Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 14119007146962476607 3640 333guts333 the Destroyer (level 9, -16/74 HPs) Began as a Demigod Conjurer on June 4, 2023. Killed from afar by a black draconian (37 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:59 (959 turns). 333guts333 the Destroyer (Demigod Conjurer) Turns: 959, Time: 00:06:00 Health: -16/74 AC: 6 Str: 8 XL: 9 Next: 57% Magic: 0/25 EV: 14 Int: 44 God: Gold: 0 SH: 0 Dex: 15 Spells: 13/24 levels left rFire + . . A - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . s - +0 pair of gloves {Dex+3} SInv . (no boots) Will ..... (no amulet) Stlth +++ v - +6 ring of intelligence HPRegen 0.32/turn w - +6 ring of intelligence MPRegen 0.19/turn %: no teleportation @: studying Hexes A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons A - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) s - a +0 pair of gloves of dexterity (worn) t - the +0 chain mail of Mental Paralysis {rElec rPois MP+9 Stlth-} (You acquired it in the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. Jewellery v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) y - a +6 ring of strength Wands q - a wand of mindburst (2) r - a wand of light (2) z - a wand of roots (8) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 7 potions of magic c - 10 potions of curing d - 5 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous k - a lightning rod (4/4) Skills: - Level 5.0 Fighting - Level 5.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth + Level 8.1 Spellcasting + Level 13.2 Conjurations + Level 11.1 Hexes + Level 8.0 Translocations - Level 0.8 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 84% 2d17 1% 4 d - Fulminant Prism Conj/Hex 45% 3d21 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Gell's Gravitas Tloc 73% N/A 1% 3 Teleport Other Tloc 73% N/A 1% 3 Fireball Conj/Fire 33% 3d14 3% 5 Dispersal Tloc 36% N/A 10% 6 Starburst Conj/Fire 33% 6d10 16% 6 Plasma Beam Fire/Air 8% 2x1d21 94% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black draconian Aim: a black draconian, wielding a +0 trident (severely wounded, constricted by roots, 100% to hit) Okay, then. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f - black draconian Aim: a black draconian, wielding a +0 trident (severely wounded, constricted by roots, 100% to hit) The bolt of light hits the black draconian but does no damage. The black draconian is severely wounded. The black draconian is blinded. The grasping roots constrict the black draconian! The roots release their grip on the black draconian. Unknown command. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - black draconian Aim: a black draconian, wielding a +0 trident (almost dead, blind, 71% to hit) The bolt of light hits the black draconian! The black draconian is almost dead. The black draconian closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - black draconian You conjure a prism of explosive energy! A fulminant prism comes into view. The black draconian hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The black draconian hits your fulminant prism with a +0 trident. Your fulminant prism crackles loudly. You see here a +2 dagger of holy wrath. The black draconian breathes lightning at you. The bolt of lightning misses you. The bolt of lightning hits you!!! Ouch! That really hurt! You die... ▓..))|...▓..=...=.▓ ▓...)....▓........▓ ▓........▓..[.....▓ ▓...†....▓........▓ ▓.▓....▓.▓.▓..†.▓.▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..|@)..▓ ▓..:)=..▓ ▓.......▓ ▓..*d.).▓ ▓...)...▓ ▓.).....▓ ▓.......▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a black draconian (blind, catching breath, ally target) and a friendly fulminant prism. Vanquished Creatures A yellow draconian (D) A red draconian (D) 3 draconians (D) A tarantella (D) A jumping spider (D) Sigmund (D) A water moccasin (shapeshifter) (D) A naga (D) A water moccasin (D) A tengu (shapeshifter) (D) A centaur (shapeshifter) (D) 2 scorpions (D) A quasit (D) Jessica (D) 3 adders (D) A white imp (D) A ball python zombie (D) A quokka skeleton (D) 23 creatures vanquished. Vanquished Creatures (others) 11 fulminant prisms (D) 11 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 26 | D | Reached skill level 4 in Conjurations 26 | D | Reached XP level 2. HP: 25/25 MP: 6/8 172 | D | Learned a level 2 spell: Searing Ray 176 | D | Entered arena 2. 176 | D | Noticed Sigmund 176 | D | Noticed Jessica 176 | D | Found a transporter. 181 | D | Killed Sigmund 182 | D | Reached skill level 8 in Conjurations 182 | D | Reached XP level 3. HP: 30/30 MP: 1/10 182 | D | Reached XP level 4. HP: 37/37 MP: 1/11 182 | D | Killed Jessica 183 | D | Reached skill level 9 in Conjurations 183 | D | Reached XP level 5. HP: 42/42 MP: 0/12 340 | D | Entered arena 3. 340 | D | Noticed a tengu 340 | D | Noticed a water moccasin 340 | D | Noticed an acid dragon 340 | D | Found a transporter. 348 | D | an acid dragon changed into a centaur 348 | D | Noticed a centaur (shapeshifter) 350 | D | Killed a tengu 351 | D | Reached skill level 1 in Hexes 352 | D | Killed a centaur 353 | D | Reached skill level 10 in Conjurations 353 | D | Reached XP level 6. HP: 28/51 MP: 14/14 358 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 366 | D | Killed a water moccasin 372 | D | Learned a level 4 spell: Fulminant Prism 463 | D | Got the ring of Yleash {Fire *Corrode Will+++ Dex+4} 466 | D | Entered arena 4. 466 | D | Found a transporter. 470 | D | Reached skill level 11 in Conjurations 537 | D | Entered arena 5. 537 | D | Noticed a jumping spider 537 | D | Noticed a tarantella 537 | D | Found a transporter. 540 | D | Killed a tarantella 541 | D | Reached skill level 5 in Stealth 541 | D | Reached skill level 5 in Hexes 541 | D | Reached XP level 7. HP: 60/60 MP: 6/17 556 | D | Killed a jumping spider 557 | D | Reached skill level 5 in Dodging 753 | D | Entered arena 6. 753 | D | Found a transporter. 761 | D | Reached skill level 5 in Fighting 761 | D | Reached skill level 5 in Armour 761 | D | Reached skill level 5 in Spellcasting 761 | D | Reached XP level 8. HP: 65/68 MP: 2/19 790 | D | Got the ring of the Devil's Team {rF+ Int+2} 801 | D | Acquired the +0 chain mail of Mental Paralysis {rElec rPois | MP+9 Stlth-} 927 | D | Entered arena 7. 927 | D | Noticed a yellow draconian 927 | D | Noticed a red draconian 927 | D | Noticed a draconian 927 | D | Noticed a draconian 927 | D | Noticed a draconian 927 | D | Noticed a black draconian 936 | D | Killed a draconian 937 | D | Reached skill level 5 in Translocations 937 | D | Killed a draconian 938 | D | Reached skill level 12 in Conjurations 939 | D | Killed a yellow draconian 940 | D | Reached XP level 9. HP: 60/74 MP: 0/23 940 | D | Killed a draconian 941 | D | Reached skill level 10 in Hexes 945 | D | Found a transporter. 950 | D | HP: 2/74 [black draconian/bolt of lightning (27)] 953 | D | Killed a red draconian 954 | D | Reached skill level 13 in Conjurations 959 | D | Killed from afar by a black draconian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 2 3 4 5 | 5.0 Armour | 2 3 4 5 | 5.0 Dodging | 3 4 5 | 5.0 Stealth | 3 4 5 | 5.0 Spellcasting | 2 3 4 5 7 8 | 8.1 Conjurations | 4 8 9 10 11 12 13 | 13.2 Hexes | 2 5 9 11 | 11.1 Translocations | 2 4 7 8 | 8.0 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | | | 4 || 4 Cast: Searing Ray | 2 | 1 | || 3 Magic Dart | | 1 | || 1 Fulminant Prism | | 3 | 9 || 12 Iskenderun's Myst | | 2 | 7 || 9 Evoke: Wand | | 6 | 7 || 13 Lightning rod | | | 5 || 5 Use: Potion | 1 | | 6 || 7 Scroll | | 1 | 2 || 3 Armour: Robe | | 7 | 4 || 11 Dodge: Dodged | 3 | 20 | 15 || 38