333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +2 chain mail of fire resistance (unseen) (50, 37, D) a manual of Maces & Flails (51, 37, D) a +1 rapier of holy wrath (unseen) (52, 37, D) a +1 dagger of draining (unseen) (53, 37, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (unseen) (59, 37, D) an amulet of magic regeneration (59, 42, D) a +0 robe (60, 42, D) a wyvern corpse (61, 16, D) a +2 rapier of draining (unseen) (61, 26, D) a +2 plate armour of cold resistance (unseen) (61, 28, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (61, 41, D) a wolf corpse (61, 42, D) a +0 robe a spriggan corpse (61, 43, D) a +0 flail a +0 animal skin a spriggan corpse (62, 0, D) a +0 flail (62, 1, D) the staff of earth "Pasaty" {Int+5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). It falls into the 'Staves' category. It is a one-handed weapon. (62, 3, D) a +0 battleaxe (62, 17, D) a staff of air (unseen) (62, 28, D) a ball python corpse (skeletalised by now) (62, 36, D) a +0 ring mail of cold resistance (62, 39, D) a blink frog corpse (63, 0, D) the ring of Axejucla {Drain rElec rF+ SInv} [ring of see invisible] rF: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (63, 4, D) a +0 dagger (63, 8, D) a staff of earth (unseen) (63, 17, D) a staff of fire (unseen) (63, 26, D) a staff of death (unseen) (63, 27, D) a +2 chain mail of poison resistance (63, 29, D) a +0 spear a naga corpse (skeletalised by now) (63, 30, D) a water moccasin corpse (skeletalised by now) an adder corpse (skeletalised by now) (63, 31, D) a +0 long sword a +0 robe (63, 36, D) a +0 long sword of holy wrath (unseen) (64, 5, D) a +0 morningstar (64, 16, D) a +0 whip of venom (unseen) (64, 26, D) a ring of flight (64, 27, D) a ring of magical power (64, 31, D) an adder corpse (skeletalised by now) (65, 26, D) the ring "Muinisoe" {rF+ AC+4} [ring of protection] AC: It affects your AC (+4). rF: It protects you from fire. (67, 0, D) a +1 heavy battleaxe (unseen) (68, 0, D) an orb of mayhem (69, 0, D) a +8 triple crossbow (unseen) (69, 38, D) a +0 dagger an orc corpse (skeletalised by now) (70, 8, D) a +2 great sword of protection (unseen) (70, 9, D) the staff of poison "Quenealaff" {rPois Will+ rCorr} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (70, 11, D) a +0 trident of protection (70, 36, D) a staff of death (70, 37, D) a staff of fire (unseen) (70, 38, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 39, D) a +0 dagger a +0 robe (70, 40, D) a +0 hand axe (71, 8, D) the +5 quarterstaff "Nairghohix" {holy, rPois} rPois: It protects you from poison. (71, 10, D) a +0 trident (71, 11, D) a +0 trident (71, 16, D) a +3 plate armour of fire resistance (unseen) (71, 17, D) a +3 plate armour of cold resistance (unseen) (71, 26, D) a +4 falchion of flaming (unseen) (71, 27, D) the staff of fire "Jogigawo" {rF+ rN+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (71, 36, D) a +0 chain mail of cold resistance (unseen) (71, 38, D) a +0 whip a +0 ring mail (71, 40, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (71, 41, D) a +0 whip an orc corpse (skeletalised by now) (71, 42, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (72, 8, D) the +5 dagger of the Boar {heavy, rN+ Will++} rN: It protects you from negative energy. Will: It greatly increases your willpower. (unseen) (72, 9, D) a +2 trident of flaming (72, 11, D) a +0 trident (72, 17, D) a +0 falchion of draining (unseen) (72, 26, D) a +2 heavy mace (72, 27, D) a staff of poison (72, 31, D) a +0 long sword a +0 leather armour (72, 32, D) a +0 flail of protection (72, 36, D) the staff of conjuration "Bufemn" {+Blink} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (72, 37, D) a +5 giant club (72, 38, D) a +0 dagger a +0 robe (73, 16, D) a +0 mace of holy wrath (unseen) (73, 31, D) a +0 shortbow a +0 short sword a +0 leather armour a +2 heavy shortbow a +0 dagger a +0 leather armour (73, 37, D) the +7 broad axe "Ebyducwa" {heavy, rF++ Will+ Str-4 Dex+4} Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. Will: It increases your willpower. (unseen) (75, 1, D) a staff of conjuration (unseen)