Dungeon Crawl Stone Soup version 0.23.2 (webtiles) character file. Game seed: 4121835024066935508 10 Abara the Poker (level 2, -1/22 HPs) Began as a Merfolk Skald on June 15, 2019. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (168 turns). Abara the Poker (Merfolk Skald) Turns: 168, Time: 00:01:33 Health: -1/22 AC: 3 Str: 11 XL: 2 Next: 20% Magic: 5/5 EV: 12 Int: 12 God: Gold: 5 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Skills: - Level 2.1 Fighting * Level 4.2 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger u - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... Regeneration Chrm/Necr #......... 50% 3 ####... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Inventory: Hand Weapons a - a +0 spear (weapon) Missiles c - 17 stones (quivered) Armour b - a +0 leather armour (worn) Comestibles d - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.....# .# ###....#### .# .. .........# .# .# .......# #####.# .####.##...# #.....# ......##...###.#...#### .##...........g.......# .##.####.....##.#..##.## .##.####...#.##.@......# ............)........##### .#.###.##....#.......#...# .......!.....#.......'...# .....(g#)#...#.......#.8.# .......#.#...#.......#...# ...#..##.#...........#)..# .#....##.#.#.#...##.###### .#....#......#...#?'????? You could see a gnoll. Message History The ooze misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ooze Aim: an ooze (moderately wounded) You hit the ooze. The ooze is severely wounded. The ooze hits you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ooze Aim: an ooze (heavily wounded) You hit the ooze but do no damage. The ooze is heavily wounded. The ooze hits you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - ooze Aim: an ooze (heavily wounded) You barely miss the ooze. The ooze is heavily wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - ooze Aim: an ooze (heavily wounded) You hit the ooze. You kill the ooze! Your Polearms skill increases to level 4! You have reached level 2! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.2 Fighting | | 2.1 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Charms | | 3.2 Action || total -------------------------++------- Melee: Spear || 28 Cast: Infusion || 1 Armor: Leather armour || 4 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abara the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 150 | D:1 | Reached skill level 4 in Polearms 150 | D:1 | Reached XP level 2. HP: 10/22 MP: 5/5 168 | D:1 | Slain by a gnoll Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.1 | 17.9 | 168.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.1 | 17.9 | 168.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------