Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 6960127528377316092 287 333guts333 the Conjurer (level 5, -13/45 HPs) Began as a Demigod Conjurer on June 4, 2023. Mangled by a +0 heavy battleaxe (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:32 (551 turns). 333guts333 the Conjurer (Demigod Conjurer) Turns: 551, Time: 00:01:33 Health: -13/45 AC: 5 Str: 8 XL: 5 Next: 80% Magic: 0/16 EV: 13 Int: 36 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/15 levels left rFire + . . A - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ v - +6 ring of intelligence HPRegen 0.27/turn w - +6 ring of intelligence MPRegen 0.15/turn %: no teleportation @: very slightly contaminated, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons A - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands q - a wand of mindburst (5) r - a wand of light (4) z - a wand of digging (5) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.1 Fighting + Level 3.1 Armour + Level 4.8 Dodging + Level 5.2 Stealth * Level 5.5 Spellcasting * Level 7.5 Conjurations + Level 1.6 Hexes + Level 1.6 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 5% 4 d - Fulminant Prism Conj/Hex 21% 3d12 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 86% N/A 1% 3 Ignite Poison Fire/Tmut/Pois 9% N/A 11% 3 Alistair's Intoxication Tmut/Pois 6% N/A 71% 5 Blade Hands Tmut 4% N/A 71% 5 Eringya's Noxious Bog Tmut/Pois 4% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The deep elf knight escapes! Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The grasping roots constrict the deep elf archer. x2 The roots release their grip on the deep elf archer. The deep elf archer points at you and mumbles some strange words. You feel yourself slow down. The deep elf archer casts a spell at you. You feel as though you will be slow longer. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the deep elf knight. The deep elf knight is heavily wounded. The deep elf knight is knocked back by the mystic blast. The deep elf knight collides with your fulminant prism! Your fulminant prism is severely damaged. The deep elf knight is heavily wounded. The mystic blast hits the +0 heavy battleaxe but does no damage. The +0 heavy battleaxe is severely damaged. The grasping roots constrict the deep elf archer! The roots release their grip on the deep elf archer. The +0 heavy battleaxe hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The deep elf archer unwields a +0 longbow. The deep elf archer wields a +0 short sword. The deep elf archer hits your fulminant prism with a +0 short sword! Your fulminant prism detonates feebly. The +0 heavy battleaxe hits you!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.))).▓..[|.▓.....▓ ▓..)..▓.....▓.|...▓ ▓...e.▓.....▓.....▓ ▓.ee..▓.....▓.....▓ ▓..(..▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 deep elf archers, a deep elf knight and a +0 heavy battleaxe. Vanquished Creatures A fire elemental (D) A hell hound (D) A quasit (D) 2 fire vortices (D) 5 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 18 | D | Reached skill level 5 in Conjurations 18 | D | Reached XP level 2. HP: 20/20 MP: 5/8 147 | D | Entered arena 2. 147 | D | Noticed a hell hound 147 | D | Found a transporter. 150 | D | Reached skill level 1 in Fighting 150 | D | Reached skill level 1 in Armour 150 | D | Reached XP level 3. HP: 17/28 MP: 8/10 152 | D | Killed a hell hound 153 | D | Reached skill level 7 in Conjurations 153 | D | Reached XP level 4. HP: 9/37 MP: 8/13 156 | D | Learned a level 2 spell: Searing Ray 161 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 166 | D | Learned a level 4 spell: Fulminant Prism 366 | D | Entered arena 3. 366 | D | Noticed a fire elemental 366 | D | Found a transporter. 370 | D | Killed a fire elemental 371 | D | Reached skill level 5 in Stealth 371 | D | Reached skill level 5 in Spellcasting 371 | D | Reached skill level 1 in Hexes 371 | D | Reached skill level 1 in Translocations 371 | D | Reached XP level 5. HP: 45/45 MP: 1/16 544 | D | Got the Spellbook of Transmigration 546 | D | Entered arena 4. 546 | D | Noticed a +0 heavy battleaxe 546 | D | Noticed a deep elf knight 546 | D | Noticed a deep elf archer 546 | D | Noticed a deep elf archer 546 | D | Found a transporter. 551 | D | Mangled by a +0 heavy battleaxe Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.8 Stealth | 3 4 5 | 5.2 Spellcasting | 3 4 5 | 5.5 Conjurations | 5 7 | 7.5 Fighting | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Hexes | 1 | 1.6 Translocations | 1 | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Lance | | 5 || 5 Cast: Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 2 || 2 Evoke: Wand | 5 | 1 || 6 Use: Potion | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5