Dungeon Crawl Stone Soup version 0.24-a0-516-g9de272b (webtiles) character file. Game seed: 13929396931954378170 63 Abara the Conjurer (level 4, -10/25 HPs) Began as a Tengu Conjurer on July 21, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 2 of the Dungeon. The game lasted 00:07:32 (2178 turns). Abara the Conjurer (Tengu Conjurer) Turns: 2178, Time: 00:07:32 Health: -10/25 AC: 2 Str: 9 XL: 4 Next: 9% Magic: 6/8 EV: 12 Int: 16 God: Gold: 81 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . b - +3 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 6.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Searing Ray Conj ###... 1% 2 ##..... z - Magic Dart Conj ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 14% 4 #####.. Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Force Lance Conj/Tloc ##...... 45% 4 #####.. Fulminant Prism Conj/Hex ##........ 45% 4 #####.. Inventory: Hand Weapons b - a +3 dagger (weapon) j - a +4 dagger Armour a - a +0 robe (worn) h - a scarf of spirit shield (quivered) Jewellery d - an uncursed ring of see invisible {unknown} l - a cursed -3 ring of evasion {unknown} Scrolls e - 3 scrolls of remove curse {unknown} i - a scroll of enchant armour {unknown} k - 3 scrolls of identify {unknown} Potions f - a potion of degeneration {unknown} g - 2 potions of flight {unknown} n - a potion of mutation {unknown} Comestibles c - 4 rations {@e1} m - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin ##..........###########...# #. #..........# #.#.# #. ##...######## #.#)# #. ....## ### ######.#.# #. ###.# #.#######......#.## #. ..#.# #..[....#.######..# #. ....# #.####.##.# ##.## #. #.### #.# #O##.# #..# #. #.########.# #.@#.########.####. #........#.# ####.............#. ########.#.# ##########.##.#. #.#w# #........##.#. #.#.# #........##.#. #w#.#########........##.#. #...........#......)..#... #.......###.#.......#..... #.......# #.#.......#...#. You could see an ogre. Message History You start resting. Magic restored. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. There is an open door here. m - 2 chunks of flesh You see here a rat corpse. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! You hear an angry hiss. You hear a shout! An adder comes into view. The ogre hits you with a +0 giant spiked club. You see here a rat corpse. A bat comes into view. The ogre hits you with a +0 giant spiked club! You see here a ring mail. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Conjurations | 6 | 6.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Kick | 2 | || 2 Cast: Magic Dart | 85 | 22 || 107 Searing Ray | 2 | 1 || 3 Eat: Chunk | 4 | 1 || 5 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 10 | 3 || 13 Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic D:2: minmay_diamond_boxcup, layout_basic, old_standard_altar, minmay_misc_feat_square Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Abara the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 304 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 415 | D:1 | Learned a level 2 spell: Searing Ray 671 | D:2 | Noticed a scorpion 771 | D:2 | Reached skill level 1 in Fighting 771 | D:2 | Reached XP level 3. HP: 17/20 MP: 1/7 829 | D:2 | Found a glowing silver altar of Zin. 842 | D:2 | Reached skill level 6 in Conjurations 1846 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/8 2121 | D:2 | Noticed an ogre 2178 | D:2 | Mangled by an ogre Vanquished Creatures 2 adders (D:2) An ooze (D:2) A worm (D:2) A dart slug (D:2) 4 giant cockroaches 4 goblins (D:2) 6 hobgoblins 2 quokkas (D:2) 7 bats 3 kobolds (D:1) 4 rats (D:2) 35 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 32.4 | 35.5 | 1056.0 Dungeon | 100.0 | 100.0 | 3.0 | 32.4 | 35.5 | 1056.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 68 | 22 | 24.4 | 30 | 5 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 53 | 22 | 29.3 | 20 | 5 | 20.0 +---------+---------+-------+---------+---------+-------