333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (unseen) (49, 1, D) a scroll of fog (49, 24, D) a +3 chain mail of fire resistance (unseen) (49, 36, D) a +0 war axe (49, 37, D) the +9 mace "Ogreslayer" {vamp, SInv} SInv: It lets you see invisible. (unseen) (49, 40, D) a +0 long sword a +0 plate armour (49, 43, D) a +3 mace of holy wrath (unseen) (50, 0, D) a Necronomicon (50, 1, D) the ring of Trepidation {rC++ EV+5 Dex+2} [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. (unseen) (50, 12, D) a +3 broad axe of electrocution (50, 13, D) a +4 ring mail of willpower (50, 19, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (50, 20, D) a +1 troll leather armour {Snorg} (50, 24, D) a +2 leather armour of cold resistance (50, 25, D) a +0 antimagic battleaxe (unseen) (50, 37, D) a +0 heavy broad axe (unseen) (50, 39, D) a +0 dagger of draining a +0 robe (50, 40, D) a +0 arbalest a +0 scimitar a +0 chain mail (50, 41, D) a +0 long sword a +0 plate armour (51, 0, D) a piece from Xom's chessboard (15/15) (51, 1, D) a staff of poison (unseen) (51, 12, D) a +1 heavy bardiche (51, 13, D) a +0 scale mail of cold resistance (51, 21, D) a +2 great mace of holy wrath a +3 ring mail of positive energy (51, 24, D) a +3 quarterstaff of speed (51, 25, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (51, 30, D) a +0 rapier a +0 animal skin (51, 40, D) a +0 long sword a +0 plate armour (51, 41, D) a +0 battleaxe a +0 chain mail (51, 42, D) a +0 long sword a +0 plate armour (51, 43, D) a +0 war axe a +0 chain mail a +0 dire flail a +0 dire flail (52, 0, D) a +2 vampiric lajatang (unseen) (52, 1, D) 4 scrolls of enchant weapon (52, 12, D) the staff of death "Arasoes" {rN+ rCorr Str+3 Stlth-} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (52, 13, D) a +2 whip of freezing (52, 20, D) a +1 mace of venom a +2 scale mail of fire resistance (52, 21, D) a +0 hand axe a +0 leather armour (52, 24, D) a +2 hand axe of venom (52, 25, D) a ring of flight (52, 30, D) a +0 broad axe a +0 animal skin (52, 31, D) a +0 broad axe a +0 animal skin (52, 36, D) a +6 ring of strength (52, 37, D) a +5 ring of evasion (52, 42, D) a +0 arbalest a +0 broad axe a +0 chain mail (53, 0, D) a +4 ring of slaying (53, 1, D) a +1 ring mail of fire resistance (unseen) (53, 12, D) a +1 robe of fire resistance (53, 15, D) a +3 quarterstaff of chaos a +0 cloak (53, 16, D) a +0 club a +0 ring mail (53, 18, D) a +1 hat of willpower (53, 25, D) an amulet of regeneration (53, 36, D) a staff of poison (unseen) (54, 0, D) a +5 heavy halberd (unseen) (54, 1, D) a staff of cold (unseen) (54, 12, D) a +3 flail of draining (unseen) (54, 13, D) a +3 leather armour of cold resistance (54, 25, D) a +4 vampiric great sword (unseen) (55, 1, D) the staff of fire "Ikletho" {rF+ Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 12, D) a staff of poison (unseen) (55, 24, D) a +0 battleaxe of electrocution (unseen) (58, 41, D) a +0 war axe a +0 chain mail (58, 42, D) a +3 long sword of protection a +1 chain mail of cold resistance a +0 kite shield (59, 36, D) a +6 ring of strength the +0 robe "Wegiog" {rC- rN+ Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (59, 37, D) a +1 helmet of see invisible (60, 36, D) a staff of death (60, 40, D) a +0 dagger a +2 robe of positive energy (60, 42, D) a +0 halberd a +0 plate armour (60, 43, D) a +0 giant spiked club (61, 0, D) a ring of poison resistance (61, 8, D) a phial of floods (61, 12, D) a +0 dagger (61, 26, D) the +0 crystal plate armour of Qiorero {Int+3} Int: It affects your intelligence (+3). (unseen) (61, 37, D) a +2 demon