333guts333 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a box of beasts (35, 14, D) a +1 demon whip of venom (unseen) (36, 0, D) a +4 antimagic great sword (unseen) (36, 14, D) a +2 dagger of venom (36, 15, D) a +2 scale mail of cold resistance (36, 29, D) a +1 leather armour of cold resistance (unseen) (37, 0, D) a +1 sling of flaming (unseen) (37, 1, D) a +1 shortbow of freezing (37, 14, D) a +6 ring of strength (37, 29, D) a wand of roots (5) (38, 0, D) a +1 short sword of venom (unseen) (38, 1, D) a +1 leather armour of willpower (unseen) (38, 6, D) a glowing shapeshifter corpse (skeletalised by now) (38, 8, D) a shapeshifter corpse (skeletalised by now) (38, 14, D) a staff of poison (38, 29, D) a staff of death (unseen) (39, 0, D) a ring of fire (39, 1, D) a +0 leather armour of fire resistance (unseen) (39, 6, D) a glowing shapeshifter corpse (skeletalised by now) (39, 7, D) a shapeshifter corpse (skeletalised by now) (39, 13, D) the amulet "Votahum" {Spirit Fly rN++} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It greatly protects you from negative energy. Fly: It grants you flight. (39, 15, D) a +3 plate armour of cold resistance (unseen) (39, 29, D) a +4 rapier of electrocution (unseen) (40, 0, D) a phial of floods (40, 7, D) a shapeshifter corpse (skeletalised by now) (40, 14, D) a +1 shortbow of flaming (unseen) (40, 15, D) the staff of cold "Piqam" {rC+ Str+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. It falls into the 'Staves' category. It is a weapon for one hand-pair. (40, 29, D) a book of Rime (41, 0, D) a +0 chain mail of cold resistance (unseen) (41, 1, D) a staff of air (unseen) (41, 6, D) a shapeshifter corpse (skeletalised by now) (41, 14, D) a book of Frost (41, 29, D) a +5 dire flail of holy wrath (unseen) (42, 0, D) a staff of earth (unseen) (42, 1, D) the staff of poison "Ciwubb" {rPois rC- Will+ Dex+5} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (42, 14, D) a +1 short sword of venom (unseen) (42, 29, D) a staff of cold (unseen) (43, 14, D) a +0 rapier of speed (unseen) (43, 29, D) the Atlas of the Weird Icicle Spells Type Level a - Ice Form Ice/Transmutation 4 b - Silence Hexes/Air 5 c - Ozocubu's Refrigeration Ice 7 (unseen) (43, 36, D) a titan corpse (49, 0, D) the staff of death "Gaamax" {rF+ rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (49, 1, D) the ring "Joyg" {Fire Str+3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (49, 21, D) 3 large rocks (49, 24, D) a wand of charming (1) (49, 36, D) a staff of earth (unseen) (50, 0, D) a staff of poison (unseen) (50, 1, D) the +4 sling of the Bear {flame, rF+ Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. (unseen) (50, 13, D) a +4 vampiric halberd (unseen) (50, 20, D) 3 large rocks (50, 21, D) a +0 shortbow (50, 24, D) a wand of charming (7) (50, 25, D) a +1 battleaxe of venom (unseen) (50, 36, D) a +1 robe (unseen) (51, 13, D) a +1 crystal plate armour (51, 17, D) a +4 quarterstaff of speed a +0 arbalest (51, 19, D) a +0 shortbow 8 large rocks a staff of death a +0 shortbow a wand of digging (3) a +0 spear of venom 2 javelins a +0 leather armour (51, 20, D) the +6 war axe of Success {freeze, Int+6 Dex-5} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). 6 large rocks a staff of death a +0 shortbow an amulet of regeneration (51, 21, D) a +0 shortbow (51, 25, D) a +0 mace of pain (unseen) (51, 36, D) a +0 battleaxe of electrocution (unseen) (51, 37, D) the +5 rapier of Welfare {freeze, Drain rCorr Str+4 Stlth+} Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (51, 41, D) the +1 scale mail of Perfidy {rPois} rPois: It protects you from poison. (52, 0, D) the staff of fire "Decs" {rElec rF+ rCorr Stlth-} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (52, 1, D) a staff of poison (unseen) (52, 19, D) 5 large rocks (52, 24, D) a staff of fire (52, 37, D) a ring of positive energy (53, 0, D) a staff of cold (53, 1, D) the +6 trident of the Charred God {distort, Int+2} Int: It affects your intelligence (+2). (unseen) (53, 7, D) the +2 robe of Mat Feif {+Inv rN+++ Str-4 Int-2} Str: It affects your strength (-4). Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. (53, 13, D) a +2 heavy war axe (53, 24, D) a +2 vampiric long sword (53, 25, D) a +0 antimagic trident (53, 36, D) the +6 arbalest "Yrivi" {penet, Str+2 Dex+3 SInv} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (53, 37, D) a ring of poison resistance (54, 0, D) a piece from Xom's chessboard (15/15) (54, 6, D) a glowing shapeshifter corpse (skeletalised by now) (54, 13, D) a +2 robe of willpower (54, 25, D) the ring of Due Proportion {Ice rPois Str+3 Dex-4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Dex: It affects your dexterity (-4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. (54, 36, D) a +2 hand crossbow (unseen) (55, 12, D) the staff of fire "Fezumo" {rElec rF+ rCorr} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (55, 24, D) a staff of death (unseen) (59, 36, D) a wand of charming (3) (59, 37, D) a +9 plate armour of ponderousness (unseen) (60, 43, D) a +3 great sword a +0 chain mail (60, 44, D) a +0 flail a +0 morningstar (61, 0, D) a staff of conjuration (unseen) (61, 8, D) a +0 short sword of holy wrath (unseen) (61, 26, D) a staff of poison (unseen) (61, 36, D) a +3 plate armour of fire resistance (unseen) (61, 44, D) a +4 scale mail of poison resistance (62, 0, D) a +0 halberd of protection (unseen) (62, 1, D) the +7 short sword "Udycoas" {antimagic, rElec rPois rF+ rC- Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (62, 9, D) the +0 scale mail of the Komodo Dragon {rF- rN+++ rCorr} rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (62, 16, D) a +0 plate armour of positive energy (unseen) (62, 26, D) a +6 ring of strength the ring of the Turtledove {rN+ Str+3} [ring of positive energy] Str: It affects your strength (+3). rN: It protects you from negative energy. (62, 27, D) a wand of charming (4) (62, 36, D) 4 potions of haste (62, 37, D) a +2 plate armour of poison resistance (unseen) (62, 44, D) a +0 great mace (63, 8, D) a +6 morningstar of freezing (unseen) (63, 15, D) a +6 ring of intelligence (63, 17, D) a +4 short sword of electrocution (unseen) (63, 27, D) the staff of air "Dagyesch" {*Slow rElec rC+++ Str-5 Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (63, 36, D) a staff of conjuration (unseen) (63, 37, D) a wand of charming (5) (64, 16, D) a +0 ring mail of cold resistance (unseen) (64, 17, D) a +2 sling of draining (unseen) (64, 26, D) the +0 buckler "Nekhlory" {rF- Regen+ Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. (65, 26, D) a staff of cold (unseen) (67, 0, D) a +2 falchion of freezing (unseen) (68, 0, D) a +2 vampiric whip (69, 0, D) a +2 heavy battleaxe (69, 36, D) a +4 scale mail of fire resistance (unseen) (70, 8, D) a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 war axe (70, 9, D) a +1 robe of willpower (unseen) (70, 37, D) the +8 Vampire's Tooth {megavamp} (71, 8, D) a +6 ring of intelligence (71, 17, D) a +2 heavy quarterstaff (unseen) (71, 26, D) a ring of magical power (71, 37, D) a +5 giant club (unseen) (71, 42, D) a +1 heavy broad axe (72, 9, D) a staff of death (unseen) (72, 17, D) a +0 shortbow of freezing (72, 26, D) a staff of conjuration (72, 36, D) a +0 hand axe of flaming (unseen) (72, 37, D) a +2 robe of willpower (73, 1, D) a +1 mace of protection (unseen) (73, 16, D) a staff of conjuration (unseen) (73, 17, D) a +2 spear of venom (unseen) (73, 26, D) the +0 ring mail of Tender Moments {Drain Int+4 Dex+3 Stlth+} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (unseen) (73, 36, D) a +6 ring of strength