} Stlth: It makes you more stealthy. (73, 36, D) a +0 triple crossbow of freezing (unseen) (74, 2, D) a +0 trident a boomerang (75, 1, D) a +7 flail of venom