Dungeon Sprint DCSS version 0.30.0 (webtiles) character file. Game seed: 13710291142054204345 15 333guts333 the Conjurer (level 2, -23/15 HPs) Began as a Deep Elf Conjurer on Dec 11, 2023. Was a Priest of Vehumet. Annihilated by an ogre ... wielding a +0 giant club (35 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:11 (534 turns). 333guts333 the Conjurer (Deep Elf Conjurer) Turns: 534, Time: 00:01:11 Health: -23/15 AC: 2 Str: 4 XL: 2 Next: 34% Magic: 2/9 EV: 12 Int: 22 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . k - +2 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch Inventory: Hand Weapons k - a +2 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 5 scrolls of amnesia j - a scroll of summoning Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.5 Dodging + Level 3.1 Stealth * Level 4.4 Spellcasting * Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 3% 1 Dazzling Flash Conj/Hex 36% N/A 2% 3 Fulminant Prism Conj/Hex 9% 3d6 9% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History The jackal bites you but does no damage. Your Spellcasting skill increases to level 4! The jackal barely misses you. An ogre comes into view. It is wielding a +0 giant club. The jackal bites you. The jackal barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the jackal. The jackal is almost dead. The searing ray misses the ogre. (Press . to maintain the ray.) The jackal bites you but does no damage. The jackal misses you. Unknown command. The searing ray hits the jackal! You kill the jackal! Vehumet accepts your kill. You feel your power returning. The searing ray hits the ogre! The ogre is heavily wounded. The jackal closely misses you. A rat comes into view. The jackal closely misses you. Your Conjurations skill increases to level 6! The searing ray hits the rat! You kill the rat! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. The jackal bites you. Unknown command. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The jackal closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.?(.')))).##......#..#. ##########.##........... #......÷....'........... +#####'#####......#..#. #.....# #........... #.†(..# ####'#####++ ###'### #.......# #...).# #.......# #...h@# #.......# ####O## #...<...# ... #.......# #.... #.......# ##### #.......# ######### You could see an ogre and a jackal. Vanquished Creatures A ball python (D) A bat (D) A giant cockroach (D) A goblin (D) 6 jackals (D) A kobold (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D | Found a glowing golden altar of the Shining One. 95 | D | Found a glowing silver altar of Zin. 95 | D | Found a basalt altar of Yredelemnul. 95 | D | Found a shimmering altar of Xom. 95 | D | Found an ornate altar of the Wu Jian Council. 95 | D | Found a bloodstained altar of Trog. 95 | D | Found a shimmering blue altar of Sif Muna. 95 | D | Found a sacrificial altar of Ru. 95 | D | Found a stormy altar of Qazlal. 95 | D | Found an iron altar of Okawaru. 95 | D | Found a sparkling altar of Nemelex Xobeh. 95 | D | Found a burning altar of Makhleb. 95 | D | Found a viscous altar of Jiyva. 95 | D | Found a hazy altar of Hepliaklqana. 95 | D | Found an opulent altar of Gozag. 95 | D | Found a blossoming altar of Fedhas. 95 | D | Found a white marble altar of Elyvilon. 95 | D | Found a shadowy altar of Dithmenos. 95 | D | Found a snail-covered altar of Cheibriados. 96 | D | Found a radiant altar of Vehumet. 96 | D | Found a corrupted altar of Lugonu. 97 | D | Found an ancient bone altar of Kikubaaqudgha. 97 | D | Found a hide-covered altar of Uskayaw. 97 | D | Found a broken altar of Ashenzari. 104 | D | Became a worshipper of Vehumet 140 | D | Reached skill level 5 in Conjurations 152 | D | Reached * piety under Vehumet 152 | D | Offered knowledge of Foxfire by Vehumet. 356 | D | Reached XP level 2. HP: 15/15 MP: 5/8 356 | D | Reached ** piety under Vehumet 525 | D | Learned a level 2 spell: Searing Ray 528 | D | Offered knowledge of Sandblast by Vehumet. 530 | D | Noticed an ogre 533 | D | Reached skill level 6 in Conjurations 533 | D | Reached *** piety under Vehumet 534 | D | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.1 Spellcasting | 4 | 4.4 Dodging | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 2 Cast: Magic Dart || 12 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 15