Dungeon Sprint DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 2608660742653857950 364 333guts333 the Destroyer (level 6, -12/45 HPs) Began as a Demigod Conjurer on May 3, 2024. Shot with a bolt by a yaktaur (36 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:55 (137 turns). 333guts333 the Destroyer (Demigod Conjurer) Turns: 137, Time: 00:01:56 Health: -12/45 AC: 5 Str: 8 XL: 6 Next: 16% Magic: 3/20 EV: 12 Int: 28 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/20 levels left rFire + . . z - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn %: no teleportation @: very slightly contaminated, studying Throwing A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons z - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison Armour a - a +0 robe (worn) A - +5 gold dragon scales Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength y - a +6 ring of strength Wands q - a wand of mindburst (2) r - a wand of quicksilver (4) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 10 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 7.5 Spellcasting * Level 11.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 4% 4 d - Fulminant Prism Conj/Alch 21% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a centaur, wielding a +0 shortbow (almost dead, chance to affect: 64%) The centaur's mind is blasted!! You blow up the centaur! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * You have reached level 6! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 You feel much better. Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The yaktaur shoots a bolt. The bolt closely misses you. Your fulminant prism crackles loudly. Unknown command. Unknown command. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - yaktaur Aim: a yaktaur, wielding a +0 arbalest (lightly wounded, ally target, 94% to hit) The bolt of dispelling energy hits the yaktaur! The yaktaur is heavily wounded. The yaktaur shoots a bolt. The bolt hits you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓)8©8.▓.8©8.▓ ▓.|/:)▓.....▓ ▓..c..▓...).▓ ▓*...*▓.....▓ ▓.....▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a yaktaur (ally target) and 2 friendly fulminant prisms. Vanquished Creatures A water moccasin (D) 2 centaurs (D) A ball python (D) 4 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 333guts333 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 46 | D | Entered arena 2. 46 | D | Noticed a water moccasin 46 | D | Found a transporter. 51 | D | Killed a water moccasin 52 | D | Reached skill level 7 in Conjurations 52 | D | Reached XP level 2. HP: 16/20 MP: 5/10 52 | D | Reached XP level 3. HP: 21/26 MP: 6/12 52 | D | Reached XP level 4. HP: 26/33 MP: 6/13 52 | D | Reached skill level 10 in Conjurations 52 | D | Reached XP level 5. HP: 30/38 MP: 6/17 58 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 61 | D | Learned a level 2 spell: Searing Ray 66 | D | Learned a level 4 spell: Fulminant Prism 127 | D | Entered arena 3. 127 | D | Noticed a yaktaur 127 | D | Noticed a centaur 127 | D | Noticed a centaur 127 | D | Found a transporter. 132 | D | Killed a centaur 133 | D | Reached skill level 11 in Conjurations 133 | D | Killed a centaur 134 | D | Reached XP level 6. HP: 5/45 MP: 10/20 137 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 6 7 | 7.5 Conjurations | 7 10 11 | 11.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 1 | || 1 Fulminant Prism | | 3 || 3 Evoke: Wand | 4 | 4 || 8 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Robe | 2 | 5 || 7 Dodge: Dodged | 2 | 3 || 5