333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) a +0 scale mail a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 war axe the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (36, 1, D) an amulet of reflection (37, 1, D) the ring of Natewest {Wiz rPois Dex+5 Slay+3} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. (unseen) (38, 1, D) a staff of poison (unseen) (39, 1, D) an amulet of guardian spirit (40, 1, D) the amulet of the Castellan {RegenMP MP+9 Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+3). MP: It affects your magic capacity (+9). (unseen) (41, 1, D) a staff of fire (unseen) (42, 1, D) a +3 leather armour of fire resistance (unseen) (47, 29, D) a +0 arbalest (47, 31, D) a +0 dire flail a +0 plate armour a +0 halberd a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (49, 0, D) a +4 falchion of electrocution (unseen) (49, 1, D) the +9 demon trident of Kindness {venom, Str+5} Str: It affects your strength (+5). (unseen) (49, 12, D) a +0 long sword (49, 33, D) a +0 great mace a +0 chain mail a +1 heavy glaive a +0 plate armour the +6 war axe of Cynicism {speed, rElec rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. rElec: It insulates you from electricity. (49, 37, D) a ring of protection from fire (50, 0, D) a staff of air (unseen) (50, 1, D) a +3 mace of protection (unseen) (50, 12, D) a +1 dagger of venom (unseen) (50, 13, D) the +4 great sword "Lumenoll" {flame, rC+ rN+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. (unseen) (50, 24, D) a +0 long sword (50, 25, D) a +6 ring of strength (50, 32, D) a +0 dire flail a +0 chain mail a +0 heavy battleaxe a +0 chain mail a human corpse (skeletalised by now) (50, 33, D) a +0 great mace a +0 chain mail (50, 36, D) the +5 ring mail "Tigid" {*Corrode rC+ Will+} rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (50, 37, D) a +0 morningstar of protection (unseen) (51, 0, D) a ring of willpower (51, 1, D) the staff of fire "Xyiqimn" {rF+ rCorr Str-4 Int+4 Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Int: It affects your intelligence (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (51, 13, D) a +1 pair of gloves of dexterity (51, 25, D) a wand of charming (6) (51, 33, D) a +0 arbalest (51, 37, D) a +2 hand axe of freezing (unseen) (51, 44, D) the +4 hand axe "Mobeidgh" {flame, Str-4 Int+2 Dex+3} Str: It affects your strength (-4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). (52, 0, D) a box of beasts (52, 1, D) a staff of conjuration (52, 13, D) a staff of fire (unseen) (52, 36, D) a staff of conjuration (52, 37, D) a +0 pair of gloves of infusion (53, 0, D) a staff of earth (unseen) (53, 13, D) the +10 dagger of the Thieving Madman {freeze, rElec rF+ Will+} rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (53, 17, D) a +0 mace a +0 chain mail a +0 giant spiked club (53, 19, D) a +0 battleaxe a +0 plate armour (53, 24, D) a +0 dire flail (53, 25, D) a wand of charming (5) (53, 36, D) a staff of death (53, 37, D) a +0 pair of gloves of infusion (54, 12, D) a +0 short sword (54, 13, D) a +2 great sword of holy wrath (unseen) (54, 15, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 17, D) a +0 long sword a +0 chain mail a +0 great sword a +3 plate armour of cold resistance a staff of earth a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (54, 25, D) a staff of earth (unseen) (54, 36, D) a +0 hat (55, 0, D) a book of Death (55, 1, D) a +2 ring mail of fire resistance (unseen) (55, 13, D) a staff of air (55, 16, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (55, 17, D) a +2 heavy great sword a +0 plate armour a +0 tower shield of reflection 4 large rocks (56, 15, D) the +5 great sword of Eluihyat {freeze, rF+ rN+ rCorr} rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 plate armour a +0 arbalest a +0 