9stopf Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, -4, D:1) 3 poisoned darts (10, -6, D:1) a frilled lizard skeleton (10, 39, D:1) a ball python corpse (skeletalised by now) (12, 4, D:1) a +0 club 3 stones a bat skeleton (15, -8, D:1) a +0 whip (15, -2, D:1) a +0 leather armour (20, -1, D:1) a rat corpse (skeletalised by now) (23, 3, D:1) a ball python corpse (skeletalised by now) (31, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (33, 40, D:1) a rat corpse (skeletalised by now) (37, 8, D:1) a +0 chain mail (41, -8, D:1) a rat corpse (skeletalised by now) (41, -7, D:1) a +0 dagger (42, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 25, D:1) 7 stones (42, 36, D:1) a rat corpse (skeletalised by now) (45, 29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 24, D:2) a +0 dagger 3 stones (6, 16, D:2) a quokka skeleton (8, 11, D:2) a +0 dagger (11, 30, D:2) a +0 dagger (11, 32, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 43, D:2) a +0 leather armour (12, 33, D:2) a +0 club (17, 1, D:2) the felid skeleton of Natasha (25, 0, D:2) a quokka skeleton (27, -6, D:2) a +0 short sword (33, -4, D:2) a +0 ring mail of positive energy (42, -1, D:2) a +0 chain mail (42, 5, D:2) a rat corpse (skeletalised by now) (52, 0, D:2) the felid corpse of Natasha (skeletalised by now) (52, 13, D:2) a +0 dagger (53, 9, D:2) a bat skeleton (53, 10, D:2) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (53, 12, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (53, 13, D:2) a +0 club (53, 14, D:2) a +0 club (54, 9, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 13, D:3) an adder skeleton (5, 5, D:3) a jackal skeleton (6, 5, D:3) a jackal skeleton a jackal skeleton a bat skeleton (7, 5, D:3) a quokka skeleton a jackal skeleton (7, 7, D:3) a +4 club a +0 leather armour of positive energy (7, 12, D:3) a ball python skeleton (8, 7, D:3) a +0 flail an orc skeleton (26, -11, D:3) a +0 hand axe (30, 33, D:3) a +0 club (35, 9, D:3) a flux talisman (35, 20, D:3) a +0 pair of boots (35, 32, D:3) 4 boomerangs (37, -9, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (41, 35, D:3) a +0 ring mail (48, 31, D:3) a bat corpse (skeletalised by now) (51, 5, D:3) 7 stones (55, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (6, -26, D:4) a +0 club (7, -2, D:4) a +0 ring mail (9, -13, D:4) a +0 club (12, -10, D:4) a +0 quarterstaff (12, -1, D:4) a +0 heavy mace an orc skeleton (13, 0, D:4) a +0 mace a +0 chain mail an orc skeleton (14, 0, D:4) a +0 giant spiked club a +0 club a +0 leather armour an ogre skeleton (15, -27, D:4) a +0 dagger a +0 robe an orc skeleton (15, -25, D:4) a +0 club a +0 scale mail (17, -26, D:4) a +0 dagger an orc skeleton (17, -15, D:4) a +0 pair of boots (19, -9, D:4) a +0 rapier (22, -8, D:4) a +0 leather armour (39, 3, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +2 flail of draining a +1 chain mail of cold resistance the human corpse of Edmund (skeletalised by now) (9, 21, D:5) 5 poisoned darts (11, -9, D:5) a +0 whip (17, 1, D:5) a +0 whip of electrocution a +0 robe the kobold skeleton of Pikel (20, 23, D:5) a +0 giant club an ogre corpse (skeletalised by now) (22, 17, D:5) an adder corpse (skeletalised by now) (23, -17, D:5) a stone (29, -19, D:5) an adder corpse (skeletalised by now) (29, 2, D:5) a +0 orcbow (34, 32, D:5) 2 stones (35, 12, D:5) a +0 dagger a +0 robe (38, 27, D:5) a +0 giant spiked club an ogre skeleton (40, 12, D:5) a +0 hand axe a +0 chain mail (46, 35, D:5) a staff of death (47, 12, D:5) a +0 club 5 stones a +0 leather armour an orc skeleton (50, 8, D:5) an adder skeleton (50, 11, D:5) a +0 flail (59, -15, D:5) a +0 flail a +0 robe Level 6 of the Dungeon [Shop] Mumaoph's Self-Published Books the Encyclopedia of Modern Magic, Vol. 21 (168 gold) Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 the Secrets of Earth from Core to Peak (1260 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Passwall Earth 3 d - Petrify Alchemy/Earth 4 e - Brom's Barrelling Boulder Conjuration/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 Kikubaaqudgha's Elucidation of Basic Undead Handling (280 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 Hiluzoe's Volume of Pristine Conjurations (532 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration 5 d - Orb of Destruction Conjuration 7 the Handbook of Mayhem (560 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Discord Hexes 8 Sif Muna's Vellum of Prestidigitation (1204 gold) Spells Type Level a - Apportation Translocation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Alistair's Intoxication Alchemy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Ozocubu's Refrigeration Ice 7 f - Borgnjor's Revivification Necromancy 8 g - Infestation Necromancy 8 the Atlas of the Vowels (980 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Monstrous Menagerie Summoning 7 the Incunabulum of Magical Constructs (756 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Spellforged Servitor Conjuration/Summoning 7 the Octavo of the Seventh Heavens (1204 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Anguish Hexes/Necromancy 4 d - Arcjolt Conjuration/Air 5 e - Silence Hexes/Air 5 f - Discord Hexes 8 g - Shatter Earth 9 the Spellbook of Ultimate Ambition (1591 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Polar Vortex Ice 9 e - Death's Door Necromancy 9 f - Dragon's Call Summoning 9 Ashenzari's Compilation of Beguiling (616 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 [Shop] Ziwoemn's Jewellery Shop a +4 ring of slaying (504 gold) a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a +6 ring of intelligence (504 gold) an amulet of reflection (420 gold) a +5 ring of evasion (504 gold) an amulet of reflection (420 gold) the ring "Fipodo" {rN+ Will+ Str+6 SInv} (798 gold) [ring of strength] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (0, 0, D:6) 5 stones (10, 13, D:6) a +0 flail an orc skeleton (15, -11, D:6) 3 stones (23, 13, D:6) a +0 cloak (24, 25, D:6) a +0 short sword of electrocution (30, -5, D:6) a +0 mace (35, 6, D:6) a +0 orcbow a centaur skeleton (36, 8, D:6) a +0 shortbow a centaur skeleton (43, -8, D:6) a +0 spear (44, 16, D:6) 5 stones (46, -7, D:6) a +4 trident of draining a +0 robe an orb of energy (49, 23, D:6) a +0 robe (53, -12, D:6) a +0 spear (54, 21, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Loullus's Clear Minds Boutique the +8 mace "Monliag" {venom, rPois rC++ Clar} (1035 gold) rC++: It greatly protects you from cold. rPois: It protects you from poison. Clar: It protects you from confusion, rage, mesmerisation and fear. the +0 buckler of the Pink Corner {*Slow +Inv rF+ Dex+2 Clar} (457 gold) Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. +Inv: It lets you turn invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. *Slow: It may slow you when you take damage. the ring "Cuubias" {rC+ SInv Clar} (516 gold) [ring of see invisible] rC+: It protects you from cold. SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. the staff of Woe {rElec Dex+4 Clar Earth} (736 gold) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Clar: It protects you from confusion, rage, mesmerisation and fear. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. the storm talisman "Neseol" {rCorr Slay+5 Stlth- Clar} (3387 gold) [storm talisman] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Clar: It protects you from confusion, rage, mesmerisation and fear. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (0, 0, D:7) a water moccasin corpse (skeletalised by now) (1, 2, D:7) a +0 scale mail (10, -11, D:7) a +0 spear a gnoll skeleton (11, -11, D:7) a +2 trident of holy wrath a +0 scale mail a +0 spear 3 stones a +0 leather armour a +0 flail (18, -14, D:7) a +0 club (18, -5, D:7) a +0 flail a +0 scale mail a +0 dagger a +0 dagger a +0 dagger a +0 robe an orc skeleton (20, -5, D:7) a +0 whip an orc skeleton (21, 11, D:7) a +0 whip a +3 leather armour an orc skeleton (22, -31, D:7) a +0 ring mail (32, -41, D:7) a +0 whip a +0 club a +0 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (33, -41, D:7) a +0 spear a gnoll corpse (skeletalised by now) (33, -39, D:7) a +0 spear (33, -38, D:7) a +0 club (34, -41, D:7) a +0 flail a boomerang a +0 chain mail an orc corpse (skeletalised by now) (34, -40, D:7) a +0 whip a +0 leather armour a +0 club a +0 chain mail a +0 club (43, 5, D:7) a +2 pair of gloves (46, -22, D:7) a +0 dagger (47, 3, D:7) a +0 halberd 2 javelins a +0 halberd a gnoll corpse (skeletalised by now) (48, 3, D:7) a +0 whip 11 stones a staff of death a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 1, D:8) a +1 hand axe of venom a +2 scale mail of cold resistance (3, 0, D:8) a +0 club (4, 1, D:8) a +0 whip a +0 ring mail (4, 2, D:8) a +0 flail a +0 whip a +0 scale mail (4, 3, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 27, D:8) a +0 trident 5 boomerangs (7, 27, D:8) a +0 spear a +0 halberd a gnoll skeleton a gnoll skeleton (7, 28, D:8) a +0 club a gnoll skeleton (8, 0, D:8) a +0 club (8, 27, D:8) a +1 heavy spear a +0 ring mail (14, 13, D:8) a +0 falchion an orc corpse (skeletalised by now) (15, 13, D:8) a +0 flail a +0 leather armour a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (16, 12, D:8) a +0 dagger a +0 robe (16, 37, D:8) 12 gold pieces (16, 38, D:8) 25 gold pieces (16, 40, D:8) a scroll of identify (17, 37, D:8) a +1 vampiric long sword (unseen) (38, 55, D:8) a +0 trident (40, 57, D:8) a +0 long sword (41, 27, D:8) a book of Air (41, 48, D:8) a +0 whip (43, 39, D:8) a +2 mace of protection a +0 ring mail an orc skeleton (47, -1, D:8) a +5 sling (48, 13, D:8) a +0 club a +0 club a +0 scale mail a +0 short sword (49, 13, D:8) a +0 short sword an orc skeleton (49, 32, D:8) 2 stones (50, 13, D:8) a +0 dagger a +0 robe the Ecumenical Temple