Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a65 (webtiles) character file. Game seed: 12539663702088054675 53 60083410 the Grave Robber (level 3, 0/19 HPs) Began as a Vampire Necromancer on May 29, 2023. Slain by a water moccasin (6 damage) ... in a sewer. The game lasted 00:03:44 (1050 turns). 60083410 the Grave Robber (Vampire Necromancer) Turns: 1050, Time: 00:03:44 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 1/6 EV: 12 Int: 19 God: Gold: 71 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . j - +0 dagger rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 71 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands c - a wand of polymorph (8) d - a wand of mindburst (17) f - a wand of iceblast (8) Scrolls g - 2 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} i - a scroll of magic mapping {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of magic e - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 96% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 24% 2d7 4% 3 Animate Dead Necr 24% N/A 14% 4 Sandblast Erth 2% 2d4 17% 1 Passwall Tmut/Erth 0% N/A 26% 2 Agony Necr 24% N/A 38% 5 Stone Arrow Conj/Erth 2% 3d7 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. k - a murky blue potion l - a scroll labelled YSSIAQUHUU You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A water moccasin comes into view. Found a runed scarf and a ring mail. The water moccasin hisses angrily. The water moccasin writhes in agony. The water moccasin writhes in agony. The water moccasin writhes in agony! The water moccasin bites you. The water moccasin bites you! You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, chance to affect: 83%) The water moccasin writhes in agony. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, chance to affect: 83%) The water moccasin writhes in agony. The water moccasin bites you. You die... [[#. .#.# #~.~ ##~..## #~...~# ~.~.## #.S.# #@.## #~..# ##..# #. #~.# #.. #~.# #..# ##..# #..~ #...# #~.###.~## #.~.#...# You could see a water moccasin. Vanquished Creatures 2 adders A worm (D:2) A ball python (D:3) A bat (D:2) 3 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 2 quokkas (D:3) A frilled lizard (D:3) 3 kobolds 5 rats 29 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:3) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 60083410 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | You fall into a shaft and drop 1 floor! 116 | D:2 | Reached skill level 5 in Necromancy 116 | D:2 | Reached XP level 2. HP: 16/19 MP: 0/5 643 | D:3 | Noticed Sigmund 759 | D:3 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 759 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/6 912 | D:4 | Found a glowing drain. 992 | Sewer | Entered a sewer 1042 | Sewer | Noticed a water moccasin 1050 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_basic D:3: layout_rooms, uniq_sigmund D:4: layout_cave_pools, portal_sewer_entry_a, ebering_ghost_disaster_area, minmay_strange_pillars Sewer: sewer_the_moccasin Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.9 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Bite || 3 Punch || 1 Dagger || 27 Cast: Necrotise || 28 Ability: Exsanguinate || 1 Stab: Sleeping || 7 Distracted || 1 Armour: Robe || 3 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1041 | 12 | 66 | 722 | 5 | 210.6 | Dungeon | 991 | 979 | 12 | 66 | 671 | 4 | 247.8 | Sewer | 61 | 61 | 0 | 0 | 51 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 579 daAuts D:3: 317 daAuts D:4: 80 daAuts Sewer: 61 daAuts D:1: 14 daAuts