trident of draining (61, 39, D) a +0 dagger a +0 robe (61, 42, D) the +11 long sword of Equivalence {speed, rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 plate armour (61, 43, D) a +0 giant club (62, 0, D) a +1 mace of venom (62, 8, D) a staff of earth (62, 12, D) a +0 flail (62, 13, D) a +0 dagger (62, 17, D) a +5 ring of evasion (62, 26, D) the +8 hand axe of the Slime-mould {flame, rF+ rCorr MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (unseen) (62, 36, D) a +0 halberd (62, 37, D) the staff of air "Lirgho" {Drain Fly rElec rN+ Dex+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (62, 43, D) a +0 arbalest a +0 short sword a +0 chain mail (63, 0, D) a +0 heavy battleaxe (unseen) (63, 8, D) a +0 long sword of draining (unseen) (63, 12, D) a +0 short sword (63, 16, D) the +5 glaive of the Guard {elec, spectral, AC+5} AC: It affects your AC (+5). (63, 17, D) a ring of resist corrosion (63, 25, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 robe (63, 27, D) a +0 trident (64, 16, D) the staff of earth "Medwokut" {rPois Int+4 Dex-2 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rPois: It protects you from poison. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (64, 27, D) the staff of air "Soxufao" {rElec Dex+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (65, 26, D) a +3 ring mail of fire resistance (unseen) (67, 0, D) a +2 quarterstaff of speed (unseen) (67, 2, D) a +0 short sword a +0 robe a +0 buckler (68, 0, D) the ring "Xeanip" {Fly rC+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. Fly: It grants you flight. (68, 10, D) a +0 dagger a +0 robe (69, 36, D) a staff of fire (unseen) (69, 38, D) a +0 shortbow (70, 8, D) a +1 heavy halberd (unseen) (70, 9, D) a +0 club (still there?) a +0 ring mail (still there?) the amulet "Peryuqa" {Faith Int+3} (still there?) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+3). (70, 36, D) a ring of flight (70, 37, D) the staff of fire "Laiwomox" {*Slow rF+ rCorr Int+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (70, 38, D) a +0 trident a +0 shortbow (70, 40, D) a +0 trident (71, 8, D) a ring of ice (71, 11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (71, 12, D) a +0 club (71, 16, D) the +8 mace of the Many Xeniums {flame, Str+3} Str: It affects your strength (+3). (71, 27, D) a +1 scale mail of positive energy (unseen) (71, 36, D) the +8 short sword of Disgust {freeze, Will+ Int+6 Dex+3} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Will: It increases your willpower. (71, 37, D) the +8 chain mail "Ossut" {+Blink rF- Str+4 Dex+3} Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. +Blink: It lets you blink. (71, 39, D) a +0 trident 3 boomerangs a +0 shortbow (72, 9, D) the +6 arbalest "Damnation" {damnation} (72, 17, D) a +4 shortbow of flaming (72, 26, D) the staff of death "Cogokh" {rN+ Int+7 Stlth-} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+7). rN: It protects you from negative energy. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (72, 37, D) a ring of flight (72, 38, D) a +0 shortbow (73, 1, D) a staff of poison (unseen) (73, 17, D) the ring of Idithreu {rC- rCorr Str+5 Dex+2} [ring of resist corrosion] Str: It affects your strength (+5). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (73, 27, D) a +3 dagger of venom (unseen) (73, 36, D) a +2 dagger of distortion (unseen) (73, 37, D) the +7 trident of Buogiepio {protect, rN++ Dex+3} Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (unseen) (73, 39, D) a +0 trident (74, 40, D) a +0 trident 2 boomerangs (75, 1, D) a staff of cold (unseen)