trident a +0 chain mail a wand of charming (5) an orc corpse (skeletalised by now) (59, 36, D) a +2 sling of flaming (unseen) (59, 37, D) a staff of conjuration (unseen) (60, 36, D) a +2 arbalest of flaming (unseen) (60, 43, D) a +0 morningstar a +0 dire flail (61, 0, D) a +6 rapier of draining (unseen) (61, 8, D) a ring of resist corrosion (61, 16, D) a +3 leather armour of willpower (unseen) (61, 36, D) a staff of conjuration (61, 37, D) a +1 robe of the Archmagi (61, 44, D) the -2 pair of boots of Light {rC++ Int+8 Dex-4} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. (62, 0, D) a staff of air (62, 1, D) a +2 ring mail of fire resistance (62, 9, D) the +0 leather armour of Happiness {Will- Int+2 Slay+2} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It decreases your willpower. (62, 16, D) a +3 morningstar of draining (unseen) (62, 17, D) the staff of poison "Ile Bipp" {rPois rC+ rCorr Int+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (62, 22, D) 3 large rocks a +0 shortbow (62, 26, D) the ring "Utyuf" {Fly rPois rC+ Str+4 Dex-2} [ring of protection from cold] Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rC: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. (62, 27, D) a +2 plate armour of fire resistance (62, 37, D) a +4 ring of protection (62, 43, D) a +1 heavy great sword a +0 plate armour (62, 44, D) a +1 great sword of freezing a +0 chain mail (63, 0, D) an amulet of faith (63, 3, D) a +0 long sword a +0 robe (63, 16, D) a staff of conjuration (unseen) (63, 22, D) 3 large rocks a +0 shortbow (63, 26, D) a wand of charming (7) (63, 27, D) a staff of death (unseen) (63, 36, D) an amulet of reflection (64, 17, D) a staff of conjuration (unseen) (64, 22, D) 3 large rocks a +0 arbalest a +0 shortbow (64, 26, D) the +5 broad axe "Goddefi" {vamp, rF- Will+ Int+3 Stlth+} Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Will: It increases your willpower. Stlth: It makes you more stealthy. (65, 26, D) a ring of flight (67, 0, D) a ring of ice (67, 4, D) a +0 short sword a +0 robe (68, 0, D) a ring of positive energy (68, 4, D) a +0 rapier a +0 robe (69, 0, D) a piece from Xom's chessboard (15/15) (70, 8, D) a ring of poison resistance (70, 36, D) a staff of air (unseen) (70, 37, D) a +2 rapier of holy wrath (71, 8, D) an amulet of reflection (71, 26, D) a wand of charming (6) (71, 27, D) the staff of fire "Maycluath" {Fly rF+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. Fly: It grants you flight. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (71, 36, D) a +0 heavy mace (71, 37, D) the staff of earth "Geesukh" {rPois rCorr Str-3 Dex+3} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a weapon for one hand-pair. (72, 8, D) a staff of earth (unseen) (72, 9, D) a staff of cold (72, 26, D) a +2 heavy longbow (72, 27, D) a +2 robe of willpower (unseen) (72, 30, D) a +0 trident (72, 33, D) the +2 tower shield "Fut Tiur" {*Slow Fly rElec Str+4} Str: It affects your strength (+4). rElec: It insulates you from electricity. Fly: It grants you flight. *Slow: It may slow you when you take damage. 2 atropa-tipped darts (72, 36, D) the +12 dagger of Dethricuo {spect, rN+++ Int+3 Dex-5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. (unseen) (72, 37, D) a staff of poison (73, 16, D) an amulet of magic regeneration (73, 26, D) a +1 war axe of freezing (unseen) (73, 27, D) a book of the Wilderness (73, 36, D) the staff of conjuration "Jimoliac" {+Blink Fly Str+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Fly: It grants you flight. +Blink: It lets you blink. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (74, 41, D) +0 steam dragon scales (75, 1, D) the +9 sling of Fate {freeze, Str-2 Int+2 Stlth+} Str: It affects your strength (-2). Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (unseen)