Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7989980884924411232 0 835buses the Changeling (level 1, 24/24 HPs) Began as a Merfolk Shapeshifter on July 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:20 (16 turns). 835buses the Changeling (Merfolk Shapeshifter) Turns: 16, Time: 00:01:21 Health: 24/24 AC: 20 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . f - +0 falchion rCold . . . (no offhand) rNeg . . . a - melded +0 animal skin rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 falchion (weapon) Armour a - a +0 animal skin (melded) Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History Welcome, 835buses the Merfolk Shapeshifter. Are you destined to find the sublime Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a falchion and 8 gold pieces. Found a staircase leading out of the dungeon. You see here a +0 falchion. You see here a +0 falchion. f - a +0 falchion f - a +0 falchion (weapon) Your quills recede back into your body. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##...#.....#...# ##.ß.#.....#.ß.# ##...#.....#...# ######.....##### ##............... ................. ##.......<....... ................. ##....$.♣........ ######.....##### ##...#.....#...# ##.ß.#.....#.ß.# ##...#.....#...# ######.....##### ..........#####.# ####.####.# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 835buses the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, serial_shops, nicolae_shop_rolling_square, shapermc_ecumenical_altar_ellora, chequers_serial_rivers_micro_c, minmay_tree_intersection, kennysheep_nondescript, minmay_lizard_king Action || total ---------------------------++------- Use: Potion || 1