333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 1, D) a wand of paralysis (5) (49, 12, D) a +0 plate armour (49, 15, D) a +0 arbalest a +0 scimitar a +0 plate armour (49, 37, D) a staff of poison (unseen) (50, 0, D) a +2 war axe of electrocution (unseen) (50, 1, D) an amulet of reflection (50, 12, D) a +3 scimitar of flaming (unseen) (50, 24, D) a +3 leather armour of fire resistance (50, 25, D) a +0 vampiric battleaxe (50, 29, D) a blink frog skeleton (50, 36, D) the +6 ring mail of Hide-and-Seek {rPois rC++ Will- Int+2 Stlth+} Int: It affects your intelligence (+2). rC: It greatly protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. Stlth: It makes you more stealthy. (50, 37, D) a +4 ring mail of positive energy (51, 0, D) the ring "Offiuts" {rElec AC+4 Dex+6 SInv} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (51, 1, D) the +11 triple sword "Tisseo" {freeze, Fragile rElec Str+4 SInv} Str: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (unseen) (51, 14, D) a +0 dire flail a +0 dire flail an ettin corpse (51, 15, D) a +0 long sword a +0 plate armour (51, 16, D) a +0 glaive +1 fire dragon scales (51, 24, D) a staff of air (51, 25, D) the staff of fire "Tirud" {rF+ rN+ rCorr Int-3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (51, 36, D) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (51, 37, D) a +0 ring mail of poison resistance (51, 41, D) a +0 rapier a +0 animal skin a +0 hand axe a +0 animal skin (52, 0, D) a +1 leather armour of fire resistance (unseen) (52, 1, D) the +12 mace of Wust {flame, Str+3} Str: It affects your strength (+3). (unseen) (52, 6, D) a demonic crawler corpse a redback corpse (52, 13, D) a +0 war axe 3 boomerangs a +0 plate armour the staff of death "Veyteom" {rN+ SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (52, 14, D) a +0 glaive a +0 chain mail (52, 16, D) a +1 great mace of protection a +0 chain mail (52, 18, D) a +0 battleaxe a +0 chain mail (52, 24, D) a +1 scale mail of willpower (52, 25, D) a +0 robe (52, 36, D) an amulet of guardian spirit (53, 0, D) 4 potions of heal wounds (53, 1, D) a wand of quicksilver (4) (53, 3, D) a radroach corpse (53, 9, D) a culicivora corpse (53, 13, D) a staff of poison (unseen) (53, 14, D) a +0 long sword a +0 chain mail an orc corpse (53, 16, D) 4 large rocks a +0 dagger a +0 robe an orc corpse (53, 24, D) a +3 great sword of holy wrath (unseen) (53, 36, D) a +0 rapier of speed (unseen) (54, 0, D) a piece from Xom's chessboard (15/15) (54, 1, D) a +3 chain mail of willpower (unseen) (54, 12, D) a +0 heavy arbalest (unseen) (54, 13, D) a +1 longbow of flaming (unseen) (54, 16, D) a +0 dagger a +0 robe (54, 18, D) a +0 bardiche a +0 plate armour an orc corpse (54, 36, D) a +2 scale mail of willpower (unseen) (55, 0, D) the ring "Tioc" {rElec rC++ Str+6 SInv} [ring of see invisible] Str: It affects your strength (+6). rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (55, 1, D) a +4 dire flail of protection (unseen) (55, 12, D) a +2 plate armour of cold resistance (unseen) (55, 13, D) a +2 broad axe of venom (unseen) (55, 24, D) a +6 ring of dexterity (59, 21, D) a +0 scale mail (59, 36, D) the ring of Urrih {Wiz *Corrode rF++ Dex+5} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+5). rF: It greatly protects you from fire. *Corrode: It may corrode you when you take damage. (unseen) (59, 37, D) an amulet of guardian spirit (61, 0, D) a +0 flail of protection (61, 16, D) a staff of death (unseen) (61, 36, D) a ring of positive energy (61, 37, D) the ring "Iskaysaw" {Fire rN+ Will+ rCorr} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen) (62, 0, D) a +2 morningstar of protection (unseen) (62, 1, D) a +1 heavy flail (62, 9, D) a staff of death (62, 26, D) a +3 glaive of venom (unseen) (62, 36, D) a +0 shortbow of freezing (62, 37, D) the ring "Foluk" {rPois rF++ rCorr Int-2 SInv} [ring of resist corrosion] Int: It affects your intelligence (-2). rF: It greatly protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (63, 0, D) a phial of floods (63, 8, D) a +4 halberd of protection (unseen) (63, 16, D) a +5 ring of evasion (63, 17, D) the staff of death "Gitar" {rF+ rN+ Str+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (63, 19, D) a +2 battleaxe a +0 plate armour (63, 26, D) a +2 plate armour of cold resistance (unseen) (63, 27, D) a staff of fire (unseen) (63, 36, D) a +4 spear of flaming (unseen) (64, 16, D) a +1 sling of freezing (unseen) (64, 17, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (64, 22, D) a +0 dire flail a +0 chain mail (64, 26, D) a staff of cold (66, 20, D) a +0 mace a +0 leather armour (67, 0, D) +2 fire dragon scales (unseen) (67, 39, D) a +0 rapier a +0 leather armour (68, 0, D) a +0 spear of venom (69, 0, D) a box of beasts (70, 8, D) the staff of death "Jepp" {rElec rPois rN+ Str-3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 37, D) a +1 kite shield of poison resistance (70, 39, D) a +0 short sword (71, 17, D) a staff of fire (unseen) (71, 26, D) a staff of poison (unseen) (71, 27, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (71, 37, D) a +4 heavy flail (unseen) (71, 39, D) a +0 rapier a +0 dagger a +0 shortbow a +0 leather armour (71, 40, D) a +0 short sword a +0 chain mail (71, 41, D) a +0 rapier a +0 chain mail a +1 trident of protection (72, 9, D) a +2 rapier of draining (unseen) (72, 27, D) a book of the Tundra (72, 36, D) the +5 trident of Change {vamp, rPois rC+ rCorr Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (72, 38, D) a +0 rapier (73, 26, D) a staff of earth (unseen) (73, 27, D) a +1 vampiric trident (unseen) (73, 36, D) the staff of fire "Juaduh" {Fly rF+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (75, 1, D) a +5 heavy shortbow (unseen)