Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a65 (webtiles) character file. Game seed: 4255171378867950299 115 60083410 the Grave Robber (level 4, -2/24 HPs) Began as a Vampire Necromancer on May 29, 2023. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (1640 turns). 60083410 the Grave Robber (Vampire Necromancer) Turns: 1640, Time: 00:04:29 Health: -2/24 AC: 13 Str: 7 XL: 4 Next: 68% Magic: 1/7 EV: 10 Int: 22 God: Gold: 104 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . c - +1 dagger (venom) rCold + + . (no shield) rNeg + + + l - +7 ring mail of the Swamp {Will+ rCorr Int+3} rPois ∞ (no helmet) rElec . (no cloak) rCorr + e - +0 pair of gloves SInv + (no boots) Will +.... (no amulet) Stlth ++++ h - ring of flight HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour e - a +0 pair of gloves (worn) l - the +7 ring mail of the Swamp (worn) {Will+ rCorr Int+3} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery h - a ring of flight (left hand) Wands d - a wand of paralysis (11) Scrolls f - a scroll of identify {unknown} g - 2 scrolls of vulnerability {unknown} i - a scroll of enchant armour {unknown} j - 4 scrolls of teleportation {unknown} m - a scroll of enchant weapon {unknown} Potions a - a potion of heal wounds {unknown} b - a potion of magic k - a potion of invisibility {unknown} n - 2 potions of curing {unknown} o - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 6.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 3% 1 b - Vampiric Draining Necr 31% 2d8 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% 2-3/arc 58% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 82% 3 Animate Dead Necr 31% N/A 30% 4 Agony Necr 31% N/A 63% 5 Airstrike Air 1% 2d(1-17) 99% 4 Sticky Flame Conj/Fire 2% 2d3 99% 4 Summon Lightning Spire Summ/Air 2% N/A 99% 4 Death's Door Necr Unusable N/A N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You barely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is poisoned. You bite the gnoll. You draw the gnoll's blood! You feel better. The gnoll is moderately wounded. The gnoll hits you but does no damage. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Okay, then. Casting: Vampiric Draining (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, very poisoned) You draw life force from the gnoll. You feel life coursing into your body. The gnoll closely misses you. Casting: Vampiric Draining (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, very poisoned) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 halberd! You die... ########.###.# #............# #............# #............# ### ######.#####.# ..# ##########.# #.# #.# ...........# #.# #.### ......#...## #.# .... ......#.#.# ##@###.####### ......#.#.#####..g.......... ......#.#.##.....###.####### ........#.##.##.#........... .......<#..........#.##..... .......##..#....#..#.# #.#. #......# ..#.......#.. # ######## #.##..#.#... #. #.....#.#. You could see a gnoll (very poisoned). Vanquished Creatures Terence (D:2) 4 adders (D:2) A worm (D:2) A dart slug (D:2) 2 bats 4 endoplasms 4 giant cockroaches (D:2) 6 goblins 4 hobgoblins (D:2) 6 ball pythons (D:1) 3 frilled lizards 3 kobolds (D:1) 4 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A rat (D:2) 4 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 60083410 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/5 157 | D:1 | Reached skill level 5 in Necromancy 724 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 724 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 904 | D:2 | Got Lexunot's Folio of the Fisher 990 | D:2 | Identified the +7 ring mail of the Swamp {Will+ rCorr | Int+3} 1127 | D:2 | Noticed Terence 1134 | D:2 | Killed Terence 1135 | D:2 | Reached skill level 6 in Necromancy 1185 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 1483 | D:2 | Learned a level 3 spell: Vampiric Draining 1640 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, hellmonk_ecumenical_altar_blasted D:2: layout_loops_ring, grunt_ministairs_5, nicolae_concentric_dashed_squares_mild, minmay_worlds_worst_comb, uniq_terence D:3: layout_basic, gammafunk_ghost_arena, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.7 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 29 | 20 || 49 Bite | 4 | 1 || 5 Punch | 1 | || 1 Cast: Necrotise | 34 | 4 || 38 Vampiric Draining | | 1 || 1 Ability: Exsanguinate | 1 | || 1 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 1 | || 1 Leather armour | 2 | || 2 Ring mail | 6 | 7 || 13 Dodge: Dodged | 20 | 7 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1638 | 1553 | 85 | 15 | 1259 | 3 | 546.0 | Dungeon | 1638 | 1553 | 85 | 15 | 1259 | 3 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 879 daAuts D:1: 703 daAuts D:3: 55 daAuts